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** Lump of Horror needs to be approached very defensively while in its small form, as its dashes can quickly rack up damage if they aren't blocked or dodged. | ** Lump of Horror needs to be approached very defensively while in its small form, as its dashes can quickly rack up damage if they aren't blocked or dodged. | ||
** [[Sköll]]'s dark sun move requires defeating the smaller wolf heads to trigger Marshmallow's Situation Command. If possible, it is advised to save some Thunder spells for this moment. If MP recharge is ongoing, Sora will need to Airstep to the wolf heads and defeat as many as possible, as quickly as possible. | ** [[Sköll]]'s dark sun move requires defeating the smaller wolf heads to trigger Marshmallow's Situation Command. If possible, it is advised to save some Thunder spells for this moment. If MP recharge is ongoing, Sora will need to Airstep to the wolf heads and defeat as many as possible, as quickly as possible. | ||
* The following few data battles should be done first with all PRO Codes on, as they are easier than the rest: | * The following few data battles should be done first with all PRO Codes on, as they are easier than the rest: | ||
** Luxord's battle is essentially a series of mini-games rather than attacking Sora much, so the difficulty is not much higher than without codes. However, equip HP Walker instead of Wizard's Ruse, as there are not many safe opportunities to use magic on him, but there are lots of opportunities for Sora to walk around. | ** Luxord's battle is essentially a series of mini-games rather than attacking Sora much, so the difficulty is not much higher than without codes. However, equip HP Walker instead of Wizard's Ruse, as there are not many safe opportunities to use magic on him, but there are lots of opportunities for Sora to walk around. | ||