Template talk:Character: Difference between revisions

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*Decide what to do about base drop modifier for BbS (hover text? ref?)
*Decide what to do about base drop modifier for BbS (hover text? ref?)
*Do the BBSLV switch stats need an update for the Secret Episode?
*Do the BBSLV switch stats need an update for the Secret Episode?
;KHRe:c
;KHRec
*Revise Re:coded infobox based on Ultimania.
*Revise Re:coded infobox based on Ultimania.



Revision as of 19:47, 24 October 2011

CoM resistances

Elemental

  • Circle=x1.5
  • O=x1.0
  • Triangle=x0.5
  • X=0
  • 吸収=Absorb (Victim absorbs as much HP as the attack normally inflicts)
  • 気絶=Stun (Inflicts normal damage and stuns the opponent)

Status

  • O=x1.0
  • Triangle=x0.5 (x0.33 for Magnet)
  • X=x0

BbS resistances

  • 以外=no resistance to anything but "this" (assume x0 for "this")
  • すべて=no resistance to anything
  • なし=no vulnerabilities
  • X=0
  • O=x1.0

Todo

Okay, here's what I have left for the enemy template:

  • Finish "Themes" image for the songs.
KHII
  • Check KHIIFM Ultimania whether it has a base stats table; if so, recode using the BbS layout
KHBbS
  • Confirm whether BbS enemies and bosses drop rewards in the Games.
  • Check BbS Ultimania whether minor enemies have x1.0 for all resistances. Decide whether no listed resistances means "assume x1.0".
  • Confirm whether rewards need to be character-split for minor enemies in BbS.
  • Get base stats for Monster of the Deep. (can someone get EXP totals for one enemy, like the Bruiser?)
  • Decide what to do about base drop modifier for BbS (hover text? ref?)
  • Do the BBSLV switch stats need an update for the Secret Episode?
KHRec
  • Revise Re:coded infobox based on Ultimania.

I can do the Re:coded and BbS Olympus bits myself, but everything else I need people to get the info for me. For the Re:coded bit, I also need help translating the stats and how to read them, and for the BbS Olympus bit, I need those pages finished so I know what's going on in them (do the Unversed have the same stats in the Games as out of them?).

Re:c stats to cover

True Zantetsuken does not affect bosses, effectivity chart on p 276 Bosses have set HP, enemy HP cheat on p 31 Tables on p 281? Bug enemies p 199?

  • worlds
  • HP factor (what is bit in parentheses?)
  • Defensive power?
  • Drops: EXP, HP Ball, Munny, Drop Items (Beginner, Standard, Proud, Critical, percentages)
  • Elemental resistances (Fire, Blizzard, Thunder, Aero)
  • Status resistances (Circle, Triangle, X): Ignite, Freeze, Jolt, Air-toss, Slow, Stop, Confuse, Stun, Magnet
  • Special Boss types?: ? Scroll Action, 3D Shooting, Turn ? RPG


Shard, can you get scans of p 280, 281, 314-318? I will need help translating these, it's a bit dense for me."We're werewolves, not swearwolves." (KrytenKoro) 16:57, 19 October 2011 (UTC)

I uploaded page 280 and 281 together with the enemy pages a while age, so there are still here. It won't be able to scan the other pages until november, sorry. --ShardofTruth 13:35, 21 October 2011 (UTC)

Todo (Coliseum infobox)

Coliseum infobox changes:

  • "Seed" > "Round"
  • Team
  • Rules
  • Tournament Level
  • Attendees (Sora or party?)
  • Jiminy's challenges