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{{game|KH1|FM1|COM|REC|358|KH2|FM2|RCO|BBS|FMB|DDD|DHD|KH3|MOM}}
{{game|KH1|FM1|COM|REC|358|KH2|FM2|RCO|BBS|FMB}}
{{cleanup|Better mechanics for KH, CoM, BbS}}
{{expand|create=Better mechanics for KH, CoM, BbS}}
{{Images| Dodge Roll being used in other games}}
[[File:DodgerollVentus.gif|frame|Ventus using Dodge Roll twice in the [[Radiant Garden]]]]
[[File:Dodge Roll KHBBS.gif|300px|thumb]]
{{nihongo|'''Dodge Roll'''|ドッジロール|Dojji Rōru}} is a technique that appears in [[Kingdom Hearts (game)|''Kingdom Hearts'']], ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts II Final Mix]]'', ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts Re:coded]]''. As its name implies, Dodge Roll is a short leap forward used to dodge attacks. While dodge rolling, Sora is invulnerable to enemy attacks, making it an invaluable ability for escaping dangerous situations in battle. Leveling up increases the distance covered by the roll. In ''Kingdom Hearts Re:coded'', the Auto-Dodge Overclock ability allows [[Data-Sora]] to automatically perform Dodge Roll when in danger if the ability is active.
{{nihongo|'''Dodge Roll'''|ドッジロール|Dojji Rōru}} is a technique introduced in ''{{c|Kingdom Hearts|game}}''. It allows the user to dodge attacks with a forward roll, during which they are invulnerable to enemy attacks. Leveling up increases the distance covered by the roll.


==Mechanics==
==Mechanics==
[[File:Dodge Roll KHII.gif|250px|thumb]]
In ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', Dodge Roll is activated by pressing {{button|s}} and a direction on the left analog stick.
In ''Kingdom Hearts'', Dodge Roll is a [[combat ability]] used by [[Sora]]. It is executed by pressing {{button|s}} and pushing {{button|lana}} in any direction, though {{button|s}} can be tapped without a direction if [[Guard]] is not equipped. It costs 1 {{AP}} to equip.


In ''[[Kingdom Hearts Chain of Memories]]'', Dodge Roll is an innate movement ability that is executed by double-tapping the control pad in a direction during battle. In ''[[Kingdom Hearts Re:Chain of Memories]]'', it is executed by pressing {{button|s}} and can also be used outside of battle.
In ''Kingdom Hearts: Chain of Memories'', Dodge Roll is activated by tapping a direction in the control pad twice during battle. In ''Kingdom Hearts Re:Chain of Memories'', Dodge Roll is activated by pressing {{button|s}} and a direction on the left analog stick.


In ''[[Kingdom Hearts II]]'', Dodge Roll<ref>Known as {{nihongo|'''Dodge Roll'''|スイッチロール|Suichi Rōru|lit. "Switch Roll"}} in ''[[Kingdom Hearts II Final Mix]]''.</ref> is a [[Reaction Command]].
In ''Kingdom Hearts II'', Dodge Roll is a [[Reaction Command]].


In ''[[Kingdom Hearts II Final Mix]]'', Dodge Roll is also a [[growth ability]] that costs 3 {{AP}} to equip. It allows Sora to perform a combat roll by pressing {{button|s}}. Leveling it up increases the distance of the roll. If [[Guard]] is equipped, Dodge Roll can only be executed by also tilting {{button|lana}}, and if [[Quick Run]] is equipped, it can only be executed by quickly tapping {{button|s}}.
In ''Kingdom Hearts II Final Mix'', in addition to being a Reaction Command, Dodge Roll is also a [[Growth Ability]] learned and upgraded by leveling up [[Limit Form]]. It is activated by pressing {{button|s}} and a direction on the left analog stick.


In ''[[Kingdom Hearts 358/2 Days]]'', Dodge Roll is an [[ability panel]] that can be leveled up from '''Dodge Roll LV1''' to '''Dodge Roll LV2''' and '''Dodge Roll LV3''' by linking {{nihongo|'''Dodge Roll LV+ Ⓛ'''|ドッジアップⓁ|Dojji Appu Ⓛ|lit. "Dodge Up Ⓛ"}} panels, increasing invincibility time, rolling distance, and speed. Higher levels can also push enemies out of the character's path while rolling. It is triggered by pressing {{button|dsy}} and a direction on the control pad.
In ''Kingdom Hearts 358/2 Days'', Dodge Roll takes the form of an [[Panel System#Ability Panel|ability panel]] that can be leveled up from '''Dodge Roll LV1''' to '''Dodge Roll LV2''' and '''Dodge Roll LV3''' by linking {{nihongo|'''Dodge Roll LV+ Ⓛ'''|ドッジアップⓁ|Dojji Appu Ⓛ|lit. "Dodge Up Ⓛ"}} panels. It is triggered by pressing {{button|dsy}} and a direction on the control pad.


