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Crime & Punishment: Difference between revisions

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{{game|358}}
{{game|358}}
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{{expand|create= Everything.}}
|create= Everything.}}
{{images|Days image}}
{{images|Days image}}


<div class="tabber" style="float: right;">
<div class="tabber" style="float: right;">
<div class="tabbertab" title="Crime & Punishment">
<div class="tabbertab" title="Crime & Punishment">
{{InfoWeapon358
{{InfoWeapon358
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|japname  = Crime & Penalty
|japname  = Crime & Penalty
|desc    = A weapon that lets you string together longer aerial combos with wider reach.
|desc    = A weapon that lets you string together longer aerial combos with wider reach.
|str      = +49
|str      = +64
|strunit  = +1
|mag      = +0
|mag      = +0
|magunit  = +1
|def      = +0
|def      = +0
|defunit  = +1
|rate    = +8
|rate    = +8
|bonus    = +7
|rateunit = +1
|ability1 = Defender
|bonus    = +9
|ability2 = Combo-Jump
|bonusunit= +1
|ability3 = Combo-Air Slide
|ability1 = [[Defender]]
|ability2 = [[Combo-Jump]]
|ability3 = [[Combo-Air Slide]]
|get      = Attach [[Champion Gear|Champion Gear ⑤]]
|get      = Attach [[Champion Gear|Champion Gear ⑤]]
}} </div><div class="tabbertab" title="+">
}}
 
</div><div class="tabbertab" title="+">
{{InfoWeapon358
{{InfoWeapon358
|name=Crime & Punishment+
|name=Crime & Punishment+
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|image=
|image=
|desc=An upgraded Crime & Punishment.<br>Lets you string together longer aerial<br>combos with wider reach.
|desc=An upgraded Crime & Punishment.<br>Lets you string together longer aerial<br>combos with wider reach.
|str=+52
|str=+67
|def=+0
|def=+0
|mag=+0
|mag=+0
|rate=+8
|rate=+8
|bonus=+7
|bonus=+9
|strunit=+1
|strunit=+1
|magunit=+1
|magunit=+1
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|char=Xigbar
|char=Xigbar
}}
}}
</div></div>


</div></div>
{{nihongo|'''Crime & Punishment'''|クライム&ペナルティ|Kuraimu & Penaruti|lit. "Crime & Penalty"}} is one of [[Xigbar]]'s weapons in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Crime & Punishment+'''.
{{nihongo|'''Crime & Punishment'''|クライム&ペナルティ|Kuraimu & Penaruti|lit. "Crime & Penalty"}} is one of [[Xigbar]]'s weapons in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Crime & Punishment+'''.



Revision as of 14:38, 22 January 2010

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Kingdom Hearts 358/2 Days
Crime & Punishment
Crime & Punishment
"A weapon that lets you string together longer aerial combos with wider reach."
Japanese クライム&ペナルティ
Stats
Strength Magic
Base Unit Ultima Base Unit
+64 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +8 +1 +9 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Defender
2: Combo-Jump
3: Combo-Air Slide
Obtained
Attach Champion Gear ⑤
Kingdom Hearts 358/2 Days
Crime & Punishment+
"An upgraded Crime & Punishment.
Lets you string together longer aerial
combos with wider reach."
Japanese クライム&ペナルティ+
Stats
Strength Magic
Base Unit Ultima Base Unit
+67 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +3 +8 +1 +9 +3
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Vitality Barrier
2: Combo-Jump
3: Combo-Air Slide
Obtained
Attach Champion Gear+ ⑤

Crime & Punishment (クライム&ペナルティ Kuraimu & Penaruti?, lit. "Crime & Penalty") is one of Xigbar's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to Crime & Punishment+.

Trivia

Template:XigbarWeapons