Editing Guard Armor

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{{game|KH1|FM1|COM|REC|358|KHC|RCO|KHX|UCX|FA}}
{{game|KH1|FM1|COM|REC|358|KHC|RCO|KHX|UCX|FA}}
{{suite}}
{{suite}}
{{tab|o-info|380px}}
{{cleanup|Video and strategy for coded. List of attacks for CoM and Days.}}
{{tab|o-info|360px}}
{{tab|Guard Armor}}
{{tab|Guard Armor}}
{{Character
{{Character
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  |COMbattlename=Struggle Away
  |COMbattlename=Struggle Away
  |COMbattlefile=Struggle Away KHRECOM.ogg
  |COMbattlefile=Struggle Away KHRECOM.ogg
|KHXbattlefile=Shrouding Dark Cloud KHHD.ogg
|KHXbattlename=Shrouding Dark Cloud
|UXbattlename=Shrouding Dark Cloud
|UXbattlefile=Shrouding Dark Cloud KHHD.ogg
  |s1=Opposite Armor
  |s1=Opposite Armor
  |s2=Red Armor
  |s2=Red Armor
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  |journalCOD=The hulking head honcho of the Heartless haunting Traverse Town. Before you can say that five time fast, this brute will have already blasted you with its powerful cannon, so keep your eyes peeled: if it assumes a defensive stance, rush in there first and clobber the creep with a combo.
  |journalCOD=The hulking head honcho of the Heartless haunting Traverse Town. Before you can say that five time fast, this brute will have already blasted you with its powerful cannon, so keep your eyes peeled: if it assumes a defensive stance, rush in there first and clobber the creep with a combo.
  |journalUX=True to its name, it has high defensive capabilities. Be prepared for what could be a very long battle!
  |journalUX=True to its name, it has high defensive capabilities. Be prepared for what could be a very long battle!
|CODloc1=Traverse Town
|CODHP1=253
|CODSTR1=38
|CODDEF1=55
|CODfire=x1.00
|CODbliz=x1.00
|CODthun=x1.00
|CODaero=x1.00
|CODigni=X
|CODfree=X
|CODjolt=X
|CODtoss=X
|CODslow=X
|CODstop=X
|CODconf=X
|CODstun=X
|CODmagn=X
|CODworld=Traverse Town
}}
{{tab|c}}{{tab|Components}}
{{tab|o}}
{{tab|Armored Torso}}
{{Character
|name=Armored Torso
|katakana=アーマードトルソー
|romaji=
|image=[[File:Armored Torso (Guard Armor) KH.png|350x400px]]
|FMimage=[[File:Armored Torso (Guard Armor) KHFM.png|350x400px]]
|game1=Kingdom Hearts
|game2=Kingdom Hearts Chain of Memories
|game3=Kingdom Hearts 358/2 Days
|type=Emblem Heartless
|spec=HeartlessBoss
|KHloc1=Traverse Town
|KHHP1=700
|KHATK1=11
|FMATK1=8
|KHDEF1=10
|FMDEF1=8
|KHMP1=13
|FMMP1=12
|KHEXP1=110
|KHweapon=x1.0
|KHfire=x0.49
|KHbliz=x0.5
|KHthun=x0.5
|FMthun=x1.0
|KHgrav=x0.02
|FMgrav=x0.04
|KHstop=x0
|KHko=x0.5
|KHother=x0.5
|KHreward=[[Brave Warrior]]
|KHworld=Traverse Town
|FMtab=*
|CKHHP1=120
|CKHHP2=450
|CKHATK1=15
|CKHATK2=31
|CKHDEF1=13
|CKHDEF2=20
|CKHMP1=25
|CKHMP2=56
|CKHEXP1=150
|CKHEXP2=1500
|CKHweapon=x1.0
|CKHfire=x0.49
|CKHbliz=x0.5
|CKHthun=x1.0