In ''[[Kingdom Hearts Birth by Sleep]]'', Dodge Roll is a {{c|movement command|BBS}} exclusive to [[Ventus]]. It is activated by pressing {{button|s}} and a direction on {{button|lana}}, though {{button|s}} can be tapped without a direction if a [[Block]]-type command is not equipped. It has a maximum level of 4.
In ''Kingdom Hearts Birth by Sleep'' and ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', Dodge Roll is a movement command activated by pressing {{button|s}} and a direction on the left analog stick.


In ''[[Kingdom Hearts Re:coded]]'', Dodge Roll is a [[Bonus Booster]] ability that can be leveled up from '''Dodge Roll Lv.1''' to '''Dodge Roll Lv.2'''. It is triggered by pressing {{button|dsy}} and holding a direction on the control pad, though {{button|dsy}} can be tapped without a direction if a [[Block]]-type command is not equipped.
In ''Kingdom Hearts Re:coded'', Dodge Roll takes the form of Bonus Boosters in the [[Stat Matrix]]. It is triggered by pressing {{button|dsy}} and holding a direction on the control pad. It can be levelled up to LV 2 by linking a second Bonus Booster to a CPU.
 
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Dodge Roll is a {{c|movement command|DDD}} that is triggered by moving {{button|3dsana}} and pressing {{button|dsy}} ({{button|s}} in ''[[Kingdom Hearts Dream Drop Distance HD]]''), though the button can be tapped without a direction if a [[Block]]-type command is not equipped. It can be used to initiate [[Flowmotion]]. Sora's version is identical to previous games, while Riku's is similar to his [[High-Speed Step]] in ''Kingdom Hearts Re:Chain of Memories''.
 
In ''[[Kingdom Hearts III]]'', Dodge Roll is a [[mobility ability]] activated by pressing {{button|square}}/{{button|dsx}} while moving.
 
In ''[[Kingdom Hearts Melody of Memory]]'', some characters may execute a Dodge Roll to evade the cinematic attack after a Dark Zone in a boss battle. Depending on the player's performance in the Dark Zone, it may fail to activate, causing the player to take damage.


==Learning Dodge Roll==
==Learning Dodge Roll==
===''Kingdom Hearts''===
===''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''===
*Sora learns Dodge Roll after defeating the [[Guard Armor]] in the [[Third District]].
*Sora learns Dodge Roll after defeating the [[Guard Armor]] at the [[Traverse Town#Third District|Third District]].


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories''===
[[File:Dodge Roll KHRECOM.gif|250px|thumb]]
*Sora has Dodge Roll as a default ability.
*Sora has Dodge Roll as a default ability.


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
*Sora can use Dodge Roll as a Reaction Command against [[Minute Bomb]]s.
*Dodge Roll is a Reaction Command against [[Minute Bomb]]s.


===''Kingdom Hearts II Final Mix''===
===''Kingdom Hearts II Final Mix''===
*Dodge Roll is a Reaction Command against [[Minute Bomb]]s.
*Limit Form has Dodge Roll LV1 as a default ability.
*Limit Form has Dodge Roll LV1 as a default ability.
*Sora learns Dodge Roll LV1 after leveling Limit Form to level 3.
*Sora learns Dodge Roll LV1 after leveling Limit Form to level 3.
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===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
*[[File:Dodge Roll KHD.png]] '''Dodge Roll''' is a clear bonus for [[Mission 05]].
*[[File:DaysDodge Roll.png]] '''Dodge Roll''' is a clear bonus for [[Mission 05: Learn About Reconnaissance|Mission 05]].
*[[File:Dodge Roll KHD.png]] '''Dodge Roll ③''' is a clear bonus for [[Mission 51]].
*[[File:DaysDodge Roll.png]] '''Dodge Roll ③''' is as a clear bonus for [[Mission 51: Eliminate the Pink Concertos|Mission 51]].
*[[File:Dodge Roll LV+ KHD.png]] '''Dodge Roll LV+ Ⓛ''' can be purchased for 600 Heart Points once Roxas is promoted to Agent [[Rank]].
*[[File:DaysDodge Roll LV+.png]] '''Dodge Roll LV+ Ⓛ''' can be purchased for 600 Heart Points once Roxas is promoted to Agent rank.


