Editing Reality Shift
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 3: | Line 3: | ||
'''{{nihongo|Reality Shift|リアリティシフト|Riariti Shifuto}}''' is a gameplay element that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. Reality Shifts can be used to damage nearby enemies or to interact with the field, often allowing access to new areas. Each playable world has at least one Reality Shift associated with it. | '''{{nihongo|Reality Shift|リアリティシフト|Riariti Shifuto}}''' is a gameplay element that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. Reality Shifts can be used to damage nearby enemies or to interact with the field, often allowing access to new areas. Each playable world has at least one Reality Shift associated with it. | ||
When an enemy or a certain object in the field is marked by a pink, oval-shaped reticule, the player can press {{button|dsa}} and {{button|dsx}} simultaneously, press {{button|switchzl}}<ref>Requires a Circle Pad Pro accessory or a New 3DS system.</ref> or swipe downwards on the touchscreen to activate the Reality Shift, which requires players to complete an action on the Nintendo 3DS's touchscreen. When the Reality Shift is activated, [[Sora]] or [[Riku]] dives into the bottom screen, and the action on the top screen is paused until the action is completed; furthermore, the character does not take damage until the Reality Shift is completed. | When an enemy or a certain object in the field is marked by a pink, oval-shaped reticule, the player can press {{button|dsa}} and {{button|dsx}} simultaneously, press {{button|switchzl}}<ref>Requires a Circle Pad Pro accessory or a New 3DS system, as well as a software update for the Japanese version.</ref> or swipe downwards on the touchscreen to activate the Reality Shift, which requires players to complete an action on the Nintendo 3DS's touchscreen. When the Reality Shift is activated, [[Sora]] or [[Riku]] dives into the bottom screen, and the action on the top screen is paused until the action is completed; furthermore, the character does not take damage until the Reality Shift is completed. | ||
In ''[[Kingdom Hearts Dream Drop Distance HD]]'', Reality Shifts are activated by pressing {{button|t}} and {{button|c}} simultaneously. Instead of diving into the bottom screen, Sora and Riku raise their Keyblades followed by a flash of light. Actions that required the touchscreen are reworked to use normal button inputs. In the international releases of the game, due to {{button|c}} being mapped to jump instead of attacking, activating a Reality Shift causes the character to simultaneously use the currently selected command, which goes to cooldown if not already. | In ''[[Kingdom Hearts Dream Drop Distance HD]]'', Reality Shifts are activated by pressing {{button|t}} and {{button|c}} simultaneously. Instead of diving into the bottom screen, Sora and Riku raise their Keyblades followed by a flash of light. Actions that required the touchscreen are reworked to use normal button inputs. In the international releases of the game, due to {{button|c}} being mapped to jump instead of attacking, activating a Reality Shift causes the character to simultaneously use the currently selected command, which goes to cooldown if not already. | ||