|CKHgrav=x0.04<ref name="Grav">x0.03 after rescuing Kairi.</ref>
|CKHstop=x0
|CKHko=x0.5
|CKHother=x0.5
|KHcup1=Phil Cup
|KHseed11=1
|KHteam11=Shadow Battalion
|KHnum11=1
|KHcup2=Hades Cup
|KHseed21=37
|KHteam21=Sorcerous Armor
|KHnum21=1
|FMcup=*
  |COM1=s
  |COM1=s
  |COMHP1=200
  |COMHP1=200
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  |ReCOMmagn=x0
  |ReCOMmagn=x0
  |ReCOMfree=x0
  |ReCOMfree=x0
|value=0-4, 7, 8
|duel=5
|time=6
  |358heart=72
  |358heart=72
  |358munny=—
  |358munny=—
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  |358reward4=—
  |358reward4=—
  |358world=Olympus Coliseum
  |358world=Olympus Coliseum
|CODloc1=Traverse Town
|CODHP1=253
|CODSTR1=38
|CODDEF1=55
|CODfire=x1.00
|CODbliz=x1.00
|CODthun=x1.00
|CODaero=x1.00
|CODigni=X
|CODfree=X
|CODjolt=X
|CODtoss=X
|CODslow=X
|CODstop=X
|CODconf=X
|CODstun=X
|CODmagn=X
|CODworld=Traverse Town
}}
{{tab|c}}{{tab|Components}}
{{tab|o}}
{{tab|Armored Torso}}
{{Character
|name=Armored Torso
|katakana=アーマードトルソー
|romaji=
|image=[[File:Armored Torso (Guard Armor) KH.png|350x400px]]
|FMimage=[[File:Armored Torso (Guard Armor) KHFM.png|350x400px]]
|game1=Kingdom Hearts
|game2=Kingdom Hearts Chain of Memories
|game3=Kingdom Hearts 358/2 Days
|type=Emblem Heartless
|spec=HeartlessBoss
|KHloc1=Traverse Town
|KHHP1=700
|KHJPATK1=11
|KHATK1=8
|KHJPDEF1=10
|KHDEF1=8
|KHJPMP1=13
|KHMP1=12
|KHEXP1=110
|KHweapon=x1.0
|KHfire=x0.49
|KHbliz=x0.5
|KHJPthun=x0.5
|KHthun=x1.0
|KHJPgrav=x0.02
|KHgrav=x0.04
|KHstop=x0
|KHko=x0.5
|KHother=x0.5
|KHreward=[[Brave Warrior]]
|KHworld=Traverse Town
|JPtab=*
|FMtab=*
|CKHHP1=120
|CKHHP2=450
|CKHATK1=15
|CKHATK2=31
|CKHDEF1=13
|CKHDEF2=20
|CKHMP1=25
|CKHMP2=56
|CKHEXP1=150
|CKHEXP2=1500
|CKHweapon=x1.0
|CKHfire=x0.49
|CKHbliz=x0.5
|CKHJPthun=x0.5
|CKHthun=x1.0
|CKHJPgrav=x0.02
|CKHgrav=x0.04<ref name="Grav">x0.03 after rescue.</ref>
|CKHstop=x0
|CKHko=x0.5
|CKHother=x0.5
|KHcup1=Phil Cup
|KHseed11=1
|KHteam11=Shadow Battalion
|KHnum11=1
|KHcup2=Hades Cup
|KHseed21=37
|KHteam21=Sorcerous Armor
|KHnum21=1
|FMcup=*
}}
}}
{{tab|c}}{{tab|Gauntlets}}
{{tab|c}}{{tab|Gauntlets}}
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  |KHfire=x0.49
  |KHfire=x0.49
  |KHbliz=x0.5
  |KHbliz=x0.5
  |KHJPthun=x0.5
  |KHthun=x0.5
  |KHthun=x1.0
  |FMthun=x1.0
  |KHJPgrav=x0.02
  |KHgrav=x0.02
  |KHgrav=x0.04
  |FMgrav=x0.04
  |KHstop=x0
  |KHstop=x0
  |KHko=x0.5
  |KHko=x0.5
  |KHother=x0.5
  |KHother=x0.5
  |KHreward=(1) HP prize x15
  |KHreward=(1) HP Ball x15
  |KHworld=Traverse Town
  |KHworld=Traverse Town
|JPtab=*
  |FMtab=*
  |FMtab=*
  |CKHHP1=14<ref name="limb"/>
  |CKHHP1=14<ref name="limb"/>
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  |CKHfire=x0.49
  |CKHfire=x0.49
  |CKHbliz=x0.5
  |CKHbliz=x0.5
|CKHJPthun=x0.5
  |CKHthun=x1.0
  |CKHthun=x1.0
|CKHJPgrav=x0.02
