Editing Large Body

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{game|KH1|FM1|COM|REC|KH2|FM2|KHC|RCO|KHX|UCX|KH3|DR|MOM}}
{{game|KH1|FM1|COM|REC|KH2|FM2|KHC|RCO|KHX|UCX|KH3}}
{{suite|Large Body}}
{{suite|Large Body}}
{{Character
{{Character
Line 9: Line 9:
  |image=[[File:Large Body KHIII.png|250px]]
  |image=[[File:Large Body KHIII.png|250px]]
  |FMimage=[[File:Large Body KHIIFM.png|250px]]
  |FMimage=[[File:Large Body KHIIFM.png|250px]]
  |tab2=KHCOM
  |tab2=KHX
  |image2=[[File:Large Body KHCOM.png]]
  |image2=[[File:Large Body KHX.png|250px]]
|tab3=KHX
|image3=[[File:Large Body KHX.png|250px]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
Line 19: Line 17:
  |game5=Kingdom Hearts χ
  |game5=Kingdom Hearts χ
  |game6=Kingdom Hearts III
  |game6=Kingdom Hearts III
|game7=Kingdom Hearts Dark Road
|game8=Kingdom Hearts Melody of Memory
  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
|s1=Fat Bandit
|s2=Large Armor
|s3=Clay Armor
|s4=Solid Armor
|s5=Land Armor
|s6=Large Snowman
|s7=Huge Snowman
|s8=Ringmaster
|s9=Helmed Body
  |journalKH=Big round Heartless. They seem tame and laid-back, but go berserk when they are angered. With their brute strength, they can inflict great damage, so be on your guard.
  |journalKH=Big round Heartless. They seem tame and laid-back, but go berserk when they are angered. With their brute strength, they can inflict great damage, so be on your guard.
  |journalSS=A rotund Heartless.<br>The Large Body repels frontal attacks with its jiggly belly. Sometimes it throws its weight around and shakes the ground, so jumping is key.
  |journalSS=A rotund Heartless.<br>The Large Body repels frontal attacks with its jiggly belly. Sometimes it throws its weight around and shakes the ground, so jumping is key.
Line 29: Line 34:
  |journalUX=With high HP and defense on its side, this oversized adversary is one colossal challenge. Fill your special attack gauge beforehand!
  |journalUX=With high HP and defense on its side, this oversized adversary is one colossal challenge. Fill your special attack gauge beforehand!
  |journalKH3=Don't get bodychecked by these oversized oafs, and watch out for the shock waves when they come down from a jump. Their jelly bellies will bounce any frontal attacks, so circle round to the rear before slashing away. Magic works, too.<br><br>Get on their nerves, and they'll turn red and charge at you. A Blizzard spell ought to cool them off.
  |journalKH3=Don't get bodychecked by these oversized oafs, and watch out for the shock waves when they come down from a jump. Their jelly bellies will bounce any frontal attacks, so circle round to the rear before slashing away. Magic works, too.<br><br>Get on their nerves, and they'll turn red and charge at you. A Blizzard spell ought to cool them off.
  |KHJPHP1=100
  |KHHP1=100
  |KHHP1=160
  |FMHP1=160
  |KHJPHP2=480
  |KHHP2=480
  |KHHP2=300
  |FMHP2=300
  |KHJPATK1=14
  |KHATK1=14
  |KHATK1=11
  |FMATK1=11
  |KHJPATK2=31
  |KHATK2=31
  |KHATK2=35
  |FMATK2=35
  |KHJPDEF1=12
  |KHDEF1=12
  |KHDEF1=10
  |FMDEF1=10
  |KHJPDEF2=20
  |KHDEF2=20
  |KHDEF2=27
  |FMDEF2=27
  |KHJPMP1=12
  |KHMP1=12
  |KHMP1=15
  |FMMP1=15
  |KHJPMP2=48
  |KHMP2=48
  |KHMP2=49
  |FMMP2=49
  |KHEXP1=7
  |KHEXP1=7
  |KHJPEXP2=300
  |KHEXP2=300
|KHEXP2=240
  |FMEXP2=180
  |FMEXP2=180
  |KHweapon=x1.0
  |KHweapon=x1.0
Line 53: Line 57:
  |KHbliz=x1.0
  |KHbliz=x1.0
  |KHthun=x1.0
  |KHthun=x1.0
  |KHJPgrav=x1.0
  |KHgrav=x1.0
  |KHgrav=x1.0<ref>x0.8 after rescue.</ref>
  |FMgrav=x1.0<ref>x0.8 after rescuing Kairi.</ref>
  |KHJPstop=x1.0
  |KHstop=x1.0
  |KHstop=x1.0<ref>x0.6 after rescue.</ref>
  |FMstop=x1.0<ref>x0.6 after rescuing Kairi.</ref>
  |KHko=x1.0
  |KHko=x1.0
  |KHother=x1.0
  |KHother=x1.0
  |KHJPreward=(1) HP prize x8<br>(1) Munny x15, (5) Munny x1, (20) Munny x1<br>Hi-Potion (8%), Spirit Shard (12%), Protera Chain (2%)
