Editing Flick Rush
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When the player uses a card, a numerical value appears above their Spirit. Should the player use a card with a higher value than the opponent's for either offense or defense, their Spirit will break the opponent's card. Cards marked with a star possess the ability to break any of the opponent's cards and cannot be broken, regardless of value. | When the player uses a card, a numerical value appears above their Spirit. Should the player use a card with a higher value than the opponent's for either offense or defense, their Spirit will break the opponent's card. Cards marked with a star possess the ability to break any of the opponent's cards and cannot be broken, regardless of value. | ||
If the player selects multiple cards at once in rapid succession for either offense or defense, the values of | If the player selects multiple cards at once in rapid succession for either offense or defense, the values of said cards will be added together. While this leaves the player's Spirit with fewer available cards and necessitates the switching of Spirits at a more frequent rate, this tactic allows the player to deal higher damage and outlast the opponent through sheer aggressiveness. | ||
===Evolved cards=== | ===Evolved cards=== | ||
After successfully blocking the opponent's attack, the first card used by the player will evolve, doubling its value and changing to a special '''{{a|evolved command}}'''. There are seven different evolved commands, and the command used depends on the active Spirit. | After successfully blocking the opponent's attack, the first card used by the player will evolve, doubling its value and changing to a special '''{{a|evolved command}}'''. There are seven different evolved commands, and the command used depends on the active Spirit. | ||