  |CKHgrav=x0.04<ref name="Grav"/>
  |CKHgrav=x0.04<ref name="Grav"/>
  |CKHstop=x0
  |CKHstop=x0
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  |KHseed11=4
  |KHseed11=4
  |KHteam11=Hard-Hitters
  |KHteam11=Hard-Hitters
  |KHnum11=1
  |KHnum11=2
  |KHseed12=2
  |KHseed12=2
  |KHteam12=Wild Corps
  |KHteam12=Wild Corps
  |KHnum12=1
  |KHnum12=2
  |KHcup2=Hades Cup
  |KHcup2=Hades Cup
  |KHseed21=37
  |KHseed21=37
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  |KHfire=x0.49
  |KHfire=x0.49
  |KHbliz=x0.5
  |KHbliz=x0.5
  |KHJPthun=x0.5
  |KHthun=x0.5
  |KHthun=x1.0
  |FMthun=x1.0
  |KHJPgrav=x0.02
  |KHgrav=x0.02
  |KHgrav=x0.04
  |FMgrav=x0.04
  |KHstop=x0
  |KHstop=x0
  |KHko=x0.5
  |KHko=x0.5
  |KHother=x0.5
  |KHother=x0.5
  |KHreward=(1) HP prize x15
  |KHreward=(1) HP Ball x15
  |KHworld=Traverse Town
  |KHworld=Traverse Town
|JPtab=*
  |FMtab=*
  |FMtab=*
  |CKHloc1=Phil Cup<br><small>(Before rescue)</small>
  |CKHHP1=33<ref name="limb"/>
|CKHloc2=Phil Cup<br><small>(After rescue)</small>
  |CKHHP2=126<ref name="limb"/>
|CKHloc3=Hades Cup
  |CKHATK1=15
|CKHJPHP1=33<ref name="limb"/>
  |CKHATK2=31
|CKHHP1=180<ref name="limb"/>
  |CKHDEF1=13
|CKHJPHP2=126<ref name="limb"/>
  |CKHDEF2=20
  |CKHHP2=450<ref name="limb"/>
  |CKHMP1=25
|CKHJPHP3=126<ref name="limb"/>
  |CKHMP2=56
  |CKHHP3=450<ref name="limb"/>
  |CKHEXP1=37
|CKJPHATK1=15
  |CKHEXP2=375
|CKHATK1=17
|CKHJPATK2=31
  |CKHATK2=35
|CKHJPATK3=31
  |CKHATK3=40
|CKHJPDEF1=13
|CKHDEF1=14
|CKHJPDEF2=20
  |CKHDEF2=27
|CKHJPDEF3=20
  |CKHDEF3=27
|CKHJPMP1=25
|CKHMP1=20
|CKHJPMP2=56
  |CKHMP2=53
|CKHJPMP3=56
  |CKHMP3=53
|CKHJPEXP1=37
|CKHEXP1=80
|CKHJPEXP2=375
  |CKHEXP2=500
|CKHJPEXP3=375
|CKHEXP3=500
  |CKHweapon=x1.0
  |CKHweapon=x1.0
  |CKHfire=x0.49
  |CKHfire=x0.49
  |CKHbliz=x0.5
  |CKHbliz=x0.5
|CKHJPthun=x0.5
  |CKHthun=x1.0
  |CKHthun=x1.0
|CKHJPgrav=x0.02
  |CKHgrav=x0.04<ref name="Grav"/>
  |CKHgrav=x0.04<ref name="Grav"/>
  |CKHstop=x0
  |CKHstop=x0
Line 370: Line 332:
  |KHseed11=7
  |KHseed11=7
  |KHteam11=Big Feet
  |KHteam11=Big Feet
  |KHnum11=1
  |KHnum11=2
  |KHseed12=2
  |KHseed12=2
  |KHteam12=Wild Corps
  |KHteam12=Wild Corps
  |KHnum12=1
  |KHnum12=2
  |KHcup2=Hades Cup
  |KHcup2=Hades Cup
  |KHseed21=47
  |KHseed21=47
Line 384: Line 346:
}}
}}
{{tab|c}}{{tab|c}}{{tab|c}}{{tab|c}}
{{tab|c}}{{tab|c}}{{tab|c}}{{tab|c}}
The '''Guard Armor''' is an [[Emblem Heartless]] that is found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts coded]]'', and all of their remakes. It is one of the bosses at [[Traverse Town]] and [[Olympus Coliseum]].
The '''Guard Armor''' is an Emblem [[Heartless]] that is found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts coded]]'', and all of their remakes. It is one of the bosses at [[Traverse Town]] and [[Olympus Coliseum]].


