Editing Replica Xehanort
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==Abilities== | ==Abilities== | ||
{{main|Game:Replica Xehanort}} | {{main|Game:Replica Xehanort}} | ||
The Replica Xehanorts each use the abilities and signature weapons of the fallen Organization members. Ansem's replica | The Replica Xehanorts each use the abilities and signature weapons of the fallen Organization members. Ansem's replica fights with Ansem's dark powers in lieu of a weapon. All the weapons have a blue glow that obscures most of their features. While they appear in groups of three-to-four, the replicas tend to attack one at a time, while the others hang back. Should one replica be countered or attacked, another will use the opportunity to attack Sora. Each group has a replica with long distance attacks, be it Fair Game, Foudre, Sharpshooter or Ansem's dark powers. Marluxia's replica can also make surprise attacks from behind, dealing damage with a horizontal spinning scythe attack. In order to avoid Sora, they rely on teleportation and quick attacks, often "tagging out" with other replicas to confuse Sora. | ||
When fighting the Guardians of Light at the Keyblade Graveyard, the Replica Xehanorts all wield the [[No Name]] Keyblade. They are far more aggressive and coordinated, launching many synchronized attacks against the defending Guardians. When fused into Armored Xehanort, the replicas wield thirteen No Names, holding one in hand and controlling the other twelve | When fighting the Guardians of Light at the Keyblade Graveyard, the Replica Xehanorts all wield the [[No Name]] Keyblade. They are far more aggressive and coordinated, launching many synchronized attacks against the defending Guardians. When fused into Armored Xehanort, the replicas wield thirteen No Names, holding one in hand and telekinetically controlling the other twelve, and utilize the attacks that Master Xehanort used during his time as Armored Xehanort. | ||
==Weapons== | ==Weapons== |