  |KHreward=(1) HP Ball x8<br>(1) Munny x15, (5) Munny x1, (20) Munny x1<br>Hi-Potion (8%), Spirit Shard (12%), Protera Chain (2%)
|KHreward=(1) HP prize x8<br>(1) Munny x15, (20) Munny x1<br>Hi-Potion (4%), Spirit Shard (12%), Protera Chain (1%)
  |FMreward=(1) HP Ball x8<br>(1) Munny x15, (20) Munny x1<br>Hi-Potion (4%), Spirit Shard (10%), Protera Chain (1%)
  |FMreward=(1) HP prize x8<br>(1) Munny x15, (20) Munny x1<br>Hi-Potion (4%), Spirit Shard (10%), Protera Chain (1%)
  |KHworld=Wonderland, Olympus Coliseum, Agrabah, Monstro, Hollow Bastion
  |KHworld=Wonderland, Traverse Town, Agrabah, Monstro, Hollow Bastion, End of the World
|JPtab=*
  |FMtab=*
  |FMtab=*
  |KHcup1=Phil Cup
  |KHcup1=Phil Cup
Line 92: Line 94:
  |KHteam34=Heavy Warriors
  |KHteam34=Heavy Warriors
  |KHnum34=2
  |KHnum34=2
  |COMHP2=109
  |COMHP2=110
  |COMAP2=5
  |COMAP2=6
  |COMEXP2=25
  |COMEXP2=25
  |COMHP3=119
  |COMHP3=120
  |COMAP3=7
  |COMAP3=7
  |COMEXP3=40
  |COMEXP3=40
  |COMHP4=129
  |COMHP4=130
  |COMAP4=8
  |COMAP4=9
  |COMEXP4=50
  |COMEXP4=55
  |COMHP5=139
  |COMHP5=140
  |COMAP5=10
  |COMAP5=10
  |COMEXP5=70
  |COMEXP5=70
  |COMHP6=148
  |COMHP6=150
  |COMAP6=11
  |COMAP6=12
  |COMEXP6=80
  |COMEXP6=85
  |COM7=r
  |COM7=r
  |COMHP7=158
  |COMHP7=160
  |COMAP7=13
  |COMAP7=14
  |COMEXP7=100
  |COMEXP7=100
  |COM8=r
  |COM8=r
  |COMHP8=168
  |COMHP8=170
  |COMAP8=15
  |COMAP8=15
  |COMEXP8=100
  |COMEXP8=115
  |COM9=r
  |COM9=r
  |COMHP9=178
  |COMHP9=180
  |COMAP9=16
  |COMAP9=17
  |COMEXP9=130
  |COMEXP9=130
  |COMphys=x1.0<ref name="front">x0 when attacking the front.</ref>
  |COMphys=x1.0
  |COMfire=x1.0
  |COMfire=x1.0
  |COMbliz=x1.0
  |COMbliz=x1.0
  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=O
  |COMgrav=x1.0
  |COMstun=O
  |COMstun=x1.0
  |COMstop=O
  |COMstop=x1.0
  |COMwarp=O
  |COMwarp=x1.0
  |COMbind=O
  |COMbind=x1.0
  |COMconf=O
  |COMconf=x1.0
  |COMterr=O
  |COMterr=x1.0
  |ReCOMHP2=80
  |COMmagn=x0.5
|ReCOMAP2=7
  |COMfree=x1.0
|ReCOMEXP2=25
|ReCOMHP3=90
|ReCOMAP3=9
|ReCOMEXP3=40
|ReCOMHP4=105
|ReCOMAP4=10
|ReCOMEXP4=50
|ReCOMHP5=110
|ReCOMAP5=12
|ReCOMEXP5=70
|ReCOMHP6=120
|ReCOMAP6=13
|ReCOMEXP6=80
|ReCOM7=r
|ReCOMHP7=130
  |ReCOMAP7=15
|ReCOMEXP7=100
|ReCOM8=r
|ReCOMHP8=140
|ReCOMAP8=17
|ReCOMEXP8=100
|ReCOM9=r
|ReCOMHP9=150
|ReCOMAP9=18
|ReCOMEXP9=130
|ReCOMphys=x1.0
|ReCOMmagn=△
|ReCOMfree=O
  |ability=Guard
  |ability=Guard
  |desc=Deflect frontal physical attacks and completely nullify damage.
  |desc=Deflect frontal physical attacks and completely nullify damage.
  |duration=1 reload
  |duration=1 reload
  |CP=40  
  |CP=40  
  |COMMP=16
  |value=1, 3, 4
|ReCOMMP=26
|COMrate=2%
  |duel=5
  |duel=5
  |time=6
  |time=6
  |COMworld=Wonderland, Olympus Coliseum, Monstro
  |COMworld=Wonderland, Olympus Coliseum, Monstro
|KH2HP=2.5
|KH2EXP=2.5
|FM2EXP=2
  |KH2loc1=Beast's Castle
  |KH2loc1=Beast's Castle
  |KH2enc1=Episode 1
  |KH2LVL1=13
  |KH2LV1=13
  |KH2HP1=98
  |KH2loc2=Beast's Castle
  |KH2EXP1=58
  |KH2enc2=Episode 2
  |KH2STR1=15
  |KH2LV2=36
  |KH2DEF1=8
  |KH2loc3=Olympus Coliseum
  |KH2loc2=Olympus Coliseum
  |KH2enc3=Episode 1
  |KH2LVL2=16
  |KH2LV3=16
|KH2HP2=110
  |KH2loc4=Timeless River
|KH2EXP2=83
  |KH2enc4=Post-1000 Heartless
|KH2STR2=17
  |KH2LV4=34
  |KH2DEF2=9
  |KH2phys=×1.0
  |KH2loc3=Timeless River
  |KH2fire=×1.0
  |KH2LVL3=34
  |KH2bliz=×1.0
|KH2HP3=188
  |KH2thun=×1.0
|KH2EXP3=398
  |KH2dark=×1.0
  |KH2STR3=32
  |KH2neut=×1.0
|KH2DEF3=18
  |KH2reward=HP prize (5) ×2, Drive prize (3%) ×4<br>Power Shard (12%), Hi-Potion (10%), Serenity Shard (4%)
|KH2loc4=Beast's Castle
|FM2reward=HP prize (5) ×2, Drive prize (3%) ×2<br>Power Shard (12%), Hi-Potion (10%), Serenity Shard (4%)
|KH2LVL4=36
|KH2HP4=193
|KH2EXP4=455
|KH2STR4=34
  |KH2DEF4=19
|KH2weapon=x1.0
  |KH2fire=x1.0
  |KH2bliz=x1.0
  |KH2thun=x1.0
  |KH2dark=x1.0
  |KH2other=x1.0
  |KH2reward=(5) HP Ball x4<br>(3) Drive Ball x2<br>Power Shard (12%), Hi-Potion (10%), Serenity Shard (4%)
