Editing Kingdom Hearts Birth by Sleep Final Mix

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{{Game|FMB|Real}}
{{Game|FMB|HD2|Real}}
{{suite}}
{{suite}}
{{cleanup|See [[Kingdom Hearts Final Mix#Changes]]}}
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{{Infobox CVG
{{Infobox CVG
|title = Kingdom Hearts Birth by Sleep Final Mix
|title = Kingdom Hearts Birth by Sleep Final Mix
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|romaji = Kingudamu Hātsu Bāsu Bai Surīpu Fainaru Mikkusu
|romaji = Kingudamu Hātsu Bāsu Bai Surīpu Fainaru Mikkusu
|developer = {{w|Square Enix}}
|developer = {{w|Square Enix}}
|publisher = [[File:Flag of Japan.png|20px|Japan]] {{w|Square Enix}}
|publisher = [[Image:Flag of Japan.png|20px|Japan]] {{w|Square Enix}}
|release = [[File:Flag of Japan.png|20px|Japan]] January 20, 2011
|release = [[Image:Flag of Japan.png|20px|Japan]] January 20, 2011
|genre = Action RPG
|genre = Action RPG
|modes = Single player, multiplayer
|modes = Single player, multiplayer
|ratings = {{w|Computer Entertainment Rating Organization|CERO}}: A
|ratings = {{w|Computer Entertainment Rating Organization|CERO}}: A
|platforms = {{w|PlayStation Portable}}
|platforms = {{w|PlayStation Portable}}
|style=bbs
}}
}}
'''''Kingdom Hearts Birth by Sleep Final Mix''''' is a reissue of ''[[Kingdom Hearts Birth by Sleep]]'' for the {{w|Sony Playstation Portable}} (PSP). Most plot and gameplay elements are the same, and the game also includes the features added to the North American and European versions of the game. Much like its predecessors, ''[[Kingdom Hearts Final Mix]]'' and ''[[Kingdom Hearts II Final Mix]]'', ''Kingdom Hearts Birth by Sleep Final Mix'' combines English voice-overs with Japanese text and controls.
'''''Kingdom Hearts Birth by Sleep Final Mix''''' is a reissue of ''[[Kingdom Hearts Birth by Sleep]]'' for the {{w|Sony Playstation Portable}} (PSP). Most plot and gameplay elements are the same, and the game also includes the features added to the North American and European versions of the game. Much like its predecessors, ''[[Kingdom Hearts Final Mix]]'' and ''[[Kingdom Hearts II Final Mix]]'', ''Kingdom Hearts Birth by Sleep Final Mix'' combines English voice-overs with Japanese text and controls.
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''Kingdom Hearts Birth by Sleep Final Mix'' was officially confirmed for release on September 14, 2010, a week after the North American release of ''Kingdom Hearts Birth by Sleep''. It was first announced in the September 13 issue of ''Weekly Shōnen Jump'' magazine.<ref>'''''Weekly Shōnen Jump'' 2010 Vol. 39''' (9/13/2010). ([http://www.finalfantasy.net/wp-content/gallery/khinsider/bbsfinalmix.jpg scan])</ref> The game was released on January 20, 2011.<ref name="bbsfm">[http://www.square-enix.co.jp/kingdom/bbsfm/ ''Kingdom Hearts Birth by Sleep Final Mix'' official site]</ref>
''Kingdom Hearts Birth by Sleep Final Mix'' was officially confirmed for release on September 14, 2010, a week after the North American release of ''Kingdom Hearts Birth by Sleep''. It was first announced in the September 13 issue of ''Weekly Shōnen Jump'' magazine.<ref>'''''Weekly Shōnen Jump'' 2010 Vol. 39''' (9/13/2010). ([http://www.finalfantasy.net/wp-content/gallery/khinsider/bbsfinalmix.jpg scan])</ref> The game was released on January 20, 2011.<ref name="bbsfm">[http://www.square-enix.co.jp/kingdom/bbsfm/ ''Kingdom Hearts Birth by Sleep Final Mix'' official site]</ref>


The game was remastered in HD and released outside of Japan for the first time as part of ''[[Kingdom Hearts HD 2.5 ReMIX]]'' on PlayStation 3, and later ''[[Kingdom Hearts HD 1.5 + 2.5 ReMIX]]'' for PlayStation 4 and Xbox One.
The game was remastered in HD and released outside of Japan for the first time as part of ''[[Kingdom Hearts HD 2.5 ReMIX]]''.


