Editing Lump of Horror

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  |KH3reward='''Sora:''' [[Cure|Cura]], Max HP +10
  |KH3reward='''Sora:''' [[Cure|Cura]], Max HP +10
  |KH3world=Monstropolis
  |KH3world=Monstropolis
|KH3battlename=Unforgettable (KHIII ver.)
|KH3battlefile=Unforgettable KHIII.ogg
}}{{tab|c}}{{tab|Tar Hand}}
}}{{tab|c}}{{tab|Tar Hand}}
{{Character
{{Character
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  |KH3reward=MP prize (1) ×2
  |KH3reward=MP prize (1) ×2
  |KH3world=Monstropolis
  |KH3world=Monstropolis
|KH3battlename=Unforgettable (KHIII ver.)
|KH3battlefile=Unforgettable KHIII.ogg
}}
}}
{{tab|c}}{{tab|c}}
{{tab|c}}{{tab|c}}
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==Strategy==
==Strategy==
The Lump of Horror can prove one of the more difficult bosses of the game. The Unversed boasts high [[defense]] and has an arsenal of damaging attacks. Its most often used attack is a sliding tackle which it can perform three times in quick succession. It will also spit out a cluster of fireballs from its mouth. Another attack has the Unversed sink its arms into the floor, summoning six arms that will toss fireballs at the party. The arms have little [[HP]] and can be destroyed for [[MP]] orbs. Keep a safe distance when the Unversed emits steam from the scream canisters on its body. Getting hit will inflict the thundercloud status aliment on party members.
===Attacks===
* The Lump of Horror slides across them room, tackling the [[party]] with its [[body]]. Its will do this three times in quick succession. As its health decreases, it can rush four times instead of three.
* The Lump of Horror spits out a cluster of fireballs from its mouth, from two to seven fireballs. It will also always spit a single fireball after its tackle combo.
* The Lump of Horror emits steam from the scream canisters on its body, inflicting the thundercloud status aliment if it hits.
* The Lump of Horror sinks its arms into the floor, summoning six arms that will toss fireballs.  
* In its winged form, the Lump of Horror will constantly flap its wings, creating a harmless gust of wind that will push the party back.  


The boss can do major damage from tackles, often taking a chunk of Sora's HP with it. It's best to stay at a distance and use preferably [[Blizzard]] [[magic]] as it is the element it resists the least against, they can home in on the Lump of Horror using [[Scan]]. [[Aero]] is not recommended, as it only hits once in a single location. To ensure maximum damage, equip the [[Water Cufflink]] and/or [[Fire Cufflink]]s to gain access to the powerful -za level spells. The [[Mirage Staff]], [[Double Arrowguns]], and [[Hunny Spout]] [[Formchange]]s are vital choices for those who wish to fight at a distance.
The Lump of Horror is regarded as one of the more difficult bosses of the game. The Unversed boasts high [[defense]] and has an arsenal of damaging attacks. Its most often used attack is a sliding tackle which it can perform three times in quick succession. It will also spit out a cluster of fireballs from its mouth. Another attack has the Unversed sink its arms into the floor, summoning six arms that will toss fireballs at the party. The arms have little [[HP]] and can be destroyed for [[MP]] orbs. Keep a safe distance when the Unversed emits steam from the scream canisters on its body. Getting hit will inflict the thundercloud status aliment on party members.
 
The boss can do major damage from tackles, often taking a chunk of Sora's HP with it. It's best to stay at a distance and use [[Fire]], [[Water]], [[Blizzard]] and [[Thunder]] [[magic]] as they can home in on the Lump of Horror using [[Scan]]. [[Aero]] is not recommended, as it only hits once in a single location. To ensure maximum damage, equip the [[Water Cufflink]] and/or [[Fire Cufflink]]s to gain access to the powerful -za level spells. The [[Mirage Staff]], [[Double Arrowguns]], and [[Hunny Spout]] [[Formchange]]s are vital choices for those who wish to fight at a distance.


For those who wish to fight the Lump of Horror head-on, the [[Crystal Snow]] is the perfect option. The Lump of Horror is primarily weak to Blizzard and its two Formchanges, [[Blizzard Claws]] and [[Blizzard Blades]], the latter of which is powerful enough to stagger the Lump of Horror at times. They are also accompanied with excellent reaction time so when the boss emits steam, Sora can scratch dodge in the middle of a combo, barring the second finisher, to avoid getting hit. In addition, the fast combo nature of [[Blitz Form]] will increase the chances of inducing a stagger, allowing for an extra flurry of uninterrupted combos. Combining these with the [[Blizzard Cufflink]] will increase blizzard damage and give access to [[Blizzaza]] to help maximize damage output. If the player does not have the Crystal Snow and still wishes to fight head on, the [[Favorite Deputy]] is useful as it can deal high melee damage with the [[Hyper Hammer]] and the [[Drill Punch]], the latter of which also has a chance to stagger the Lump of Horror, preventing it from attacking until it recovers.
For those who wish to fight the Lump of Horror head-on, the [[Crystal Snow]] is the perfect option. The Lump of Horror is primarily weak to Blizzard and its two Formchanges, [[Blizzard Claws]] and [[Blizzard Blades]], the latter of which is powerful enough to stagger the Lump of Horror at times. They are also accompanied with excellent reaction time so when the boss emits steam, Sora can scratch dodge in the middle of a combo, barring the second finisher, to avoid getting hit. In addition, the fast combo nature of [[Blitz Form]] will increase the chances of inducing a stagger, allowing for an extra flurry of uninterrupted combos. Combining these with the [[Blizzard Cufflink]] will increase blizzard damage and give access to [[Blizzaza]] to help maximize damage output. If the player does not have the Crystal Snow and still wishes to fight head on, the [[Favorite Deputy]] is useful as it can deal high melee damage with the [[Hyper Hammer]] and the [[Drill Punch]], the latter of which also has a chance to stagger the Lump of Horror, preventing it from attacking until it recovers.