  |KH2world=Beast's Castle, Olympus Coliseum, Timeless River
  |KH2world=Beast's Castle, Olympus Coliseum, Timeless River
|FM2tab=*
|CKH2HP=2.5
|CKH2LV1=20
|CFM2LV1=25
  |KH2cup1=Pain and Panic Cup
  |KH2cup1=Pain and Panic Cup
  |KH2match11=2
  |KH2match11=2
  |KH2num11=1
  |KH2num11=1
  |CKH2LV2=53
  |CKH2LVL1=20
  |CFM2LV2=55
  |CKH2HP1=128
|CKH2EXP1=—
|CKH2STR1=21
|CKH2DEF1=11
  |KH2cup2=Goddess of Fate Cup
  |KH2cup2=Goddess of Fate Cup
  |KH2match21=6
  |KH2match21=6
  |KH2num21=1
  |KH2num21=1
  |CKH2LV3=60
  |CKH2LVL2=53
|CKH2HP2=263
|CKH2EXP2=—
|CKH2STR2=48
|CKH2DEF2=28
  |KH2cup3=Pain and Panic Paradox Cup
  |KH2cup3=Pain and Panic Paradox Cup
  |KH2match31=2
  |KH2match31=2
  |KH2num31=1
  |KH2num31=1
  |CKH2LV4=99
  |CKH2LVL3=60
  |CFM2LV4=99FM
  |CKH2HP3=293
|CKH2EXP3=—
|CKH2STR3=54
|CKH2DEF3=31
  |KH2cup4=Hades Paradox Cup
  |KH2cup4=Hades Paradox Cup
  |KH2match41=8
  |KH2match41=8
Line 218: Line 204:
  |KH2match42=43
  |KH2match42=43
  |KH2num42=2
  |KH2num42=2
  |CFM2tab=*
  |CKH2LVL4=99
|CKH2HP4=453
|CKH2EXP4=—
|CKH2STR4=87
|CKH2DEF4=51
  |CODHP=1.25
  |CODHP=1.25
  |CODSSHP=1.72
  |CODSSHP=1.72
Line 274: Line 264:
|CODSSLVL8=20
|CODSSLVL8=20
|CODSScol8=bug
|CODSScol8=bug
|CODSSloc9=Hollow Bastion Part I
|CODSSloc9=Hollow Bastion
|CODSSsec9=B
|CODSSsec9=B
|CODSSLVL9=77
|CODSSLVL9=77
|CODSScol9=bug
|CODSScol9=bug
|CODSSloc10=Hollow Bastion Part II
|CODSSloc10=Hollow Bastion II
|CODSSsec10=B
|CODSSsec10=B
|CODSSLVL10=21
|CODSSLVL10=21
Line 303: Line 293:
  |CODlabloc8=Layer 28
  |CODlabloc8=Layer 28
  |CODlabLVL8=40
  |CODlabLVL8=40
  |CODlabreward=HP prize x7-9
  |CODlabreward=HP Ball x7-9
  |CODfire=x1.00
  |CODfire=x1.00
  |CODbliz=x1.00
  |CODbliz=x1.00
Line 317: Line 307:
  |CODstun=O
  |CODstun=O
  |CODmagn=X
  |CODmagn=X
  |CODreward=HP prize x8-12, Munny x40
  |CODreward=HP Ball x8-12, Munny x40
  |CODreward1=Panacea (2.00%)
  |CODreward1=Panacea (2.00%)
  |CODreward2=Sliding Dash (2.00%)
  |CODreward2=Sliding Dash (2.00%)
Line 323: Line 313:
  |CODreward4=Slow (2.00%)
  |CODreward4=Slow (2.00%)
  |CODworld=Traverse Town, Wonderland, Castle Oblivion
  |CODworld=Traverse Town, Wonderland, Castle Oblivion
  |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Hollow Bastion Part I, Hollow Bastion Part II
  |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Hollow Bastion, Hollow Bastion II
  |CODSSBworld=Destiny Islands, Traverse Town, Wonderland, Hollow Bastion Part I, Hollow Bastion Part II
  |CODSSBworld=Destiny Islands, Traverse Town, Wonderland, Hollow Bastion, Hollow Bastion II
  |KH3HP0=3.5
  |KH3HP0=3.5
  |KH3EXP0=2.5
  |KH3EXP0=2.5
Line 338: Line 328:
  |KH3enc4=D
  |KH3enc4=D
  |KH3LV4=30
  |KH3LV4=30
  |KH3loc5=Twilight Town
  |KH3loc5=Toy Box
  |KH3LV5=10
  |KH3LV5=12
  |KH3loc6=Twilight Town
  |KH3loc6=Toy Box
  |KH3enc6=C
  |KH3enc6=B
  |KH3LV6=16
  |KH3LV6=16
  |KH3loc7=Twilight Town
  |KH3loc7=Toy Box
  |KH3enc7=D
  |KH3enc7=C
  |KH3LV7=24
  |KH3LV7=24
  |KH3loc8=Toy Box
  |KH3loc8=Toy Box
  |KH3LV8=12
  |KH3enc8=D
  |KH3loc9=Toy Box
  |KH3LV8=32
  |KH3enc9=B
  |KH3loc9=Monstropolis
  |KH3LV9=16
  |KH3LV9=24
  |KH3loc10=Toy Box
  |KH3loc10=Monstropolis
  |KH3enc10=C
  |KH3enc10=C
  |KH3LV10=24
  |KH3LV10=28
  |KH3loc11=Toy Box
  |KH3loc11=Monstropolis
  |KH3enc11=D
  |KH3enc11=D
  |KH3LV11=32
  |KH3LV11=36
  |KH3loc12=Monstropolis
  |KH3loc12=The Caribbean
|KH3LV12=24
  |KH3LV12=34
|KH3loc13=Monstropolis
  |KH3loc13=The Caribbean
|KH3enc13=C
  |KH3enc13=D
|KH3LV13=28
  |KH3LV13=40
|KH3loc14=Monstropolis
  |KH3loc14=The Caribbean
|KH3enc14=D
  |KH3enc14=Battlegate #10
|KH3LV14=36
  |KH3LV14=60
|KH3loc15=The Caribbean
  |KH3loc15=The Final World
  |KH3LV15=34
  |KH3LV15=42
  |KH3loc16=The Caribbean
  |KH3phys=x1.0
  |KH3enc16=D
  |KH3fire=x1.0
  |KH3LV16=40
  |KH3bliz=x1.0
  |KH3loc17=The Caribbean
  |KH3thun=x1.0
  |KH3enc17=Battlegate 10
  |KH3water=x1.0
  |KH3LV17=60
  |KH3aero=x1.0