==Development==
==New features==
Tetsuya Nomura was questioned during an interview in early 2010 if ''Birth by Sleep'' would receive the ''Final Mix'' treatment like ''Kingdom Hearts'' and ''Kingdom Hearts II'' before it. Nomura answered that he was interested, particularly citing his affinity for the English voice cast and their work on the English dub. However, he also voiced concern that the main reason ''Kingdom Hearts II Final Mix'' sold as well as it did was because it was part of ''Kingdom Hearts II Final Mix +'', a privelege this game would not receive, so he and the team would continue to debate the topic.
Several new changes and features have been made to expand on the original Japanese release of ''Kingdom Hearts Birth by Sleep''. Many of the changes were introduced in the Western releases of the game, but several are unique to this release.


In September of that year, Square Enix announced that ''Kingdom Hearts Birth by Sleep: Final Mix'' would release in Japan on January 20, 2011. As per tradition, the game's primary language dub was English with Japanese subtitles, and includes the content added in the international release alongside more new content.
*Critical Mode has been added as a [[Difficulty Level]].<ref name="bbsfm"/>
 
==Changes==
===New Features===
====Features====
*A New [[Difficulty Level]] called Critical Mode.<ref name="bbsfm"/>
*All Unversed have been given new color schemes. For example, the [[Flood]] is now purple instead of blue.<ref name="bbsfm"/>
*All Unversed have been given new color schemes. For example, the [[Flood]] is now purple instead of blue.<ref name="bbsfm"/>
*The [[Sticker Album]] and its related quest have been added, though several of the rewards have been modified from the international release.<ref name="bbsfm"/>
*The [[Sticker Album]] and its related quest have been added, though several of the rewards have been modified from the international release.<ref name="bbsfm"/>
*The [[Rhythm Mixer]] [[Command Style]] has been added. It is musical themed, and requires the player to press button prompts for the finisher.<ref name="bbsfm"/>
*The [[Rhythm Mixer]] [[Command Style]] has been added. It is musical themed, and requires the player to press button prompts for the finisher.<ref name="bbsfm"/>
*The [[Unison Rush]], [[Voltage Stack]], [[Aerial Recovery]] and [[Illusion]] commands have been added.<ref name="bbsfm"/>
*The [[Unison Rush]], [[Voltage Stack]], [[Aerial Recovery]] and [[Illusion (Command)|Illusion]] commands have been added.<ref name="bbsfm"/>
**The Illusion commands are obtained by completing [[Unversed Mission]]s, which can be found throughout the worlds as floating orbs emblazoned with the Unversed emblem, similar to that of the [[Vanitas Remnant]]. Each Unversed Mission has its own rules and win requirements.<ref name="bbsfm"/>
**The Illusion commands are obtained by completing [[Battle Mission]]s, which can be found throughout the worlds as floating orbs emblazoned with the Unversed emblem, similar to that of the [[Vanitas Remnant]]. Each Battle Mission has its own rules and win requirements.<ref name="bbsfm"/>
*Characters in certain cutscenes, including ones on the [[Destiny Islands]] with [[Sora]] and [[Riku]], are given higher quality facial animations.
*Characters in certain cutscenes, including ones on the [[Destiny Islands]] with [[Sora]] and [[Riku]], are given higher quality facial animations.
*The [[Skull Board]] has been added as a [[Command Board]].<ref name="bbsfm"/>
*The [[Skull Board]] has been added as a [[Command Board]].<ref name="bbsfm"/>
*[[Pete]] has been added as a [[Dimension Link]].<ref name="bbsfm"/>
*[[Game:Pete (D-Link)|Pete]] has been added as a [[Dimension Link]].<ref name="bbsfm"/>
*The [[Castle Circuit]] track has been added to [[Rumble Racing]].<ref name="bbsfm"/>
*The [[Castle Circuit]] track has been added to [[Rumble Racing]].<ref name="bbsfm"/>
*The "{{c|Destiny Islands|track}}" song has been added to [[Ice Cream Beat]].<ref name="bbsfm"/>
*The "{{c|Destiny Islands|mini-game}}" song has been added to [[Ice Cream Beat]].<ref name="bbsfm"/>
*The [[Vanitas Remnant]] drops the [[Void Gear]].
*The [[Vanitas Remnant]] drops the [[Void Gear]].
*The [[Young Xehanort|Unknown]] appears as a boss, and drops the [[No Name (KHBbS)|No Name]].<ref name="bbsfm"/>
