Category talk:Kingdom Hearts II Command Menu images

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The command menu in KH2 changes when you enter and exit combat, correct? What'll be our naming schema for that? Chitalian8 17:09, 26 July 2016 (UTC)

Do we really need those? The only difference is the color. TheSilentHero 17:19, 26 July 2016 (UTC)
I don't see how it could hurt, unless it's too much work on Ignis/Shard's part. Chitalian8 17:53, 26 July 2016 (UTC)
Yes it is lol. The only difference is color - the background on the selected command changes - blue (non-combat), yellow (combat), and red (scripted combat). However, it's not as simple as you think: These commands are all in multiple pieces since they're animated in-game, and some have effects that use generic effect animations. It can be really time-consuming putting these back together and recreating the effects as a single frame. Sooo...no lol, I'm not gonna make three of each. All of the menus will be the default blue, except for the ones that only appear in special circumstances, like the Keyblade Graveyard menu or the Absent Silhouette ones, which will be red since they're only visible during boss battles. --Ignis (talk) 18:01, 30 July 2016 (UTC)
It's kind of strange naming scheme already, but following suit:
Command Menu (Combat) HB KHII.png
Command Menu (Field) HB KHII.png

Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 19:44, 26 July 2016 (UTC)

How about this: CM Combat/Field (Location) World KHII.png, so you would have "CM Combat (Computer Room) TwT KHII.png" or "CM Field HB KHII.png" TheSilentHero 15:36, 30 July 2016 (UTC)