The various pieces of the Guard Armor, known as "Armored Torso", "Gauntlets", and "Hammerlegs", are able to move independently, and by rearranging its pieces, the Guard Armor can transform into the more powerful [[Opposite Armor]].
The various pieces of the Guard Armor, known as "Armored Torso", "Gauntlets", and "Hammerlegs", are able to move independently, and by rearranging its pieces, the Guard Armor can transform into the more powerful [[Opposite Armor]].
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===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
Sora explores the memory version of Traverse Town within [[Castle Oblivion]] and meets [[Cid]], who warns him that a giant Heartless is said to appear when the Second District bell rings. Just as it did before, the bell rings, and the Guard Armor suddenly appears. Sora defeats it,<ref>In ''Kingdom Hearts Chain of Memories'', the Guard Armor is fought in the Third District, where the first Guard Armor appeared in ''Kingdom Hearts'', even though the previous scene was set in the Second District, where the ringing bell summoned the second Guard Armor. This was corrected in ''Kingdom Hearts Re:Chain of Memories''.</ref> and [[Leon]], Cid, [[Yuffie]], and [[Aerith]] see him off to the exit.
Sora explores the memory version of Traverse Town within [[Castle Oblivion]] and meets [[Cid]], who warns him that a giant Heartless is said to appear when the Second District bell rings. Just as it did before, the bell rings, and the Guard Armor suddenly appears. Sora defeats it,<ref>In ''Kingdom Hearts Chain of Memories'', the Guard Armor was incorrectly fought in the Third District, where the first Guard Armor appeared in ''Kingdom Hearts'', even though the previous scene was set in the Second District, where the ringing bell summoned the second Guard Armor. This was corrected in ''Kingdom Hearts Re:Chain of Memories''.</ref> and [[Leon]], Cid, [[Yuffie]], and [[Aerith]] see him off to the exit.