  |KH3loc18=The Final World
  |KH3dark=x1.0
  |KH3LV18=42
  |KH3neutral=x1.0
  |KH3phys=×1.0
  |KH3rapid=x1.0
  |KH3fire=×1.0
  |KH3free=O
  |KH3bliz=×1.0
  |KH3elec=O
  |KH3thun=×1.0
  |KH3stun=O
  |KH3water=×1.0
  |KH3hunny=O
  |KH3aero=×1.0
  |KH3dark=×1.0
  |KH3neutral=×1.0
  |KH3rapid=×1.0
  |KH3free=
  |KH3elec=
  |KH3stun=
  |KH3hunny=
  |KH3reac=0
  |KH3reac=0
  |KH3rev=—
  |KH3rev=—
  |KH3att=×1.1
  |KH3att=x1.1
  |KH3dam=—
  |KH3dam=—
  |KH3reward=HP prize (5) ×2, Munny (10) ×2<br>Wellspring Shard (12%), Wellspring Stone (4%), Hungry Shard (8%), Potion (100%)<ref>Large Bodies only drop Potions during the first visit to Olympus.</ref>
  |KH3reward=HP Orb (large) x2, Munny (large) x2<br>Wellspring Shard (12%), Wellspring Stone (4%), Hungry Shard (8%), Potion (100%)<ref>Large Bodies only drop Potions during the first visit to Olympus.</ref>
  |KH3world=Olympus, Twilight Town, Toy Box, Monstropolis, The Caribbean, The Final World
  |KH3world=Olympus, Toy Box, Monstropolis, The Caribbean, The Final World
|DRep1=Episode 2
|DRep1r=2
|DRslv1=22|DRsbp1=95
|DRslv2=42|DRsbp2=380
|DRep3=Episode 3|DRep3r=2
|DRslv3=33|DRsbp3=190
|DRslv4=45|DRsbp4=432
|DRep5=Episode 4
|DRslv5=42|DRsbp5=380
|DRw1=Agrabah|DRw1r=2
|DRwrank1=★★★|DRwlv1=33<ref name="LVL">42 prior to August 12, 2020.</ref>|DRwbp1=190<ref name="BP">380 prior to August 12, 2020.</ref>
|DRwrank2=★★★★|DRwlv2=45|DRwbp2=432
|DRw3=Wonderland|DRw3r=3
|DRwrank3=★★|DRwlv3=22|DRwbp3=95
|DRwrank4=★★★|DRwlv4=33<ref name="LVL" />|DRwbp4=190<ref name="BP" />
|DRwrank5=★★★★|DRwlv5=45|DRwbp5=432
|DRe1=Winning Streak
|DRelv1=20|DRebp1=84
|DRe2=Daily Challenge
|DRelv2=20|DRebp2=84
|DRt1=11-19
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=22|DRtbp1=95
|DRt2=21-29
|DRtper2=1, 2, 3, 4, 5
|DRtlv2=33|DRtbp2=190
|DRt3=31-49
|DRtper3=1, 2, 3, 4, 5
|DRtlv3=45|DRtbp3=432
|DRt4=51-69
|DRtper4=1, 3, 5
|DRtlv4=45|DRtbp4=432
|DRt5=51-89
|DRtper5=2, 4
|DRtlv5=45|DRtbp5=432
|DRmag=Weak
|DRlightning=Weak
|DRwind=Resist
|DRattack=Physical
|DRpass1=HP +1
|DRpass2=HP +1
|DRpass3=Defense +1
|DRpass4=Strength +1
|MOMattack=Strong
|MOMground1=Multi-Attack
|MOMstage={{ns|Game|Simple&nbsp;and&nbsp;Clean}}, {{ns|Game|Destiny Islands (track)|Destiny&nbsp;Islands}}, {{ns|Game|Bustin'&nbsp;Up&nbsp;on&nbsp;the&nbsp;Beach}}, {{ns|Game|Traverse Town (track)|Traverse&nbsp;Town}}, {{ns|Game|Welcome&nbsp;to&nbsp;Wonderland}}, {{ns|Game|To&nbsp;Our&nbsp;Surprise}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(KH)}}, {{ns|Game|A&nbsp;Very&nbsp;Small&nbsp;Wish}}, {{ns|Game|Monstrous&nbsp;Monstro}}, {{ns|Game|Captain&nbsp;Hook's&nbsp;Pirate&nbsp;Ship}}, {{ns|Game|Pirate's&nbsp;Gigue}}, {{ns|Game|Night&nbsp;of&nbsp;Fate}}, {{ns|Game|Destiny's&nbsp;Force}}, {{ns|Game|Shrouding&nbsp;Dark&nbsp;Cloud}}, {{ns|Game|Magical&nbsp;Mystery}}, {{ns|Game|Waltz&nbsp;of&nbsp;the&nbsp;Damned}}, {{ns|Game|Dance&nbsp;of&nbsp;the&nbsp;Daring}}, {{ns|Game|The Underworld (track)|The&nbsp;Underworld}}, {{ns|Game|What&nbsp;Lies&nbsp;Beneath}}, {{ns|Game|Rowdy&nbsp;Rumble}}, {{ns|Game|What&nbsp;A&nbsp;Surprise?!}}, {{ns|Game|Happy&nbsp;Holidays!}}, {{ns|Game|Rage&nbsp;Awakened}}, {{ns|Game|Secret&nbsp;of&nbsp;Neverland}}, {{ns|Game|Crossing&nbsp;to&nbsp;Neverland}}, {{ns|Game|Fight&nbsp;and&nbsp;Away}}, {{ns|Game|Vector&nbsp;to&nbsp;the&nbsp;Heavens}}, {{ns|Game|Wonder&nbsp;of&nbsp;Electron}}, {{ns|Game|No&nbsp;More&nbsp;Bugs!!}}, {{ns|Game|Don't&nbsp;Think&nbsp;Twice}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(Piano&nbsp;Collections)}}, {{ns|Game|Sora (track)|Sora&nbsp;&#8209;&nbsp;Allegro&nbsp;con&nbsp;brio}}, {{ns|Game|Destati}}, {{ns|Game|Beauty&nbsp;and&nbsp;the&nbsp;Beast}}, {{ns|Game|Dive into the Heart -Destati-|Dive&nbsp;into&nbsp;the&nbsp;Heart&nbsp;&#8209;Destati&#8209;}}
}}
}}
The '''Large Body''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.
The '''Large Body''' is an Emblem [[Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.