Once the Lump of Horror has taken enough damage, it will change into a larger, winged form and darken the area. Its defense is significantly weaker, but the area becomes more dangerous due to numerous arms spreading out. Though they do less damage that the Lump of Horror's tackles, they hit almost consecutively. An Ultimate Finish from a Formchange such as the Mirage Staff can clear the arms easily leaving the Lump of Horror vulnerable. In this form, the Lump of Horror attacks with a harmless gust of wind that pushes the party back. Run and dodge, while sticking to the early method of long-distance magic. Though if Sora has a good stock of [[Potions]] and [[Ether]]s to restore [[MP]] for [[Cure]], he can also charge straight at the Unversed for physical attacks. While having locked onto it, he can also combine Counter Kicks after guarding against each gust of wind, or use Rage Form's counter attack within range to deal huge damage. Though it will eventually revert to its normal form after enough time passes, it can be forced to revert to its normal form by performing the [[Goofy Bombardier]] [[Team Attack]] while locked onto it.
Once the Lump of Horror has taken enough damage, it will change into a larger, winged form and darken the area. Its defense is significantly weaker, but the area becomes more dangerous due to numerous arms spreading out. Though they do less damage that the Lump of Horror's tackles, they hit almost consecutively. An Ultimate Finish from a Formchange such as the Mirage Staff can clear the arms easily leaving the Lump of Horror vulnerable. In this form, the Lump of Horror attacks with a harmless gust of wind that pushes the party back. Run and dodge, while sticking to the early method of long-distance magic. Though if Sora has a good stock of [[Potions]] and [[Ether]]s to restore [[MP]] for [[Cure]], he can also charge straight at the Unversed for physical attacks. Though it will eventually revert to its normal form after enough time passes, it can be forced to revert to its normal form by performing the [[Goofy Bombardier]] [[Team Attack]] while locked onto it.
;Lump of Horror
{{Atk-o|KH3}}
{{Atk-m|{{nihongo|'''Rush'''|突進|<br>Tosshin|}}
|(charge)
|Dark
|2.0 per hit
|△
|2
|Charges at opponents 3–4 times, then spits a large fireball from its mouth.
|
|(fireball)
|Fire
|2.0
|△
|—
|
}}
{{Atk|{{nihongo|'''Flame Shot'''|火炎弾|<br>Kaendan|}}
|Fire
|1.0 per hit
|△
|—
|Spits out 3-5 fireballs from its mouth.
}}
{{Atk|{{nihongo|'''Flame Barrage'''|火炎連弾|<br>Kaen Rendan|}}
|Fire
|1.0 per hit
|△
|—
|Shoots out 7 fireballs from its mouth that travel straight ahead 3 times in total.
}}
{{Atk|{{nihongo|'''Dark Cloud'''|ダーククラウド|<br>Dāku Kuraudo|}}
|—
|—
|X
|—
|Sends numerous rain clouds forward. Has a 100% chance to inflict the Cloud status effect for 20 seconds.
}}
{{Atk|{{nihongo|'''Summon Tar Hands'''|タールハンド呼び|<br>Tāruhando Yobi|}}
|—
|—
|—
|—
|Summons 5–6 Tar Hands that remain on-field for 20 seconds; repeats this four times (ends immediately if all Tar Hands are defeated).
}}
{{Atk|{{nihongo|'''Flapping Wings'''|羽ばたき|<br>Habataki|}}
|—
|—
|△
|—
|Flaps its wings and blows away all opponents around it. Used only in Bird Form.
}}
{{Atk-c}}
;Tar Hand
{{Atk-o|KH3}}
{{Atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki|}}
|Dark
|1.5
|△
|2
|Swings hand(s) to the side and scratches.
}}
{{Atk|{{nihongo|'''Slam'''|たたきつけ|<br>Tatakitsuke|}}
|Dark
|1.5
|△
|2
|Swings hand(s) downward in front of itself.
}}
{{Atk|{{nihongo|'''Fire Throw'''|ファイア投げ|<br>Faia Nage|}}
|Fire
|1.0
|△
|—
|Throws a fireball at opponents.
}}
{{Atk-c}}


==Video==
==Video==
{| class="video"
{|class="video"
! Lump of Horror – ''Kingdom Hearts III''
| style="border-radius:10px"|'''Lump of Horror – ''Kingdom Hearts III'''''
|-
|-
| {{#widget:YouTube|id=5cf4RrfZnHQ|width=320|height=240}}
|style="border-radius:10px"|{{#widget:YouTube|id=5cf4RrfZnHQ|width=320|height=240}}
|}
|}


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{UnversedDirectory}}
{{UnversedDirectory}}

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