Editing Party member

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|-style="{{style|kh1|a}}"
|-style="{{style|kh1|a}}"
!colspan="2"|Cooperation character
!colspan="2"|Cooperation character
!colspan="4"|Location
!colspan="3"|Location
!colspan="2"|Abilities
!colspan="3"|Abilities
|-
|-
!colspan="2"|[[Riku]]
!colspan="2"|[[Riku]]
|colspan="4"|[[Monstro]], during the first battle against the [[Parasite Cage]].
|colspan="3"|[[Monstro]], during the first battle against the [[Parasite Cage]].
|colspan="2"|Physically attacks the Parasite Cage with his [[Soul Eater]].
|colspan="3"|Physically attacks the Parasite Cage with his [[Soul Eater]].
|}
|}


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![[File:Prince Phillip Sprite KHBBS.png|54px]]
![[File:Prince Phillip Sprite KHBBS.png|54px]]
![[Prince Phillip]]
![[Prince Phillip]]
|[[Enchanted Dominion]], when fighting [[Maleficent's Goon]]s in the [[Hall]] and at the {{c|Gates|ed}}, and during the fight against [[Maleficent]].
|[[Enchanted Dominion]], when fighting [[Maleficent's Goon]]s in the [[Hall]] and at the [[Gates]], and during the fight against [[Maleficent]].
|Aqua
|Aqua
|Physically attacks enemies with his sword and blocks with his shield. Triggers the [[Selfless Prince]] Reaction Command.
|Physically attacks enemies with his sword and blocks with his shield. Triggers the [[Selfless Prince]] Reaction Command.
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![[Donald Duck]]
![[Donald Duck]]
|[[Hollow Bastion]]
|[[Hollow Bastion]]
|{{c|Waterway|hb}}, after Goofy joins the party.
|[[Waterway]], after Goofy joins the party.
|[[Donald Firaga]], [[Donald Thundaga]]
|[[Donald Firaga]], [[Donald Thundaga]]
|}
|}
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Up to three Spirits can be brought into the party at a time, and only two fight alongside Sora or Riku. Spirit positions can be changed within the party by dragging their icons around on the touch screen, replaced with an additional menu panel in ''Kingdom Hearts Dream Drop Distance HD''. In the "Spirits" tab of the pause menu, Spirits can be placed in and out of the party; experience is only awarded to those in the party. Pressing {{button|shoulderl}} and {{button|shoulderr}} simultaneously or {{button|l3}} will warp Spirit Dream Eaters to Sora's or Riku's side.
Up to three Spirits can be brought into the party at a time, and only two fight alongside Sora or Riku. Spirit positions can be changed within the party by dragging their icons around on the touch screen, replaced with an additional menu panel in ''Kingdom Hearts Dream Drop Distance HD''. In the "Spirits" tab of the pause menu, Spirits can be placed in and out of the party; experience is only awarded to those in the party. Pressing {{button|shoulderl}} and {{button|shoulderr}} simultaneously or {{button|l3}} will warp Spirit Dream Eaters to Sora's or Riku's side.


If a Spirit Dream Eater's HP falls to zero, the Dream Eater is knocked out and a timer on their icon is displayed, slowly going down from 30 to 0. Once at 0, the Dream Eater expires and drops a [[Dream Piece]], and the third Dream Eater automatically takes their place in combat if present. Sora or Riku can prevent the Dream Eater from expiring by approaching it and using [[Rescue]] by repeatedly pressing {{button|DSA}} / {{button|x}} until the displayed gauge is full, reviving the Dream Eater with half HP. The first instance of Rescue requires 11 button presses; each subsequent knock out in the same battle or area will require additional 10 button presses. If a boss battle ends, the character drops, or moves to another area while a Dream Eater is knocked out, it will automatically get revived with half HP. If the character goes to a save point, the knocked out dream eaters will be revived with their HP fully restored.
If a Spirit Dream Eater's HP falls to zero, the Dream Eater is knocked out and a timer on their icon is displayed, slowly going down from 30 to 0. Once at 0, the Dream Eater expires and drops a [[Dream Piece]], and the third Dream Eater automatically takes their place in combat. Sora or Riku can prevent the Dream Eater from expiring by approaching it and using [[Rescue]] by repeatedly pressing {{button|DSA}} / {{button|x}} until the displayed gauge is full, reviving the Dream Eater with half HP. The first instance of Rescue requires 11 button presses; each subsequent knock out in the same battle or area will require additional 10 button presses. If a boss battle ends, the character drops, or the character or moves to another area while a Dream Eater is knocked out, it will automatically get revived with half HP. If the character goes to a save point, the knocked out dream eaters will be revived with their HP fully restored.