==Design==
==Design==
Nearly spherical in shape, Large Bodies also have massive arms and hands, short legs, huge feet, and tiny heads. These blue-skinned [[Heartless]] are clothed in a purple sleeveless bodysuit edged in gold trim; the trim also laces up the front of the body suit across a Large Body's big belly. Along with black curl-toe shoes and black silver-trimmed pants, Large Bodies also boast a massive manacle in purple and silver on each wrist; three links of chain dangle from each of them, and are used as effective weapons when the Large Bodies swing back and forth in one of their attacks.  They are topped off by a high silver collar that covers their lower face, and a tiny silver wizard hat that ends in a traditional Heartless curl.  As per many other Heartless, Large Bodies have shadowed faces and yellow eyes, but it also has a dark zigzagged mouth.
Nearly spherical in shape, Large Bodies also have massive arms and hands, short legs, huge feet, and tiny heads. These blue-skinned Heartless are clothed in a purple sleeveless bodysuit edged in gold trim; the trim also laces up the front of the body suit across a Large Body's big belly. Along with black curl-toe shoes and black silver-trimmed pants, Large Bodies also boast a massive manacle in purple and silver on each wrist; three links of chain dangle from each of them, and are used as effective weapons when the Large Bodies swing back and forth in one of their attacks.  They are topped off by a high silver collar that covers their lower face, and a tiny silver wizard hat that ends in a traditional Heartless curl.  As per many other Heartless, Large Bodies have shadowed faces and yellow eyes, but it also has a dark zigzagged mouth.


