User:Xelias0/DissidiaKH/Ansem: Difference between revisions

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Ansem (although he is really Xehanort's Heartless) is a '''Dual Menace''', using both his dark powers and his Guardian to attack his opponent. He can command his Guardian to perform several actions at distance, but he needs the Guardian for some of his attacks. His HP attack count among the most menacing in the game, as they have a long range and a long duration. However, Dark Rush is useless against enemies at a different altitude, and Dark Shadow leaves the user very vulnerable.
Ansem (although he is really Xehanort's Heartless) is a '''Dual Menace''', using both his dark powers and his Guardian to attack his opponent. He can command his Guardian to perform several actions at distance, but he needs the Guardian for some of his attacks. His HP attack count among the most menacing in the game, as they have a long range and a long duration. However, Dark Rush is useless against enemies at a different altitude, and Dark Shadow leaves the user very vulnerable.
===Attacks===


====Brave Attacks====
====Brave Attacks====
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!bgcolor="#FFFFFF"|Ex Force is gained instead of Exp.
!bgcolor="#FFFFFF"|Ex Force is gained instead of Exp.
|}
|}
==Quotes==
===In Battle===
*"Insignificant..." (While using Havoc's Claws)
*"Come Guardian !" (While using Shady Sentinel)
*"Submit !" (While using Possession)
*"Come, open your heart !" (While using Shadow Dance)
*"Darkness !" (While using Dark Thunderaga)
*"Do not deny it !" (While using Snatch Strike)
*"Take this !" (While using Dark Rush)
*"What do you hope to accomplish ?" (While using Dark Shadow)
*"My strength returns..." (While entering Ex Mode)
*"Welcome the darkness in your heart !" (While beginning Ex Burst)
*"Submit ! Hahahahahah !" (While performing imperfect Ex Burst)
*"Weak one... Witness real power ! Come Darkness !" (While performing perfect Ex Burst)

Revision as of 12:17, 14 February 2010

Scenario

TBD

Battle

Ansem (although he is really Xehanort's Heartless) is a Dual Menace, using both his dark powers and his Guardian to attack his opponent. He can command his Guardian to perform several actions at distance, but he needs the Guardian for some of his attacks. His HP attack count among the most menacing in the game, as they have a long range and a long duration. However, Dark Rush is useless against enemies at a different altitude, and Dark Shadow leaves the user very vulnerable.

Attacks

Brave Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Havoc's Claws (Ground) Ground 30 (15) 160 Initial Ansem commands his Guardian to perform a couple of swipes with his claws. If the Guardian is far from Ansem, the move is unavailable.
Shady Sentinel (Ground) Ground 30 (15) 160 Initial Ansem commands his Guardian to act as a shield, parrying frontal Brave attacks as long as the Circle button is held. Does not deal damage, but allows Ansem to counterattack quicker when hit by a frontal attack. If the Guardian is far from Ansem, the move is unavailable.
Possession (Ground) Ground 30 (15) 160 Level 3 Ansem commands his Guardian to haunt the enemy. The enemy can deflect the guardian, who will come back to Ansem with the incapacity of doing anything for a few seconds. However, if the Guardian possesses the enemy, he will progressively lose Bravery and may be frozen when using a HP attack.
Shadow Dance Ground 30 (15) 160 Level 13 Ansem commands his Guardian to strike the enemy from distance, hitting him with multiple claw hits. The enemy can deflect the guardian, who will come back to Ansem with the incapacity of doing anything for a few seconds.
Dark Thunderaga Ground 30 (15) 160 Level 24 Ansem fires a row of dark bolts of energy towards the opponent. If the Guardian is close to Ansem, he will double-cast Dark Thunderaga, making a total of three rows. Deals Dark damage.
Havoc's Claws (Midair) Aerial 30 (15) 160 Initial Ansem commands his Guardian to perform a couple of swipes with his claws. If the Guardian is far from Ansem, the move is unavailable.
Possession (Midair) Aerial 30 (15) 160 Initial Ansem commands his Guardian to haunt the enemy. The enemy can deflect the guardian, who will come back to Ansem with the incapacity of doing anything for a few seconds. However, if the Guardian possesses the enemy, he will progressively lose Bravery and may be frozen when using a HP attack.
Snatch Strike Aerial 30 (15) 160 Level 8 Ansem commands his Guardian to go after the enemy, grab him and toss him in front of Ansem. The enemy can deflect the guardian, who will come back to Ansem with the incapacity of doing anything for a few seconds.
Shady Sentinel (Midair) Aerial 30 (15) 160 Level 17 Ansem commands his Guardian to act as a shield, parrying frontal Brave attacks as long as the Circle button is held. Does not deal damage, but allows Ansem to counterattack quicker when hit by a frontal attack. If the Guardian is far from Ansem, the move is unavailable.

