Vicinity Break: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II Final Mix'', Vicinity Break is an [[action ability]] exclusive to [[Sora]], and costs 2 {{AP}} to equip. It is activated in place of a combo attack if Sora is surrounded. Sora will perform a single 360° spin, unleashing a wide, round slash that hits all enemies that are at mid-range from him and dealing | In ''Kingdom Hearts II Final Mix'', Vicinity Break is an [[action ability]] exclusive to [[Sora]], and costs 2 {{AP}} to equip. It is activated in place of a combo attack if Sora is surrounded. Sora will perform a single 360° spin, unleashing a wide, round slash that hits all enemies that are at mid-range from him and dealing Neutral damage in the process, meaning that the attack is able to bypass physical defenses. | ||
==Learning Vicinity Break== | ==Learning Vicinity Break== |
Revision as of 16:08, 2 October 2017
Vicinity Break (ラウンドブレイク Raundo Bureiku , lit. "Round Break") is a technique exclusive to Kingdom Hearts II Final Mix. It allows the user to unleash a powerful attack when surrounded.
Mechanics
In Kingdom Hearts II Final Mix, Vicinity Break is an action ability exclusive to Sora, and costs 2 AP to equip. It is activated in place of a combo attack if Sora is surrounded. Sora will perform a single 360° spin, unleashing a wide, round slash that hits all enemies that are at mid-range from him and dealing Neutral damage in the process, meaning that the attack is able to bypass physical defenses.
Learning Vicinity Break
Kingdom Hearts II Final Mix
- Sora learns Vicinity Break after defeating the Hostile Program.