The ''[[Kingdom Hearts Final Mix]]'' version of the Large Body has a more muted color scheme that echoes that of the [[Air Soldier]].  Their skin is now black and their clothing has changed to brown with orange lacing and dull gold trim.
The ''[[Kingdom Hearts Final Mix]]'' version of the Large Body has a more muted color scheme that echoes that of the [[Air Soldier]].  Their skin is now black and their clothing has changed to brown with orange lacing and dull gold trim.


In ''[[Kingdom Hearts III]]'', the Large Body's shoulders are more noticeably spiked.
In ''Kingdom Hearts III'', the Large Body's shoulders are more noticeably spiked.


The Large Body's name references the size of the Heartless's round, bloated body.
The Large Body's name references the size of the Heartless's round, bloated body.


==Strategy==
==Battle==
===''Kingdom Hearts''===
===Attacks===
====''Kingdom Hearts''====
*'''Mow-Down Attack''': The Large Body swings its arms from side to side, damaging nearby opponents.
*'''Mow-Down Attack''': The Large Body swings its arms from side to side, damaging nearby opponents.
*'''Charge''': The Large Body rushes towards a target and deals damage with its stomach. Once its [[HP]] is reduced a set amount, it will gain an aura and use this attack continuously. Use [[Guard]] to block the technique, which will grant Tech Points and temporarily stun the Large Body. A [[Keyblade]] [[attack]] can be used to deflect the charge, but the severe recoil may interfere with [[Sora]]'s movement.
*'''Charge''': The Large Body rushes towards a target and deals damage with its stomach. Once its HP is reduced a set amount, it will gain an aura and use this attack continuously. Use [[Guard]] to block the technique, which will grant Tech Points and temporarily stun the Large Body. A Keyblade attack can be used to deflect the charge, but the severe recoil may interfere with Sora's movement.
*'''Jumping Shockwave''': The Large Body jumps, creating a shockwave.
*'''Jumping Shockwave''': The Large Body jumps, creating a shockwave.
<!--check ultimania
<!--check ultimania
Line 461: Line 398:
*'''Body Attack''': After its HP hits 40% of its total value, the Large Body falls onto its stomach and slides into nearby opponents. The Large Body is immune to all attacks while sliding.
*'''Body Attack''': After its HP hits 40% of its total value, the Large Body falls onto its stomach and slides into nearby opponents. The Large Body is immune to all attacks while sliding.
-->
-->
Large Bodies are very basic Heartless, although they can only be attacked from behind, making it a little more difficult.
====''Kingdom Hearts Chain of Memories''====
 
Later in the game, when Sora gains access to [[High Jump]], jump over its head and hit it to save time. Through this, it is also possible to inflict damage right on its head from above.
 
In a group of enemies, this one is a low priority. It is slow, and cannot do damage unless Sora is close. [[Magic]] attacks can be used at any angle to deal damage.
 
If timed correctly, Sora can earn [[Tech Points]] for blocking attacks.<ref>Before Kairi's rescue, 2 Tech Points can be earned for blocking the Charge attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 1 and 2 Tech Points can be earned for blocking the Mow-Down Attack in ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref><ref>After Kairi's rescue, 24 Tech Points can be earned for blocking the Charge attack in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 72 Tech Points can be earned for blocking the Mow-Down Attack in ''Kingdom Hearts''.</ref>
 
===''Kingdom Hearts Chain of Memories''===
Since Large Bodies deflect attacks to their front, it's hard to land a hit. Sora/[[Riku]] must attack the Large Body from the back. Sora can use magic attacks to deal damage. When a Large Body lands on the ground after jumping, it will shake the whole screen, dealing damage to Sora/Riku if they're on the ground. Jump to dodge the shockwave. Riku's dodge will allow him to avoid the Large Body attack and easily get behind it to strike.
 
