User talk:Neumannz/Notes/Re:coded: Difference between revisions
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== Key items == | == Key items == | ||
*Debug Device: R -- Destroys one of the red bug chips that obstruct slots in the Stat Matrix. | *Debug Device: R -- Destroys one of the red bug chips that obstruct slots in the Stat Matrix. | ||
*Debug Device: Y -- Destroys one of the yellow bug chips that obstruct slots in the Stat Matrix. | |||
*Life Preserver -- An adorably designed life preserver. Surely someone on the Destiny Islands wants this. | *Life Preserver -- An adorably designed life preserver. Surely someone on the Destiny Islands wants this. | ||
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*Crystal Earrings -- Earrings with an air of mystery but no special powers. Surely someone in Agrabah wants these. | *Crystal Earrings -- Earrings with an air of mystery but no special powers. Surely someone in Agrabah wants these. | ||
*Inkling: Alice -- A memory of Alice. See if you can reunite it with its owner. | *Inkling: Alice -- A memory of '''Alice'''. See if you can reunite it with its owner. | ||
*Inkling: White Rabbit -- A memory of '''the White Rabbit'''. See if you can reunite it with its owner. | |||
*Inkling: Heartless -- A memory of '''Heartless'''. See if you can reunite it with its owner. | |||
*Inkling: Unbirthday -- A memory of an '''unbirthday'''. See if you can reunite it with its owner. | |||
*Inkling: Trial -- A memory of a '''trial'''. See if you can reunite it with its owner. | |||
*Inkling: Peculiar Hole -- A memory of a '''peculiar hole'''. See if you can reunite it with its owner. | |||
*Inkling: Queen of Hearts -- A memory of '''the Queen of Hearts'''. See if you can reunite it with its owner. | |||
*Inkling: Cheshire Cat -- A memory of '''the Cheshire Cat'''. See if you can reunite it with its owner. | |||
*Inkling: Cookie -- A memory of a '''cookie'''. See if you can reunite it with its owner. | |||
*Inkling: Doorknob -- A memory of '''the Doorknob'''. See if you can reunite it with its owner. | |||
*Inkling: Red Roses -- A memory of '''red roses'''. See if you can reunite it with its owner. | |||
*Inkling: White Roses -- A memory of '''white roses'''. See if you can reunite it with its owner. | |||
*Inkling: Looking-Glass -- A memory of a '''looking-glass'''. See if you can reunite it with its owner. | |||
*Inkling: Mad Hatter -- A memory of '''the Mad Hatter'''. See if you can reunite it with its owner. | |||
*Inkling: Watch -- A memory of a '''pocket watch'''. See if you can reunite it with its owner. | |||
*Inkling: Card Soldiers -- A memory of '''the card soldiers'''. See if you can reunite it with its owner. | |||
*W1 Normal Card -- Proof you have reached the normal ending in the card's illusory version of the Destiny Islands. | *W1 Normal Card -- Proof you have reached the normal ending in the card's illusory version of the Destiny Islands. |
Revision as of 01:36, 21 August 2012
Key items
- Debug Device: R -- Destroys one of the red bug chips that obstruct slots in the Stat Matrix.
- Debug Device: Y -- Destroys one of the yellow bug chips that obstruct slots in the Stat Matrix.
- Life Preserver -- An adorably designed life preserver. Surely someone on the Destiny Islands wants this.
- Jump Rope -- A jump rope with colorful grips. Surely someone on the Destiny Islands wants this.
- Folding Fan -- A folding fan that makes a loud "clap" when struck. Surely someone on the Destiny Islands wants this.
- Wrench -- An essential tool when working with bolts. Surely someone in Traverse Town wants this.
- Waistband -- A big, warm waistband. Surely someone in Traverse Town wants this.
- Teacup -- A cup in which tea is served. Surely someone in Wonderland wants this.
- Red Rose -- A whiterose that has been painted red. Surely someone in Wonderland wants this.
- Wristbands -- Special wristbands that contain weights. Surely someone in Olympus Coliseum wants these.
- Leather Gloves -- Training gloves designed to protect the hands. Surely someone in Olympus Coliseum wants these.
- Crystal Earrings -- Earrings with an air of mystery but no special powers. Surely someone in Agrabah wants these.
- Inkling: Alice -- A memory of Alice. See if you can reunite it with its owner.
- Inkling: White Rabbit -- A memory of the White Rabbit. See if you can reunite it with its owner.
- Inkling: Heartless -- A memory of Heartless. See if you can reunite it with its owner.
- Inkling: Unbirthday -- A memory of an unbirthday. See if you can reunite it with its owner.
- Inkling: Trial -- A memory of a trial. See if you can reunite it with its owner.
- Inkling: Peculiar Hole -- A memory of a peculiar hole. See if you can reunite it with its owner.
- Inkling: Queen of Hearts -- A memory of the Queen of Hearts. See if you can reunite it with its owner.
- Inkling: Cheshire Cat -- A memory of the Cheshire Cat. See if you can reunite it with its owner.
- Inkling: Cookie -- A memory of a cookie. See if you can reunite it with its owner.
- Inkling: Doorknob -- A memory of the Doorknob. See if you can reunite it with its owner.
- Inkling: Red Roses -- A memory of red roses. See if you can reunite it with its owner.
- Inkling: White Roses -- A memory of white roses. See if you can reunite it with its owner.
- Inkling: Looking-Glass -- A memory of a looking-glass. See if you can reunite it with its owner.
- Inkling: Mad Hatter -- A memory of the Mad Hatter. See if you can reunite it with its owner.
- Inkling: Watch -- A memory of a pocket watch. See if you can reunite it with its owner.
- Inkling: Card Soldiers -- A memory of the card soldiers. See if you can reunite it with its owner.
- W1 Normal Card -- Proof you have reached the normal ending in the card's illusory version of the Destiny Islands.
- W1 Alternate Card -- Proof you have reached the alternate ending in the card's illusory version of the Destiny Islands.
- W1 Extra Card -- Proof you have reached the extra ending in the card's illusory version of the Destiny Islands.
- W2 Normal Card -- Proof you have reached the normal ending in the card's illusory version of Traverse Town.
- W2 Alternate Card -- Proof you have reached the alternate ending in the card's illusory version of Traverse Town.
- W2 Extra Card -- Proof you have reached the extra ending in the card's illusory version of Traverse Town.
- W3 Normal Card -- Proof you have reached the normal ending in the card's illusory version of Wonderland
- W3 Alternate Card -- Proof you have reached the alternate ending in the card's illusory version of Wonderland.
- W3 Extra Card -- Proof you have reached the extra ending in the card's illusory version of Wonderland.
- W4 Normal Card -- Proof you have reached the normal ending in the card's illusory version of Olympus Coliseum.
- W4 Alternate Card -- Proof you have reached the alternate ending in the card's illusory version of Olympus Coliseum.
- W4 Extra Card -- Proof you have reached the extra ending in the card's illusory version of Olympus Coliseum.
- W5 Normal Card -- Proof you have reached the normal ending in the card's illusory version of Agrabah.
- W5 Alternate Card -- Proof you have reached the alternate ending in the card's illusory version of Agrabah.
- W5 Extra Card -- Proof you have reached the extra ending in the card's illusory version of Agrabah.
- W6 Normal Card -- Proof you have reached the normal ending in the card's illusory version of Hollow Bastion.
- W6 Alternate Card -- Proof you have reached the alternate ending in the card's illusory version of Hollow Bastion.
- W6 Extra Card -- Proof you have reached the extra ending in the card's illusory version of Hollow Bastion.