Another Guard Armor appears in [[Riku]]'s version of Traverse Town, but this one is simply a manifestation of the darkness in his heart, and is quickly defeated.
Another Guard Armor appears in [[Riku]]'s version of Traverse Town, but this one is simply a manifestation of the darkness in his heart, and is quickly defeated.
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==Strategies==
==Strategies==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
;Attacks
*'''Spinning Claw''': The Guard Armor's gauntlets spin around.
*'''Stomp''': The Hammerlegs stomp around.
*'''Tornado''': The Armored Torso spins around at high speed.
*'''Smash''': The Guard Armor jumps into the air and body slams the ground.
The Guard Armor utilizes its size and strength in battle. Each part attacks individually; the Torso and Gauntlets attack by spinning, while the Hammerlegs attack by stomping. It may also jump in the air and crash down, creating a shockwave.
The Guard Armor utilizes its size and strength in battle. Each part attacks individually; the Torso and Gauntlets attack by spinning, while the Hammerlegs attack by stomping. It may also jump in the air and crash down, creating a shockwave.


Lock onto its torso and attack with combos, since Sora's attacks will most likely strike the limbs as he go past them.
Lock onto its torso and attack with combos, since Sora's attacks will most likely strike the limbs as he go past them.


Hitting the torso also keeps it from launching its main attack. Just remember to destroy the limbs before destroying the torso. Doing so will make the limbs drop needed HP prizes. The Guard Armor will also throw itself up in the air and come crashing down near Sora's position. Try to dodge this by jumping out of the way, as it will take away half of Sora's HP if hit. Its attacks are deflectable.
Hitting the torso also keeps it from launching its main attack. Just remember to destroy the limbs before destroying the torso. Doing so will make the limbs drop needed HP balls. The Guard Armor will also throw itself up in the air and come crashing down near Sora's position. Try to dodge this by jumping out of the way, as it will take away half of Sora's HP if hit. Its attacks are deflectable.
{{atk-o|kh1}}
{{atk|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|<br>Nagiharai Kōgeki}}|None|x0.02|4<ref name="arm">2 when one arm is broken.</ref>|Repellable<br>(Recoil: 30)|Used by the arms. Spins arms sideways.}}
{{atk|{{nihongo|'''One-Two Punch'''|ワンツーパンチ|<br>Wan Tsū Panchi}}|None|x0.02|4<ref name="arm"/>|Repellable<br>(Recoil: 30)|Used by the arms. Unleashes a punch.}}
{{atk|{{nihongo|'''Stomp Charge'''|足踏み突撃|<br>Ashibumi Totsugeki}}|None|x0.02|4<ref name="leg">2 when one leg is broken.</ref>|Repellable<br>(Recoil: 30)|Used by the legs. Stomps while walking.}}
{{atk|{{nihongo|'''Trample Attack'''|踏みつけ攻撃|<br>Fumitsuke Kōgeki}}|None|x0|6<ref name="leg"/>|Repellable<br>(Recoil: 100)|Used by the legs and body. The whole body jumps high and tramples upon landing.}}
{{atk|{{nihongo|'''Spin Attack'''|スピンアタック|<br>Supin Atakku}}|None|x0.02|6|Repellable<br>(Recoil: 90)|Used by the body. Rushes while spinning at high speed.}}
{{atk-c|kh1}}


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
The strategy for the Guard Armor is slightly different in ''Kingdom Hearts Chain of Memories'' due to not having unlimited attacks. Using the Gimmick card will make the Guard Armor collapse and this allows Sora to attack the limbs. When the Guard Armor is only the torso and head, attacking the head is simple, but be sure to dodge the attacks quickly as Sora does not have that much HP.
The strategy for the Guard Armor is slightly different in ''Kingdom Hearts Chain of Memories'' due to not having unlimited attacks. Using the Gimmick card will make the Guard Armor collapse and this allows Sora to attack the limbs. When the Guard Armor is only the torso and head, attacking the head is simple, but be sure to dodge the attacks quickly as Sora does not have that much HP.


In ''[[Kingdom Hearts Re:Chain of Memories]]'', using [[Goofy Smash]] is a good way to deal damage.
In ''[[Kingdom Hearts Re:Chain of Memories|Re:Chain of Memories]]'', using a [[Goofy]] [[Friend Card]] and one [[Attack Card]] to use Goofy's Strike Limit attack is a good way to deal damage.
{{CoMDeck
|card1=Guard Armor
|v10=◯|v11=◯|v12=◯|v13=◯|v14=◯|v15=◯|v16=◯
|card2=Guard Armor
|v21=◯|v22=◯|v23=◯|v24=◯|v25=◯
|v20r=◯|v21r=◯|v22r=◯|v23r=◯|v24r=◯|v27r=◯|v28r=◯
|enemy=*
}}


