Editing Highwind (Formchange)
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 5: | Line 5: | ||
==Mechanics== | ==Mechanics== | ||
[[File:FC Sprite Highwind KHIII.png|left|200px]] | [[File:FC Sprite Highwind KHIII.png|left|200px]] | ||
In ''Kingdom Hearts III'', Highwind is the first Formchange of the [[Wheel of Fate]] Keyblade, associated with [[Strike Form]]. It has a base duration of 25 seconds and a maximum combo length of 5. Its attacks are long-ranged and sweeping, allowing Sora to attack with rapid thrusts and slashes. The ground and aerial combos begin with Sora pulling back the spear before thrusting the spear forward, then slashing the spear upwards, followed by a horizontal spinning slash and then twisting upwards while slamming the spear onto the ground. The first combo finisher involves Sora thrusting the spear as ethereal copies of it thrust forwards before thrusting upwards, while the second involves him teleporting upwards, sending the ethereal spears downwards in a circular arc, and finally slamming the ground | In ''Kingdom Hearts III'', Highwind is the first Formchange of the [[Wheel of Fate]] Keyblade, associated with [[Strike Form]]. It has a base duration of 25 seconds and a maximum combo length of 5. Its attacks are long-ranged and sweeping, allowing Sora to attack with rapid thrusts and slashes. The ground and aerial combos begin with Sora pulling back the spear before thrusting the spear forward, then slashing the spear upwards, followed by a horizontal spinning slash and then twisting upwards while slamming the spear onto the ground. The first combo finisher involves Sora thrusting the spear as ethereal copies of it thrust forwards before thrusting upwards, while the second involves him teleporting upwards, sending the ethereal spears downwards in a circular arc, and finally slamming the ground. | ||
While the Formchange is active in combat, Sora will always use [[Air Slide]] on the ground, and [[Aerial Dodge]] in the air, as long as at least one of these two mobility abilities is equipped (and no matter which one is equipped). | While the Formchange is active in combat, Sora will always use [[Air Slide]] on the ground, and [[Aerial Dodge]] in the air, as long as at least one of these two mobility abilities is equipped (and no matter which one is equipped). | ||