;Deck
{{CoMDeck
|card1=Large Body
|v11=O|v13=O|v14=O
|card2=Large Body
|v21=O|v23=O|v24=O
|enemy=*
}}
;Attacks
{{Atk-o|CoM}}
{{Atk-o|CoM}}
{{Atk|{{nihongo|'''Earthquake'''|アースクエイク|<br>Āsukueiku}}{{KHCoM}}|Neutral|—|x1.5|{{sleight|Large Body|com=*}}|The Large Body jumps, creating an earthquake. The attack hits at any distance, as long as the opponent is on the ground.}}
{{Atk|{{nihongo|'''Body Attack'''|ボディアタック|<br>Bodi Atakku}}|Physical|—|x1.0{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Large Body}}|The Large Body jumps towards a target and deals damage with its stomach.}}
{{Atk|{{nihongo|'''Body Attack'''|ボディアタック|<br>Bodi Atakku}}|Physical|—|x1.0{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Large Body|com=*}}{{sleight|Large Body}}|The Large Body crosses its hands in front of its body, then jumps and lands on his belly.}}
{{Atk|{{nihongo|'''Earthquake'''|アースクエイク|<br>Āsukueiku}}{{KHCoM}}|Neutral|—|x1.5|{{sleight|Large Body}}|The Large Body jumps, creating an earthquake.}}
{{Atk|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shougekiha}}{{ReCoM}}|Neutral|—|x2.0|{{sleight|Large Body}}|The Large Body jumps, creating a shockwave.}}
{{Atk|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shougekiha}}{{ReCoM}}|Neutral|—|x2.0|{{sleight|Large Body}}|The Large Body jumps, creating a shockwave.}}
{{Atk-c|com}}
{{Atk-c}}
===''Kingdom Hearts II''===
 
When faced in battle, quickly run to its back as the Large Body is immune to frontal attacks. When reduced to 40% HP, the Large Body glows and exclusively casts '''Body Attack''', which can cause heavy damage. Use the "Guard" [[Reaction Command]], then it will be knocked away. It will then come back and slide across the floor. Use "Kickback" then "Full Swing" to easily defeat it. The Large Body is vulnerable to magic from any angle.
====''Kingdom Hearts II''====
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|<br>Nagiharai Kougeki}}|Physical|—|x1.5 (Stage 1)<br>x0.5 (Stage 2)|O|The Large Body swings its arms from side to side, damaging nearby opponents.}}
{{Atk|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|<br>Nagiharai Kougeki}}|Physical|—|x1.5 (Stage 1)<br>x0.5 (Stage 2)|O|The Large Body swings its arms from side to side, damaging nearby opponents.}}
{{Atk|{{nihongo|'''Charge'''|突進|<br>Tosshin}}|Physical|—|x2.0|O|The Large Body rushes towards a target and deals damage with its stomach.}}
{{Atk|{{nihongo|'''Rush'''|突進|Tosshin}}|Physical|—|x2.0|O|The Large Body rushes towards a target and deals damage with its stomach.}}
{{Atk|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shougekiha}}|Neutral|—|x1.5|X|The Large Body jumps, creating a shockwave.}}
{{Atk|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shougekiha}}|Neutral|—|x1.5|X|The Large Body jumps, creating a shockwave.}}
{{Atk|{{nihongo|'''Body Attack'''|ボディアタック|<br>Bodi Atakku}}|Physical|—|x2<br>x0.25 (from 2nd hit on)|O|The Large Body falls onto its stomach and slides into nearby opponents.}}
{{Atk|{{nihongo|'''Body Attack'''|ボディアタック|<br>Bodi Atakku}}|Physical|—|x2<br>x0.25 (from 2nd hit on)|O|The Large Body falls onto its stomach and slides into nearby opponents.}}
{{Atk-c}}
{{Atk-c}}
{{rc|o}}
{{rc|{{nihongo|'''Guard'''|ガード|<br>Gādo}}|—|—|Can be used after the Large Body plunges and uses Body Attack.<br>Deflect the Large Body's attack.}}
{{rc|{{nihongo|'''Kickback'''|ラッシュバック|<br>Rasshu Bakku|lit. "Rush Back"}}|Physical|x0.5<br>Hit 6: x1.0|Can be used after using Guard.<br>Rapidly attack the Large Body six times, with the final attack launching it into the air.}}
{{rc|{{nihongo|'''Full Swing'''|フルスイング|<br>Furu Suingu}}|Physical|x4.0|Can be used when near a Large Body that has been knocked down or in the air, or after using Kickback.<br>Swing the Keyblade wide.}}
{{rc|c}}