All damage dealt by Spirits is halved in comparison to Sora and Riku's commands. Additionally, Spirits are incapable of putting a boss's HP to 0 or defeating the final enemy in a forced Nightmare encounter (Battle Portals aside). Damage dealt to Spirits is dependent on their current HP:
All damage dealt by Spirits is halved in comparison to Sora and Riku's commands. Additionally, Spirits are incapable of putting a boss's HP to 0 or defeating the final enemy in a forced Nightmare encounter (Battle Portals aside). Damage dealt to Spirits is dependent on their current HP:
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During certain battles in the story, Sora will be accompanied by '''joint struggle characters'''. These characters behave identically to party members, but have fixed stats, equipment, abilities, and AI that cannot be customized.
During certain battles in the story, Sora will be accompanied by '''joint struggle characters'''. These characters behave identically to party members, but have fixed stats, equipment, abilities, and AI that cannot be customized.
When a friend or joint struggle character is incapacitated during battle, they will automatically recover HP after a short while. This process takes 40 seconds for Donald, 35 seconds for Goofy, and 30 seconds for all other party members; this time reduced by one-half if [[Hyper Healing]] is installed and reduced by two-thirds with two copies of the ability. Party members will also recover HP if a [[Team Attack]] is used with them, if an [[Attraction]] is activated, or if the battle ends. Regardless of the method, the party member will come back with 25% of their maximum HP, which increases to 50% with Hyper Healing and 75% with two copies of the ability. HP-restoring items and abilities can also raise party members from the incapacitated state, but they will recover half as much HP as the item or ability would normally restore.


===AI customization===
===AI customization===
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* {{Nihongo|'''Use in Emergencies'''|ピンチだけ|Pinchi dake|lit. "Only in a Pinch"}}: The friend will use recovery items/magic in an emergency.
* {{Nihongo|'''Use in Emergencies'''|ピンチだけ|Pinchi dake|lit. "Only in a Pinch"}}: The friend will use recovery items/magic in an emergency.
* {{Nihongo|'''Use Like Crazy'''|いつもげんき|Itsumo Genki|lit. "Always Healthy"}}: The friend will use recovery items/magic if selected targets lose even the slightest amount of HP/MP.
* {{Nihongo|'''Use Like Crazy'''|いつもげんき|Itsumo Genki|lit. "Always Healthy"}}: The friend will use recovery items/magic if selected targets lose even the slightest amount of HP/MP.
The Recovery setting determines the minimum stat thresholds to use abilities and items both in and out of combat. Recovery items can only be used by party members during combat.
{|border=1 cellpadding=2 cellspacing=0 style="width:70%"
|-style="{{style|kh3|a}}"
!rowspan="2" style="width:16%"|Recovery
!colspan="2" style="width:36%"|HP
!rowspan="2" style="width:16%"|MP
!rowspan="2" style="width:16%"|Focus
!rowspan="2" style="width:16%"|Status effect
|-style="{{style|kh3|b}}"
!style="width:18"|During combat
!style="width:18"|Outside of combat
|-
|Use As Needed||Less than 35%||Less than 50%||Less than 25%||Less than 25%||Currently afflicted
|-
|Use in Emergencies||25% or less||25% or less||Charging||Charging||Currently afflicted
|-
|Use Like Crazy||Less than 50%||Less than 80%||Less than 25%||Less than 25%||Currently afflicted
|}


===List of party members===
===List of party members===
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{{reflist}}
{{reflist}}


{{Party}}
{{Mechanics}}
{{Mechanics}}
[[Category:Game elements]]
[[Category:Game elements]]

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