Editing Status effect
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===Stun=== | ===Stun=== | ||
{{nihongo|'''Stun'''|気絶「スタン」|Kizetsu/Sutan}} was introduced as a status effect in ''Kingdom Hearts Chain of Memories''. A stunned character or enemy will slump over in a daze, unable to move for a period of time, making them vulnerable to attacks. Some enemies, particularly bosses, can become stunned when they have sustained a certain amount of damage or when certain conditions are filled in battle. Stun can also be inflicted by [[Aero]]-based commands, Mine-based commands, [[Quake]], [[Thunder Surge]], [[Sign of Faith]], [[Faithcharge]], [[Rockbreaker]], | {{nihongo|'''Stun'''|気絶「スタン」|Kizetsu/Sutan}} was introduced as a status effect in ''Kingdom Hearts Chain of Memories''. A stunned character or enemy will slump over in a daze, unable to move for a period of time, making them vulnerable to attacks. Some enemies, particularly bosses, can become stunned when they have sustained a certain amount of damage or when certain conditions are filled in battle. Stun can also be inflicted by [[Aero]]-based commands, Mine-based commands, [[Quake]], [[Thunder Surge]], [[Sign of Faith]], [[Faithcharge]], [[Rockbreaker]], [[Balloon]] spells and weapon abilities such as [[Sonic Blade]], [[Stun Impact]], and [[Strike Raid]]. | ||
In ''Kingdom Hearts'', {{c|Stun|element}} is an element with similar effects. | In ''Kingdom Hearts'', {{c|Stun|element}} is an element with similar effects. | ||