{{atk-o|com}}
====Deck statistics====
{{atk|{{nihongo|'''One-Two Punch'''|ワンツーパンチ|<br>Wan Tsū Panchi}}|Physical|—|x0.4{{KHCoM}}<br>x0.6{{ReCoM}}|{{sleight|Guard Armor|com=*}}<br>{{sleight|Guard Armor|||S: 1-5; R: 0-4, 7, 8}}|Used with at least one arm remaining. Punches with the remaining arm(s).{{KHCoM}}<br>Used at close range, with at least one arm remaining. Punches in order of right arm, left arm, right arm. Can hit up to three times. Even if one arm is broken, an invisible punch will hit.{{ReCoM}}}}
{|class="wikitable"
{{atk|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|<br>Nagiharai Kōgeki}}|Physical|—|x0.6|{{sleight|Guard Armor|com=*}}<br>{{sleight|Guard Armor|||S: 1-5; R: 0-4, 7, 8}}|Used when the enemy is behind it, and at least one arm remains. Swings its arms sideways.{{KHCoM}}<br>Used at close range, with at least one arm remaining. Swings its arms repeatedly while moving forward.{{ReCoM}}}}
|- bgcolor="#87CEEB"
{{atk|{{nihongo|'''Stomp Attack'''|足踏み攻撃|<br>Ashibumi Kōgeki}}|Physical|—|x0.4{{KHCoM}}<br>x0.6{{ReCoM}}|{{sleight|Guard Armor|com=*}}<br>{{sleight|Guard Armor|||S: 1-5; R: 0-4, 7, 8}}|Used with at least one leg remaining. The leg parts walk and stomp on the enemy.{{KHCoM}}<br>Used at far range, with at least one leg remaining. Stomps on the spot a few times, before separating the legs and lunging.{{ReCoM}}}}
|width="85%" style="text-align:center"|'''Attack card'''
{{atk|{{nihongo|'''Earth Shake'''|アースシェイク|<br>Āsu Sheiku}}|Neutral|—|x1.0|{{sleight|Guard Armor|com=*}}<br>{{sleight|Guard Armor|||S: 1-5; R: 0-4, 7, 8}}|Used with at least one leg remaining. Jumps up and causes an earthquake with the impact of landing.{{KHCoM}}<br>Used at any distance, with at least one arm or leg remaining. Jumps towards the enemy's location, causing an earthquake upon landing. Touching the falling Guard Armor does not inflict damage.{{ReCoM}}}}
|-bgcolor="#E6E6FA"
{{atk|{{nihongo|'''Spin Attack'''|スピンアタック|<br>Supin Atakku}}|Physical|—|x1.0|{{sleight|Guard Armor|com=*}}<br>{{sleight|Guard Armor|||S: 1-3; R: 0-4, 7, 8}}|Used when both arms and both legs are destroyed. Spins its body sideways and charges.{{KHCoM}}<br>Used at any distance, when only the torso remains. Charges while spinning the torso. Stops moving when the attack hits.{{ReCoM}}}}
|<center>[[File:Guard Armor (card).png|90px]]</center>
{{atk|{{nihongo|'''Combo Shake'''|コンボシェイク|<br>Konbo Sheiku}}|Neutral|—|x1.0{{KHCoM}}<br>x0.8{{ReCoM}}|{{sleight|Guard Armor|com=*}}<br>{{sleight|Guard Armor|||S: 1-3; R: 0-4, 7, 8}}|Used when both arms and both legs are destroyed. Bounces around and causes earthquakes three times in a row.{{KHCoM}}<br>Used at any distance, when only the torso remains. Jumps around and stomps the ground 3 times.{{ReCoM}}}}
|}
{{atk-c|com}}
 
=====Attacks=====
{|class="wikitable" width="90%"
|- bgcolor="#87CEEB"
|width="12%" style="text-align:center"|'''Attack'''
|width="2%" style="text-align:center"|'''Power'''
|width="2%" style="text-align:center"|'''Element'''
|width="5%" style="text-align:center"|'''Card value'''
|width="15%" style="text-align:center"|'''Description'''
|width="5%" style="text-align:center"|'''Card'''
|-bgcolor="#E6E6FA"
|{{nihongo|'''One-Two Punch'''|ワンツーパンチ|Wan Tsū Panchi}}
|x0.6
|Physical
|1–5{{SS}}<br>0–4, 7, 8{{RR}}
|
|<center>[[File:Guard Armor (card).png|50px]]</center>
|-bgcolor="#E6E6FA"
|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|Nagiharai Kōgeki}}
|x0.6
|Physical
|1–5{{SS}}<br>0–4, 7, 8{{RR}}
|
|<center>[[File:Guard Armor (card).png|50px]]</center>
|-bgcolor="#E6E6FA"
|{{nihongo|'''Stamping Attack'''|足踏み攻撃|Ashibumi Kōgeki}}
|x0.6
|Physical
|1–5{{SS}}<br>0–4, 7, 8{{RR}}
|
|<center>[[File:Guard Armor (card).png|50px]]</center>
|-bgcolor="#E6E6FA"
|{{nihongo|'''Earth Shake'''|アースシェイク|Āsu Sheiku}}
|x1.0
|Neutral
|1–5{{SS}}<br>0–4, 7, 8{{RR}}
|
|<center>[[File:Guard Armor (card).png|50px]]</center>
|-bgcolor="#E6E6FA"
|{{nihongo|'''Spin Attack'''|スピンアタック|Supin Atakku}}
|x1.0
|Physical
|1–3{{SS}}<br>0–4, 7, 8{{RR}}
|
|<center>[[File:Guard Armor (card).png|50px]]</center>
|-bgcolor="#E6E6FA"
|{{nihongo|'''Combo Shake'''|コンボシェイク|Konbo Sheiku}}
|x0.8
|Neutral
|1–3{{SS}}<br>0–4, 7, 8{{RR}}
|
|<center>[[File:Guard Armor (card).png|50px]]</center>
|}


