User:Coldasfire/Clipboard

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search


axeltbs.png
Coldasfire - Eternal Flames KHII.pngHey, I feel like we're friends already.Eternal Flames KHII.png
TALK - Chaos Crystal KHBBS.pngGet it memorized already.01:42, 3 February 2013 (UTC)Chaos Crystal KHBBS.png
Okay, I'm going to try to organize the music into a nice chart. Help would be amazing! Things I need:
  • Missing sound files
  • Double-checking the games the songs appear in
  • Information for missing tracks

Thanks a lot guys!

Song Game Description Sound File
A Fight To The Death Kingdom Hearts II Heard while fighting Xemnas boss in KHII
A Fight to the Death
A Night on the Bare Mountain Kingdom Hearts and Kingdom Hearts 3D Chernabog battle theme.
A Night on the Bare Mountain
Arabian Dream Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts Chain of Memories, Kingdom Hearts 358/2 Days, Kingdom Hearts coded Agrabah main battle theme.
Arabian Dream
Dance to the Death Kingdom Hearts, Kingdom Hearts II Boss theme for Can be obtained through Item Synthesis
Draw Ring File:Draw Ring.png Draws in nearby orbs Chest at Rabbit's House
Engineer's Ring File:Engineer's Ring.png Increases maximum AP Can be synthesised at Mogatro's and Gumo's Moogle Shops
Garnet Ring File:Garnet Ring.png Increases Strength and extremely increases maximum AP Can be botained through Item Synthesis
Gold Ring File:Gold Ring.png Increases Magic and increases maximum AP Can be bought from Mogtaro's Moogle Shop
Master's Ring File:Master's Ring.png Extraordinarily increases maximum AP Can be obtained through Item Synthesis
Moon Amulet File:Moon Amulet.png Highly increases Strength and Magic and also greatly increases maximum AP Can be obtained through Item Synthesis
Platinum Ring File:Platinum Ring.png Increases Magic and greatly increases maximum AP Can be bought from Gumo's and Artemicion's Moogle Shops
Star Charm File:Star Charm.png Greatly increases Strength and Magic and drastically increases maximum AP Can be obtained through Item Synthesis