Editing Situation Command
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{{cleanup|replace with official descriptions for techniques where possible -- mark unofficial descriptions using comments}} | {{cleanup|replace with official descriptions for techniques where possible -- mark unofficial descriptions using comments}} | ||
[[File:Kingdom of Corona Keyblade (Trailer) KHIII.png|thumb|250px|Situation Commands seen on the left side are unlocked through battle performance.]] | [[File:Kingdom of Corona Keyblade (Trailer) KHIII.png|thumb|250px|Situation Commands seen on the left side are unlocked through battle performance.]] | ||
'''Situation Commands''' are a gameplay element in ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'' and ''[[Kingdom Hearts III]]'', replacing [[Reaction Command]]s from previous games. They allow different unique actions to be performed by pressing {{button|t | '''Situation Commands''' are a gameplay element in ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'' and ''[[Kingdom Hearts III]]'', replacing [[Reaction Command]]s from previous games. They allow different unique actions to be performed by pressing {{button|t}} in certain contexts. Multiple Situation commands can appear at once, and they can be cycled through with either the D-pad or with {{button|l2}} (depending on game options). | ||
The Situation Commands that appear during combat are based on the player's battle style, and can vary among [[Grand Magic]], [[Formchange]]s, [[Style Change]]s, [[Attractions]], and [[Team Attack]]s. A highly-varied battle style can also unlock multiple Situation Commands simultaneously, allowing the player to unleash several powerful moves in rapid succession. | The Situation Commands that appear during combat are based on the player's battle style, and can vary among [[Grand Magic]], [[Formchange]]s, [[Style Change]]s, [[Attractions]], and [[Team Attack]]s. A highly-varied battle style can also unlock multiple Situation Commands simultaneously, allowing the player to unleash several powerful moves in rapid succession. | ||
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|{{nihongo|[[File:AT Sprite Magic Carousel KHIII.png|200px|link=Magic Carousel]]<br>|メリーゴーランド|<br>Merī Gō Rando|lit. "Merry-go-Round}} | |{{nihongo|[[File:AT Sprite Magic Carousel KHIII.png|200px|link=Magic Carousel]]<br>|メリーゴーランド|<br>Merī Gō Rando|lit. "Merry-go-Round}} | ||
|Take a ride on an enchanted carousel. Time and press {{button|x}} / {{button|c | |Take a ride on an enchanted carousel. Time and press {{button|x}} / {{button|c}} when the circle of light reaches the edge of the carousel to damage all nearby enemies. | ||
|Damage an enemy with an active Attraction icon. Only usable in large open spaces. | |Damage an enemy with an active Attraction icon. Only usable in large open spaces. | ||
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|{{nihongo|'''Pushback'''{{RM}}|フォースバック|<br>Fōsu Bakku|lit. "Force Back"}} | |{{nihongo|'''Pushback'''{{RM}}|フォースバック|<br>Fōsu Bakku|lit. "Force Back"}} | ||
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|Used by Mickey against the Replica Xehanorts' laser attack; tilt {{button|stickl}} forward to endure, and press {{button|x | |Used by Mickey against the Replica Xehanorts' laser attack; tilt {{button|stickl}} forward to endure, and press {{button|x}} to deflect. | ||
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|{{nihongo|'''Enduring Faith'''{{RM}}|ラストホーリー|<br>Rasuto Hōrī|lit. "Last Holy"}} | |{{nihongo|'''Enduring Faith'''{{RM}}|ラストホーリー|<br>Rasuto Hōrī|lit. "Last Holy"}} | ||
|Shine light into the keyhole. | |Shine light into the keyhole. | ||
|Press {{button|t | |Press {{button|t}} after repeatedly pressing {{button|x}} following the final Pushback command prompt. | ||
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|{{nihongo|'''[[Seven Wishes]]'''{{RM}}|セブンウィッシュ|<br>Sebun Wisshu|lit. "Seven Wish"}} | |{{nihongo|'''[[Seven Wishes]]'''{{RM}}|セブンウィッシュ|<br>Sebun Wisshu|lit. "Seven Wish"}} | ||
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|{{nihongo|'''Showdown'''{{RM}}|ショーダウン|<br>Shōdaun}} | |{{nihongo|'''Showdown'''{{RM}}|ショーダウン|<br>Shōdaun}} | ||
|When Xigbar moves, act fast and press {{button|x | |When Xigbar moves, act fast and press {{button|x}} to land a Quick Shot. | ||
|Used during the battle against Xigbar's data. | |Used during the battle against Xigbar's data. | ||
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