Editing Formchange
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Activating a Formchange triggers an attack known as a '''Keyblade Cinematic''' that varies depending on the Formchange. There are two types of Keyblade Cinematics: Formchange Performance Attacks, used by [[Second Form]], [[Light Form]], [[Dark Form]], [[Double Form]], [[Rage Form]], and [[Spellweaver]], and Keyblade Transformation Attacks, used by the other Formchanges. When Keyblade Cinematics are set to Normal, most Formchange Performance Attacks use an animation of Sora twirling his Keyblade in hand, briefly dismissing it, and then activating the Formchange akin to Drive Forms, unleashing a short-ranged, neutral-element shockwave that instantly triggers the Formchange. Rage Form's Formchange Performance Attack instead has Sora dive into an orb of darkness before bursting out of it in Rage Form, and Spellweaver's Formchange Performance Attack uses the animation of [[Style Change]]s from ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]''. Keyblade Transformation Attacks have different animations depending on the Formchange. When Keyblade Cinematics are set to Basic, all Formchanges except Spellweaver use a simplified version of the basic Formchange Performance Attack. | Activating a Formchange triggers an attack known as a '''Keyblade Cinematic''' that varies depending on the Formchange. There are two types of Keyblade Cinematics: Formchange Performance Attacks, used by [[Second Form]], [[Light Form]], [[Dark Form]], [[Double Form]], [[Rage Form]], and [[Spellweaver]], and Keyblade Transformation Attacks, used by the other Formchanges. When Keyblade Cinematics are set to Normal, most Formchange Performance Attacks use an animation of Sora twirling his Keyblade in hand, briefly dismissing it, and then activating the Formchange akin to Drive Forms, unleashing a short-ranged, neutral-element shockwave that instantly triggers the Formchange. Rage Form's Formchange Performance Attack instead has Sora dive into an orb of darkness before bursting out of it in Rage Form, and Spellweaver's Formchange Performance Attack uses the animation of [[Style Change]]s from ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]''. Keyblade Transformation Attacks have different animations depending on the Formchange. When Keyblade Cinematics are set to Basic, all Formchanges except Spellweaver use a simplified version of the basic Formchange Performance Attack. | ||
Each Formchange has a set base duration, indicated by an orange gauge in the Command Menu that continuously depletes. Once this gauge becomes empty, the currently active Formchange will automatically end. Formchanges with a dedicated finish command ([[Second | Each Formchange has a set base duration, indicated by an orange gauge in the Command Menu that continuously depletes. Once this gauge becomes empty, the currently active Formchange will automatically end. Formchanges with a dedicated finish command ([[Second Form]] and all Formchanges with the [[Ultimate Finish]] ability) can also be ended early by activating this command. | ||
If a Formchange has its own finish command, filling the Situation Command gauge with this form active will extend the availability of its finish command, and thus extend the Formchange's duration as well. Conversely, the [[Time Break]] status can also prematurely end an active Formchange if it fully depletes its time gauge, or the gauge of its finish command (if any). | If a Formchange has its own finish command, filling the Situation Command gauge with this form active will extend the availability of its finish command, and thus extend the Formchange's duration as well. Conversely, the [[Time Break]] status can also prematurely end an active Formchange if it fully depletes its time gauge, or the gauge of its finish command (if any). | ||