===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
Line 463: Line 468:


Eliminate both arms, then do the same with the legs. When the legs and arms are gone, the floating torso becomes helpless and just spins to defend itself. Continue attacking the helmet until the Guard Armor collapses.
Eliminate both arms, then do the same with the legs. When the legs and arms are gone, the floating torso becomes helpless and just spins to defend itself. Continue attacking the helmet until the Guard Armor collapses.
{{Atk-o|358}}
{{Atk|{{nihongo|'''Rampage'''|暴れまわり|Abare Mawari}}
|{{AT|att}} —
|—
|0.80
|△
|Walks towards the target while punching and kicking.
}}
{{Atk|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|Nagiharai Kōgeki}}
|{{AT|att}} —
|—
|0.98
|△
|Rotates its arms around itself at a high speed.
}}
{{Atk|{{nihongo|'''Stepping Attack'''|足踏み攻撃|Ashibumi Kōgeki}}
|{{AT|att}} —
|—
|1.17
|△
|Steps forward and attacks with its foot.
}}
{{Atk|{{nihongo|'''Jumping Shockwave'''|ジャンプ衝撃波|Janpu Shōgekiha}}
|{{AT|att}} —
|—
|1.62
|X
|Jumps up at the target and lands down, causing a shockwave. The Guard Armor becomes stunned and its arms and legs become separated.
}}
{{Atk|{{nihongo|'''Spin Attack'''|スピンアタック|Supin Atakku}}
|{{AT|att}} Moon
|Silence (10%)
|1.49
|△
|Moves around while spinning its body.
}}
{{Atk-c}}


===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
;Attacks
*The Guard Armor jumps and stomps the ground.
*The Guard Armor jumps up and disappears from the screen. It then falls to the ground, bringing a few columns of blox along with it.
*The Heartless raises both its hands and shoots them towards Data-Sora.
*The Guard Armor summons either a [[Shadow]] or a [[Soldier]].
*The Heartless charges up his cannon and shoots it towards Data-Sora.
The Guard Armor in ''Kingdom Hearts Re:coded'' is fairly easy to beat. At the start of the battle it will jump and stomp the ground, this can be easily avoided with a well-timed Dodge Roll. If the Guard Armor jumps and disappears on top of the screen, be ready to dodge as a few columns of blox will fall along with it. If it raises both its hands, it will shoot both of them towards Data-Sora, either dodge by using Dodge Roll or just jump out of the way. It can also summon a Soldier or Shadow, but be careful when it does, as this is usually a sign that it is about to ready its cannon. Although the cannon seems threatening, it's actually very easy to dodge, just run to the opposite direction of the Guard Armor, or right under it, and stay there. The cannon's charging time is pretty long, so Sora should have plenty of time to get out of the way. It will be open to triple damage while charging its cannon, so attack it or use Overlay commands like Thunder Rain or Blizzard Dart. It is recommended to be under the Guard Armor while doing this to avoid taking immense damage.
The Guard Armor in ''Kingdom Hearts Re:coded'' is fairly easy to beat. At the start of the battle it will jump and stomp the ground, this can be easily avoided with a well-timed Dodge Roll. If the Guard Armor jumps and disappears on top of the screen, be ready to dodge as a few columns of blox will fall along with it. If it raises both its hands, it will shoot both of them towards Data-Sora, either dodge by using Dodge Roll or just jump out of the way. It can also summon a Soldier or Shadow, but be careful when it does, as this is usually a sign that it is about to ready its cannon. Although the cannon seems threatening, it's actually very easy to dodge, just run to the opposite direction of the Guard Armor, or right under it, and stay there. The cannon's charging time is pretty long, so Sora should have plenty of time to get out of the way. It will be open to triple damage while charging its cannon, so attack it or use Overlay commands like Thunder Rain or Blizzard Dart. It is recommended to be under the Guard Armor while doing this to avoid taking immense damage.