*The [[Young Xehanort|Unknown]] appears as a boss, and drops the [[No Name]].<ref name="bbsfm"/>
<!--**The Unknown's Collision Magnet has been nerfed in this version to allow the player to escape before they are hit by it.<ref name="bbsfm"/>-->
*[[Armor of the Master]], [[Monstro]], and [[No Heart]] appear as bosses of the three new Mirage Arena battles, "[[Mentor of Light]]", "[[Monsters of the Sea]]", and "[[Peering into Darkness]]", respectively.<ref name="bbsfm"/>
*[[Armor of Eraqus]], [[Monstro]], and [[No Heart]] appear as bosses of the three new Mirage Arena battles, "[[Light's Lessons]]", "[[Monster of the Sea]]", and "[[Peering into Darkness]]", respectively.<ref name="bbsfm"/>
**The "Monsters of the Sea" battle is made up of a timed stage where the player can attack Monstro directly, and an acid-filled stage within Monstro's belly where the player is sent once the two minutes run out. The player must defeat the Unversed within Monstro to escape and try to damage Monstro further.<ref name="bbsfm"/>
**The "Monster of the Sea" battle is made up of a timed stage where the player can attack Monstro directly, and an acid-filled stage within Monstro's belly where the player is sent once the two minutes run out. The player must defeat the Unversed within Monstro to escape and try to damage Monstro further.<ref name="bbsfm"/>
**Beating the "Peering into Darkness" Mirage Arena match grants the player a new Keychain, the [[Royal Radiance]].
**Beating the "Peering into Darkness" Mirage Arena match grants the player a new Keychain, the [[Royal Radiance]].
*The Theater Mode now has the option of viewing cutscenes in Japanese or English, although both options feature Japanese subtitles.  
*The Theater Mode now has the option of viewing cutscenes in Japanese or English, although both options feature Japanese subtitles.  
*A new secret scene named "[[A Fragmentary Passage]]" has been introduced, in contrast to the secret movies seen in previous games. In the "Secret Episode", the player can actually control the characters that appear, rather than just watching the scene as a bystander.<ref>'''''{{w|Weekly Famitsu}}'' Vol. 1144''' (11/18/2010); '''Tetsuya Nomura''': "In the Secret Episode, you'll actually be able to control characters. I think you'll be able to relish a different kind of surprise to simply watching a movie."</ref><ref>[http://www.amiami.jp/shop/ProductInfo/product_id/185407 '''''Amiami''': PSP Kingdom Hearts Birth by Sleep Final Mix (Square Enix) ((Pre-orders for January release))'']</ref> Additionally three new cutscenes with Aqua were also created and recorded in Japanese.
*A new secret scene named "[[A fragmentary passage]]" has been introduced, in contrast to the secret movies seen in previous games. In the "Secret Episode", the player can actually control the characters that appear, rather than just watching the scene as a bystander.<ref>'''''Weekly Famitsu'' Vol. 1144''' (11/18/2010); '''Tetsuya Nomura''': "In the Secret Episode, you'll actually be able to control characters. I think you'll be able to relish a different kind of surprise to simply watching a movie."</ref><ref>[http://www.amiami.jp/shop/ProductInfo/product_id/185407 '''''Amiami''': PSP Kingdom Hearts Birth by Sleep Final Mix (Square Enix) ((Pre-orders for January release))'']</ref>


===Bonus===
While not part of ''Kingdom Hearts Birth by Sleep Final Mix'', a code released with the game can be input into ''[[w:c:finalfantasy:Dissidia 012 Final Fantasy|Dissidia 012 Final Fantasy]]'' to receive a ''{{c|Kingdom Hearts|game}}''-based alternate costume for [[w:c:finalfantasy:Cloud Strife/Dissidia|Cloud]].<ref name="bbsfm"/>
*A code released with the game can be input into ''{{ff|Dissidia 012 Final Fantasy}}'' to receive a ''{{c|Kingdom Hearts|game}}''-based alternate costume for {{ff|Cloud Strife/Dissidia|Cloud}}.<ref name="bbsfm"/>


==Notes and references==
==References==
{{reflist}}
{{reflist|1}}


==External links==
==External links==
*[http://www.square-enix.co.jp/kingdom/bbsfm/ Official JP website]
*[http://www.square-enix.co.jp/kingdom/bbsfm/ Official JP website]
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[[Category:Games]]
[[Category:Games]]

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