HP Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Dark Rush (Ground) Ground 40 (20) 300 Initial Ansem commands his Guardian to come back to him, then performs a dash attack surrounded by darkness. Can be elongated by holding the Square button. Ansem will rush until he hits an obstacle or the enemy.
Dark Shadow (Ground) Ground 40 (20) 300 Level 28 Ansem commands his Guardian to disappear, then warp below the opponent's feet and emerge from the ground. Has a great aerial range. This can be repeated by holding the Square button.
Dark Rush (Midair) Aerial 40 (20) 300 Initial Ansem commands his Guardian to come back to him, then performs a dash attack surrounded by darkness. Can be elongated by holding the Square button. Ansem will rush until he hits an obstacle or the enemy. Has no true vertical homing.
Dark Shadow (Midair) Aerial 40 (20) 300 Level 33 Ansem commands his Guardian to disappear, then warp below the opponent's feet and emerge from the ground. Has a great aerial range. This can be repeated by holding the Square button.

Ex Mode

Ansem's Ex Mode is called Absolute Darkness : Ansem is surrounded by a dark aura, and his Guardian gains blood-red facial lines (in place of the usual blue). Except the usual Regen, Ansem gains the "Max AI Boost", allowing the Guardian to take initiatives without his master's command, acting like a separate character (AI Boosts are obtainable as Extra abilities, but they are not as effective)

Ansem's Ex Burst is the World of Chaos : Ansem will absorb Darkness, and you will have to charge a bar by pressing various buttons. If you don't succeed, Ansem will use Dark Shadow. If you succeed, Ansem will disappear, then the World of Chaos Heartless will appear itself. On the top, Ansem will smile cruelly, before crushing his foe with a ray of darkness from the ship's mouth.

Ability List

Ability Type CP (Mastery) AP to Mastery Obtained Description
Ground Evasion Action 10 (5) 60 Initial On the ground, push R + X to evade opponent's attack.
Midair Evasion Action 10 (5) 60 Initial In the air, push R + X to evade opponent's attack.
Ground Block Action 10 (5) 40 Initial On the ground, push R to guard against foe's attack.
Midair Block Action 10 (5) 40 Initial In the air, push R to guard against foe's attack.
Aerial Recovery Action 10 (5) 80 Initial When tumbling through the air, press R + X to break fall.
Air Dash Action 10 (5) 100 Level 4 While Quickmoving, press Triangle to dash toward opponent. Hold button to extend range.
Reverse Air Dash Action 10 (5) 100 Level 18 While Quickmoving, press Triangle to dash away from opponent. Hold button to extend range.
Omni Air Dash Action 40 (20) 300 Level 40 Press R + Triangle to dash in any direction. Hold button to extend range.
Free Air Dash Action 30 (15) 200 Initial Press R + Triangle to dash toward opponent. Hold button to extend range.
Reverse Free Air Dash Action 30 (15) 200 Level 29 Press R + Triangle to dash away from opponent. Hold button to extend range.
Combo + Action 10 (5) 80 Level 6 On the ground, push Circle at the end of a physical combo to add one more hit to the combo.
Midair Combo + Action 10 (5) 80 Level 12 In the air, push Circle at the end of a physical combo to add one more hit to the combo.
Jump Boost + Action 10 (5) 80 Level 18 Increases jump strength.
Double Jump + Action 10 (5) 80 Level 41 Increases number of jumps.
Dark Block Extra 30 (15) 200 Level 66 If Shady Sentinel is enabled, allows to perform it by pressing R button instead of a normal Block
AI Boost + Extra 20 (10) 200 Level 72 Allows the Guardian to perform the move Havoc's Claws automatically during certain circumstances.
AI Boost ++ Extra 30 (15) 250 Master AI Boost + Allows the Guardian to perform the moves Shady Sentinel and Possession automatically during certain circumstances.
AI Boost +++ Extra 40 (20) 300 Master AI Boost ++ Allows the Guardian to perform all his moves automatically during certain circumstances.
Move Cancel Extra 30 (15) 200 Level 81 By pressing R during an attack, cancels this current attack.
Exp to Bravery Extra 20 (0) 180 Level 100 Bravery is gained instead of Exp.
Exp to HP Extra 20 (0) 180 Level 100 HP is gained instead of Exp.
Exp to Ex Force Extra 20 (0) 180 Level 100 Ex Force is gained instead of Exp.

Quotes

In Battle

  • "Insignificant..." (While using Havoc's Claws)
  • "Come Guardian !" (While using Shady Sentinel)
  • "Submit !" (While using Possession)
  • "Come, open your heart !" (While using Shadow Dance)
  • "Darkness !" (While using Dark Thunderaga)
  • "Do not deny it !" (While using Snatch Strike)
  • "Take this !" (While using Dark Rush)
  • "What do you hope to accomplish ?" (While using Dark Shadow)
  • "My strength returns..." (While entering Ex Mode)
  • "Welcome the darkness in your heart !" (While beginning Ex Burst)
  • "Submit ! Hahahahahah !" (While performing imperfect Ex Burst)
  • "Weak one... Witness real power ! Come Darkness !" (While performing perfect Ex Burst)