Talk:Level Up

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Eternal Nothingness XIII - Terra Master Symbol.png You have to be strong. Strength of heart will carry you through the hardest of trials.
TALK - What I do, I do for friendship. — 00:05, November 6, 2009 (UTC)
TerraCharm.pngI personally don't see a point in having so many stubbed pages. Hence, I think Levels and all of its stronger forms should be merged to one page. I understand they're techincally different items, but they really are the same thing. It also lessens stubs as I've said, and replenishes wasted space.
That's perfectly fine. We do need the basic article names as redirects, though I suppose this page would work best to cover all the info.

This page should have

1) A list of the maximum numbers of each panel, when multiples are available (i.e., there's 39 Level Up panels) 2) How to get each panel - through redeeming, treasure chests, purchase, or how many you can get from leveling up. 3) Pictures. 4) It might also be a good idea to have a screenshot of the optimum organization of all level-up panels - I have it on mine, so once the panel sprites are uploaded, I can assemble the image.Glorious CHAOS! 03:55, November 6, 2009 (UTC)

Level Up (Chip)[edit]

From Re:coded, it redirects here, shouldn't we make a separate article? And while we're at it, maybe we should make an article about Level Up as a term, so it would be something like Level Up (Chip), Level Up (Panel) and Level Up.

Or we can just make a Level Up article that explains the term with different games's method of leveling up. The17Gull Wing Keychain KHII.pngMaster 20:49, 26 March 2011 (EDT)

Why would we make a new page? They have the same name and function. And "Level" already talks about the mechanics of leveling up. --Neumannz, The Dark Falcon 20:53, 26 March 2011 (EDT)

Yeah, but they're not exactly the same, like the Days one is a panel, while the Re:coded one is a chip. Besides, the way to double their effect is different and where they're installed is also different. Or maybe at least we explain Re:coded's Level Up chip in this article. But honestly, I think Re:coded's level up chip deserves an article for itself. The17Gull Wing Keychain KHII.pngMaster 21:04, 26 March 2011 (EDT)

Like I said in my edit summary, we're not separating Glide (ability) and Glide (panel), or Fire (command) and Fire (panel). We don't separate every slightly different incarnation of everything. The only reason we separate the Haste from Re:coded is because it's Japanese name is different, making it technically a different ability. We should certainly explain the workings of the Level Up chip here, although that's partly already covered on Stat Matrix. --Neumannz, The Dark Falcon 21:21, 26 March 2011 (EDT)

Like Neumannz is saying, tags are bad. We don't want them. It's best to keep it all in one page, especially when the appearances aren't really that different. --Ag (Silver) - 47 107.8682 amu ~Crono Vsymbol1.png 22:09, 26 March 2011 (EDT)

Okay then, I should just explain Level Up Chip here (including the Dual Processor part). Thanks, guys. The17Gull Wing Keychain KHII.pngMaster 09:43, 27 March 2011 (EDT)

Can someone verify this edit?"We're werewolves, not swearwolves." (KrytenKoro) 19:40, 24 April 2015 (UTC)

Yeah, it's right. --Neumannz, The Dark Falcon 21:01, 24 April 2015 (UTC)