Editing Limit Form
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However, be cautious when fighting [[Assassin]] Nobodies when using the Strike Raid Limit, as getting caught by their Self-Destruct tackle in the middle of Strike Raid's animation can result in an "invisible Keyblade" glitch that removes the hitbox on Sora's Keyblade entirely; it can only be undone by performing another Strike Raid afterwards or by reverting back to normal. | However, be cautious when fighting [[Assassin]] Nobodies when using the Strike Raid Limit, as getting caught by their Self-Destruct tackle in the middle of Strike Raid's animation can result in an "invisible Keyblade" glitch that removes the hitbox on Sora's Keyblade entirely; it can only be undone by performing another Strike Raid afterwards or by reverting back to normal. | ||
The faster animation for Guard might also throw off players who prefer to time their Guard against incoming attacks at earlier moments, as well as Zantetsu Counter despite its potency having slow startup that can allow ample time for faster victims to act before Sora can land it; holding a direction before counterattacking upon blocking is recommended in these cases to use another | The faster animation for Guard might also throw off players who prefer to time their Guard against incoming attacks at earlier moments, as well as Zantetsu Counter despite its potency having slow startup that can allow ample time for faster victims to act before Sora can land it; holding a direction before counterattacking upon blocking is recommended in these cases to use another ability. | ||
==Notes and references== | ==Notes and references== | ||