Overlay commands can really help in this fight, especially Blizzard Dart since it's ranged. Otherwise, look for openings, attack and the Guard Armor should fall with ease.
Overlay commands can really help in this fight, especially Blizzard Dart since it's ranged. Otherwise, look for openings, attack and the Guard Armor should fall with ease.
{{atk-o|rec}}
{{atk|{{nihongo|'''Punch'''|パンチ|<br>Panchi}}|{{AT|att}} —|—|1.00 x2|△|Sends both arms flying straight at the enemy.}}
{{atk|{{nihongo|'''Continuous Jump'''|連続ジャンプ|<br>Renzoku Janpu}}|{{AT|att}} —|—|1.38 x3|X|Jumps forward and stomps three times in a row.}}
{{atk|{{nihongo|'''Trample'''|踏みつけ|<br>Fumitsuke}}|{{AT|att}} —|—|1.50|X|Jumps up high, and falls straight down or far away, creating a shock wave upon landing.}}
{{atk|{{nihongo|'''Bazooka'''|バズーカ|<br>Bazūka}}|{{AT|mag}} —|—|0.31 per hit|X|Floats in the air, charges energy, then fires a beam diagonally downward for about 3 seconds. The Guard Armor is invincible while firing the beam.}}
{{atk-c|rec}}


==Videos==
==Videos==
{| class="video"
<center>
! colspan="2" | Guard Armor – ''Kingdom Hearts''
{|border="1" style="text-align:center; border-radius:10px"
|-
|colspan="2" style="border-radius:10px"|'''Guard Armor—''Kingdom Hearts Final Mix'''''
| colspan="2" | {{#widget:YouTube|id=GAGBfcSBrTk|width=320|height=240}}
|-
|-
! Guard Armor – ''Kingdom Hearts Chain of Memories''
|colspan="2" style="border-radius:10px"|{{#widget:YouTube|id=GBUnEOxmDK8|width=320|height=240}}
! Guard Armor – ''Kingdom Hearts Chain of Memories'' (R/R)
|-
|-
| {{#widget:YouTube|id=MLXk6tbf2Ww|width=320|height=240}}
|style="border-radius:10px"|'''Guard Armor—''Kingdom Hearts Chain of Memories'''''
| {{#widget:YouTube|id=7aFtZKkF7ik|width=320|height=240}}
|style="border-radius:10px"|'''Guard Armor—''Kingdom Hearts Re:Chain of Memories'''''
|-
|-
! Guard Armor – ''Kingdom Hearts Re:Chain of Memories''
|style="border-radius:10px"|{{#widget:YouTube|id=76k_p6AxtO8|width=320|height=240}}
! Guard Armor – ''Kingdom Hearts Re:Chain of Memories'' (R/R)
|style="border-radius:10px"|{{#widget:YouTube|id=SKwKHeCNm0M|width=320|height=240}}
|-
|-
| {{#widget:YouTube|id=cnuUa0sSR-U|width=320|height=240}}
|style="border-radius:10px"|'''Guard Armor—''Kingdom Hearts 358/2 Days'''''
| {{#widget:YouTube|id=vn0yPYoUdvI|width=320|height=240}}
|style="border-radius:10px"|'''Guard Armor—''Kingdom Hearts Re:coded'''''
|-
|-
! colspan="2" | Guard Armor – ''Kingdom Hearts 358/2 Days''
|style="border-radius:10px"|{{#widget:YouTube|id=Q0FbiTkODR4|width=320|height=240}}
|style="border-radius:10px"|{{#widget:YouTube|id=RrjdsBeWWck|width=320|height=240}}
|-
|-
| colspan="2" | {{#widget:YouTube|id=Q0FbiTkODR4|width=320|height=240}}
|colspan="2" style="border-radius:10px"|'''Guard Armor—''Kingdom Hearts Union χ'''''
|-
|-
! Guard Armor – ''Kingdom Hearts coded''
|colspan="2" style="border-radius:10px"|{{#widget:YouTube|id=skvxtYGl0NM|width=320|height=240}}
! Guard Armor – ''Kingdom Hearts Re:coded''
|-
| {{#widget:YouTube|id=RPuQFHrMaDA|width=320|height=240}}
| {{#widget:YouTube|id=M9kIOfvykEI|width=320|height=240}}
|-
! colspan="2" | Guard Armor – ''Kingdom Hearts Union χ''
|-
| colspan="2" | {{#widget:YouTube|id=skvxtYGl0NM|width=320|height=240}}
|}
|}
</center>


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist|1}}
 
{{HeartlessBossDirectory}}
{{HeartlessBossDirectory}}
[[Category:Traverse Town]]
[[Category:Traverse Town]]

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