Agile Bump
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
Gawrsh, aren't we here because of the picture?
| |
|---|---|
| This article needs some images!
Please upload a picture or two. | |
| Agile Bump (移動爆発投げ Idō Bakuhatsu Nage, lit. "Moving Explosive Throw") | |||||||
| Attack | Element | Power | Reaction Value |
Status | Flinch Resistance | ||
|---|---|---|---|---|---|---|---|
| Blue ball | 0 | — | — | — | |||
| Yellow ball | 1.0 | — | — | — | |||
| Red ball | 1.0 | — | Ignite (100%/3s) | — | |||
| Flick Rush | Card | Damage Multiplier | Status | ||||
| x3.00 | Ignite (100%/3s)[1] | ||||||
Agile Bump is a technique that appears in Kingdom Hearts 3D: Dream Drop Distance. It allows the user to bump a potentially explosive ball at enemies.
Mechanics[edit]
In Kingdom Hearts 3D: Dream Drop Distance, Agile Bump is an attack command that deals Fire damage. If the ball is blue, it deals no damage, if the ball is yellow, it deals regular damage, and if the ball is red, it deals damage and inflicts Ignite. The probability of a yellow or red ball appearing increases at Level 12 and Level 28.
| Dream Eater | Battle | Flick Rush | ||||||
|---|---|---|---|---|---|---|---|---|
| I | II | III | IV | I | II | III | IV | |
| Juggle Pup | ✔ | — | ✔ | — | 35% | 20% | 20% | 10% |
Learning Agile Bump[edit]
Kingdom Hearts 3D: Dream Drop Distance[edit]
- Juggle Pup learns Agile Bump at Level 1.
Notes and references[edit]
- ^ If the ball is red.