Training toys are items used in Kingdom Hearts 3D: Dream Drop Distance to raise and bond with Spirit Dream Eaters. Training Spirits yields various stat boosts, such as Affinity, Link Points, and experience.
In the Balloon mini-game, a multi-colored balloon in the shape of Mickey Mouse's head is strung along a floating miniature house, bursting into several balloons on contact. This training toy is where the player and their team of Spirits hit several balloons back-and-forth to one another simultaneously. To hit balloons to their Spirits, the player must tap their silhouettes on the touch screen. Each balloon hit yields one point when timed too early and three points when timed right, and the mini-game ends when no balloons remain. Mickey Mouse shaped balloons burst into several more balloons, sometimes into more Mickey Mouse shaped balloons. This mini-game grants affinity points and experience points to the Spirits who participated.
In Kingdom Hearts Dream Drop Distance HD, the mini-game had been modified where the PlayStation 4's Touch Pad is used instead, where the player presses it in a specific area to pop the balloons with the same method as the 3DS's touch screen.
In the Water Barrel mini-game, a barrel containing a Hugo statuette fills the screen with water, then various prizes and bombs appear while Sora or Riku's Spirits are encased in bubbles. The player is given one minute to maneuver the Spirits to collect as many prizes as possible by tapping the touch screen to either generate a wave that slowly pushes the Spirit away, or to detonate a bomb that quickly pushes the Spirit away. The Spirits can bounce into each other to come to a stop, or into the randomly-appearing treasure chests to open them. After a short period, or once all the prizes are collected, a new configuration of prizes and bombs will appear on screen. Shortly afterward, any remaining prizes will expire. Each prize is worth one point, while each treasure chest is worth ten points. The player can also achieve a "Streak" bonus by collecting all the prizes in a configuration. This mini-game grants experience points and link points to the Spirits who participated.
Certain aquatic Spirits are not encased in bubbles, and will instead swim freely when not being pushed around.
In Kingdom Hearts Dream Drop Distance HD the mini-game has been modified to function like a traditional pinball game. The bumpers on each side can be controlled with and . Also on the walls are special aqua jets that can propel the player's Dream Eaters away in the opposite directions using the buttons and , but each aqua jet will require a few seconds to recharge after use. Also the this game can be ended early if all three of the player's Dream Eaters fall down the hole.
The Treasure Goggles training toy is a mini-game in which the player scans their real-world surroundings for treasures that their Spirits can dig up. Treasures include Paint Guns, Treats, Dream Pieces, and more. The player can scan for treasure by pressing , after which the Scan Gauge must fill back up before it can be used again. The player must be careful, as bombs sometimes dot the area, as well. This mini-game only grants affinity points for the Spirits who participated (which is much lower than what the Balloon mini-game can grant at higher points) but compensates for the various items that can be found.
As the special camera features had been removed when the game was adapted to the PlayStation 4 for Kingdom Hearts Dream Drop Distance HD, the Treasure Goggles mini-game was completely removed and replaced with a new mini-game called Candy Goggles.
The Candy Goggles training toy and mini-game were created exclusively for Kingdom Hearts Dream Drop Distance HD as a replacement for the Treasure Googles mini-game, due to the PlayStation 4 missing a camera function.
In the Candy Goggles mini-game, Spirits cross the screen from left to right and right to left, each one having a speech bubble above their heads with either a red or blue candy in it. The player can aim with the left analog stick, shoot red candies with , and shoot blue candies with . When a Spirit is hit by the correct color of candy, it will give points. (10 for slow Spirits, 20 for faster Spirits, and 30 for fast Spirits.) If a Spirit is hit by the wrong type of candy, it will become angry and won't give any points. Sometimes, a box appears on the field; when the player shoots a certain number of candies on it, it will explode, causing all nearby Spirits to give points.
Paint Guns are items that are used on Spirits to change the color of certain body parts, depending on the Spirit. Changing the color is purely an aesthetic feature and does not make any difference in gameplay. Each Paint Gun obtained allows only one shot at a Spirit so Sora and Riku find Paint Guns, in groups of ten, in treasure chests. Paint Guns come in several colors and each specific hue can be applied to a Spirit up to fifteen times, at which point it achieves its deepest shade. When shooting a Paint Gun, the player can aim the shot by using the analog stick or by moving the gyroscope-enabled 3DS.
Treats (お菓子, Okashi?, lit. "Sweets") can be given to Spirits to increase their affinity and stats, obtain LP and change disposition. Sometimes Spirits ignore treats given to them but they may eat them if the player taps the treat's silhouette on the bottom screen.
Notes and references