Editing Armor Mode

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 7: Line 7:
Each attack reduces the Armor HP by a fixed value determined by the technique (typically 1, 2, or 3), regardless of the attack's power multiplier. Effective ways to reduce Armor HP include using combos with many small hits like those in the [[Double Arrowguns]] Formchange, using magic combos in [[Artillery Style]], and activating [[Attractions]] and [[Link Summon]]s. The [[Chief Puff]]'s Armor HP can immediately be reduced to 0 with an [[Aero]] spell, while [[Marshmallow]]'s Armor Mode can be cancelled by using [[Tree Whip]].
Each attack reduces the Armor HP by a fixed value determined by the technique (typically 1, 2, or 3), regardless of the attack's power multiplier. Effective ways to reduce Armor HP include using combos with many small hits like those in the [[Double Arrowguns]] Formchange, using magic combos in [[Artillery Style]], and activating [[Attractions]] and [[Link Summon]]s. The [[Chief Puff]]'s Armor HP can immediately be reduced to 0 with an [[Aero]] spell, while [[Marshmallow]]'s Armor Mode can be cancelled by using [[Tree Whip]].


In addition to gaining access to new attacks, enemies get several passive benefits from Armor Mode. Enemies in Armor Mode are incapable of flinching or being knocked back by attacks. In addition, their [[Reaction Endurance]] and [[Attraction Endurance]] cannot be reduced.
In addition to gaining access to new attacks, enemies get several passive benefits from Armor Mode. Enemies in Armor Mode are incapable of flinching or being knocked back by attacks. In addition, their [[Reaction Endurance]] and [[Reality Endurance]] cannot be reduced.


Only ten enemies can enter Armor Mode. The amount of Armor HP varies per enemy type or attack:
Only ten enemies can enter Armor Mode. The amount of Armor HP varies per enemy type or attack:

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)