====Panels that link to Dodge Roll====
====Panels which link to Dodge Roll====
*[[File:Dodge Rush KHD.png]] '''[[Dodge Rush Ⓛ]]''': Allows you to knock enemies aside when you perform a dodge roll.
*[[File:Dodge Rush.png]] {{nihongo|'''Dodge Rush Ⓛ'''|ドッジラッシュⓁ|Dojji Rasshu Ⓛ}}: Allows you to knock enemies aside when you perform a dodge roll.
*[[File:Dodging Deflect KHD.png]] '''[[Dodging Deflect Ⓛ]]''': Allows you to bounce back enemy attacks when you perform a dodge roll.
*[[File:Dodging Deflect.png]] {{nihongo|'''Dodging Deflect Ⓛ'''|リフレクトドッジⓁ|Rifurekuto Dojji Ⓛ|lit. "Reflect Dodge Ⓛ"}}: Allows you to bounce back enemy attacks when you perform a dodge roll.
*[[File:Dodge Combo KHD.png]] '''[[Dodge Combo Ⓛ]]''': Allows you to transition swiftly from a dodge roll back to the offensive.
*[[File:Dodge Combo.png]] {{nihongo|'''Dodge Combo Ⓛ'''|ドッジコンボⓁ|Dojji Konbo Ⓛ}}: Allows you to transition swiftly from a dodge roll back to the offensive.
*[[File:Auto-Dodge KHD.png]] '''[[Auto-Dodge Ⓛ]]''': Allows you to automatically avoid enemy attacks sometimes.
*[[File:Auto-Dodge.png]] {{nihongo|'''Auto-Dodge Ⓛ'''|オートドッジⓁ|Ōto Dojji Ⓛ}}: Allows you to automatically avoid enemy attacks sometimes.


===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep'' and ''Kingdom Hearts Birth by Sleep Final Mix''===
*Ventus has Dodge Roll as an initial command.
*Ventus has Dodge Roll in his Command Deck by default.
*Ventus can purchase Dodge Roll for 200 munny.


===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded===
*[[Data-Sora]] learns and levels up Dodge Roll by linking the CPU to the respective [[Bonus Booster]]s in the first and seventh sections of the [[Stat Matrix]].
*[[Data-Sora]] learns and levels up Dodge Roll by linking its respective Bonus Boosters to CPUs in the first and seventh sections of the [[Stat Matrix]].
*The [[Wishing Star]] and its upgrades have Auto-Dodge as one of their level 2 Clock Abilities.
*The [[Three Wishes II]] and its upgrades have Auto-Dodge as one of their level 2 Clock Abilities.
*The [[Zero/One]] and its upgrades have Auto-Dodge as one of their level 2 Clock Abilities.
*The [[Lionheart]] and its upgrades have Auto-Dodge as one of their level 3 Clock Abilities.


===''Kingdom Hearts 3D: Dream Drop Distance''===
==Recipe==
*Sora and Riku have Dodge Roll as an initial command.
===''Kingdom Hearts 358/2 Days''===
The Dodge Rush Ⓛ can be synthesized for 4500 [[munny]] once Roxas is promoted to Novice rank.
*2 [[Moonstone]]
*3 [[Combo Tech]]
*2 [[Power Tech|Power Tech+]]
*1 [[Premium Orb]]


===''Kingdom Hearts III''===
The Dodging Deflect Ⓛ can be synthesized for 6800 munny once Roxas is promoted to Novice rank.
*Sora has Dodge Roll as a default ability.
*1 [[Diamond]]
*Ventus has Dodge Roll as a default ability as a party member.
*3 [[Range Tech|Range Tech+]]
 
The Dodge Combo Ⓛ can be synthesized for 8800 munny once Roxas is promoted to Novice rank.
*1 [[Adamantite]]
*1 [[Combo Tech|Combo Tech+]]


===''Kingdom Hearts Melody of Memory''===
The Auto-Dodge can be synthesized for 6800 munny once Roxas is promoted to Novice rank.
*Sora can use Dodge Roll by default.
*1 [[Diamond]]
*[[Donald]] can use Dodge Roll by default.
*1 [[Combo Tech|Combo Tech++]]
*[[Goofy]] can use Dodge Roll by default.
*[[Roxas]] can use Dodge Roll by default.
*[[Xion]] can use Dodge Roll by default.
*Ventus can use Dodge Roll by default.


==Other appearances==
==Other appearances==
===''Kingdom Hearts Chain of Memories'' manga===
In the [[Kingdom Hearts: Chain of Memories (manga)|''Kingdom Hearts: Chain of Memories'' manga]], Sora is surprised that the ability is different from its incarnation in his original adventure.
In the {{c|Kingdom Hearts Chain of Memories|manga|''Kingdom Hearts Chain of Memories'' manga}}, Sora {{W|Fourth Wall|breaks the fourth wall}} by asking if the loss of all of his abilities has turned Dodge Roll into a regular somersault.
 
==See also==
*[[High-Speed Step]]
*[[Thunder Roll]]
*[[Dark Roll]]
*[[Slide Roll]]
*[[Slide]]
**[[Homing Slide]]
**[[Shadow Slide]]
*[[Air Slide]]
**[[Sonic Impact]]
**[[Double Impact]]
**[[Ice Slide]]
*[[Cartwheel]]
**[[Firewheel]]


==Notes and references==
{{reflist}}
[[fr:Roulade]]
[[fr:Roulade]]
[[de:Purzelbaum]]
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts Chain of Memories abilities]]
[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts coded abilities]]
[[Category:Kingdom Hearts Re:coded abilities]]
[[Category:Kingdom Hearts Birth by Sleep Action commands]]
[[Category:Kingdom Hearts Birth by Sleep Action commands]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance Action commands]]
[[Category:Kingdom Hearts III abilities]]

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