===''Kingdom Hearts Re:coded''===
====''Kingdom Hearts Re:coded''====
{{Atk-o|Rec}}
{{Atk-o|Rec}}
{{Atk|{{nihongo|'''Jumping Jolt'''|ジャンピング衝撃波|<br>Janpingu Shougekiha|lit. "Jumping Shock Wave"}}|{{AT|att}} Aero|Air-toss (low)|1.47 [1.53]|X|Jumps on the spot, creating a shock wave. Doesn't flinch while jumping.}}
{{Atk|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shougekiha}}<br>''Attack''|Aero|Air-toss|x1.47 (Normal)<br>x1.53 (Bugged)|X|The Large Body jumps, creating a shockwave.}}
{{Atk|{{nihongo|'''Charge'''|突進|<br>Tosshin}}|{{AT|att}} —|—|1.50 [1.63]|△|Hits its stomach, then charges straight ahead.}}
{{Atk|{{nihongo|'''Rush'''|突進|Tosshin}}<br>''Attack''|Physical|—|x1.50 (Normal)<br>x1.63 (Bugged)|△|The Large Body rushes towards a target and deals damage with its stomach.}}
{{Atk-c|rec}}
{{Atk-c}}
 
====''Kingdom Hearts III''====
*{{nihongo|'''Mow Down'''|なぎ払い|Nagiharai}}
*{{nihongo|'''Rush'''|突進|Tosshin}}
*{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|Janpingu Shougekiha}}
*{{nihongo|'''Body Attack'''|ボディアタック|Bodi Atakku}}
 
===Strategy===
====''Kingdom Hearts''====
Large Bodies are very basic Heartless, although they can only be attacked from behind, making it a little more difficult.
 
Later in the game, when Sora gains access to [[High Jump]], jump over its head and hit it to save time. Through this, it is also possible to inflict damage right on its head from above.


;Coliseum
In a group of enemies, this one is a low priority. It is slow, and cannot do damage unless Sora is close. Magic attacks can be used at any angle to deal damage.
{{Atk-o|lab}}
{{Atk-lab|{{nihongo|'''Charge'''|突進|<br>Tosshin}}|Near (Single)|—|1.5|90%|20%|Early|Hits its stomach, then charges straight ahead.}}
{{Atk-lab|{{nihongo|'''Jumping Jolt'''|ジャンピング衝撃波|<br>Janpingu Shougekiha|lit. "Jumping Shock Wave"}}|All|Aero|1.47|80%|4%|Late|Jumps on the spot, creating a shock wave.}}
{{Atk-c|lab}}


===''Kingdom Hearts III''===
If timed correctly, Sora can earn [[Tech Points]] for blocking attacks.<ref>Before Kairi's rescue, 2 Tech Points can be earned for blocking the Charge attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 1 and 2 Tech Points can be earned for blocking the Mow-Down Attack in ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref><ref>After Kairi's rescue, 24 Tech Points can be earned for blocking the Charge attack in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 72 Tech Points can be earned for blocking the Mow-Down Attack in ''Kingdom Hearts''.</ref>
The Large Body is relatively basic. All its attacks can be blocked and countered against, and its '''Body Attack''' and '''Rush''' will break Sora's guard, allowing the use of [[Risk Dodge]]. The Large Body's abdomen automatically blocks all {{c|Physical|element}} element attacks. If it is sent flying into the air, Sora can attack at any angle without his attacks getting deflected. He can alternatively use any [[Keyblade]] that uses [[Formchange]]s that have the [[Guardbreaker]] ability, such as the [[Favorite Deputy]] or [[Wheel of Fate]].


Below 40% HP, the Large Body will become enraged (signified by it turning red) and will use the '''Rush''' attack repeatedly. This can be stopped by inflicting it with {{c|Freeze|status}}.
====''Kingdom Hearts Chain of Memories''====
{{Atk-o|KH3}}
Since Large Bodies deflect attacks to their front, it's hard to land a hit. Sora/Riku must attack the Large Body from the back. Sora can use magic attacks to deal damage. When a Large Body lands on the ground after jumping, it will shake the whole screen, dealing damage to Sora/Riku if they're on the ground. Jump to dodge the shockwave. Riku's dodge will allow him to avoid the Large Body attack and easily get behind it to strike.
{{Atk|{{nihongo|'''Mow Down'''|なぎ払い|<br>Nagiharai|}}
====''Kingdom Hearts II''====
|Physical
When faced in battle, quickly run to its back as the Large Body is immune to frontal attacks. After attacking a few times, quickly run away. It will go into Berserk mode which can cause heavy damage. Use "Guard", then it will be knocked away. It will then come back and slide across the floor. Use "Kickback", followed by "Full Swing"—and it will be defeated. The Large Body is vulnerable to magic from any angle.
|1.5 x 2 hits
|◯
|2
|Swings both arms left and right.
}}
{{Atk|{{nihongo|'''Charge'''|突進|<br>Tosshin}}
|Physical
|2.0
|◯ (Risk Dodge)
|3
|Strikes its belly and rams opponents.
}}
{{Atk|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shōgekiha|}}
|Physical
|2.0
|△
|—
|Jumps and generates a shock wave upon landing.
}}
{{Atk|{{nihongo|'''Body Attack'''|ボディアタック|<br>Bodi Atakku|}}
|Physical
|2.0 per hit
|◯ (Risk Dodge)
|3
|Slides along the ground on its belly, hitting anything in its way; flinches if it hits a wall.
}}
{{Atk-c}}


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)