Splash Island: Difference between revisions

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==Missions==
==Missions==
===First Run===
===First Run===
Upon completing Splash Island for the first time, [[Sora]] will get a Auto-Counter.
Upon completing Splash Island for the first time, [[Sora]] will get an Auto-Counter.


===Mission 1===
===Mission 1===
{| border="0" cellpadding="5" cellspacing="10" align="left"
{|cellspacing="10" cellpadding="5" border="0" align="left"
|-
|'''Ranks:'''


|'''Ranks'''
{|cellspacing="0" cellpadding="5" border="1" align="left"
{| border="1" cellpadding="5" cellspacing="0" align="left"
!style="background:#228B22;"|Rank  
|-
!style="background:#228B22;"|Medals  
!style="background:#228B22;"| Rank  
!style="background:#228B22;"|Prize
!style="background:#228B22;"| Medals
|-style="background:#F0FFF0;"
!style="background:#228B22;"| Prize
|S
|- style="background:#F0FFF0;"
|30
| S
|Decal Skin
| 30
|-style="background:#98FB98;"
| Decal Skin
|A
|- style="background:#98FB98;"
|26
| A
|Neon Bar G
| 26
|-style="background:#F0FFF0;"
| Neon Bar G
|B
|- style="background:#F0FFF0;"
|22
| B
|Screw Propeller G
| 22
|-style="background:#98FB98;"
| Screw Propeller G
|C
|- style="background:#98FB98;"
|18
| C
|Bridge G
| 18
|-style="background:#F0FFF0;"
| Bridge G
|D
|- style="background:#F0FFF0;"
|14
| D
|AP Limit Upgrade
| 14
|-style="background:#98FB98;"
| AP Limit Upgrade
|E
|- style="background:#98FB98;"
|10
| E
|Heal Upgrade
| 10
| Heal Upgrade
|-
|}
|}
 
|'''Enemies:'''
|'''Enemies:'''  
*[[U.F.O.]] (Red)
*[[U.F.O.]] (Red)
*[[Bomber]] (Red, Gold)
*[[Bomber]] (Red, Gold)
*[[Shield (Gummi Ship)|Shield]] (Red)
*[[Shield (Gummi Ship)|Shield]] (Red)
|-
|}
|}


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===Mission 2===
===Mission 2===
{| border="0" cellpadding="5" cellspacing="10" align="left"
{|cellspacing="10" cellpadding="5" border="0" align="left"
|-
|'''Ranks:'''


|'''Ranks'''
{|cellspacing="0" cellpadding="5" border="1" align="left"
{| border="1" cellpadding="5" cellspacing="0" align="left"
!style="background:#228B22;"|Rank  
|-
!style="background:#228B22;"|Points  
!style="background:#228B22;"| Rank  
!style="background:#228B22;"|Prize
!style="background:#228B22;"| Points
|-style="background:#F0FFF0;"
!style="background:#228B22;"| Prize
|S
|- style="background:#F0FFF0;"
|500
| S
|''[[w:c:finalfantasy:Moogle|Moogle]]'' Model
| 500
|-style="background:#98FB98;"
| ''[[w:c:finalfantasy:Moogle|Moogle]]'' Model
|A
|- style="background:#98FB98;"
|440
| A
|Storm G
| 440
|-style="background:#F0FFF0;"
| Storm G
|B
|- style="background:#F0FFF0;"
|380
| B
|Round Light G
| 380
|-style="background:#98FB98;"
| Round Light G
|C
|- style="background:#98FB98;"
|320
| C
|Antenna G
| 320
|-style="background:#F0FFF0;"
| Antenna G
|D
|- style="background:#F0FFF0;"
|260
| D
|Laser Upgrade
| 260
|-style="background:#98FB98;"
| Laser Upgrade
|E
|- style="background:#98FB98;"
|200
| E
|Thundaga G
| 200
| Thundaga G
|-
|}
|}
 
|'''Enemies:'''
|'''Enemies:'''  
*[[Gatling Ship]] (Red, Gold)
*[[Gatling Ship]] (Red, Gold)
*[[Knight Head]] (Red)
*[[Knight Head]] (Red)
*Bomber (Red)
*Bomber (Red)
*Shield (Red, Gold)
*Shield (Red, Gold)
|-
|}
|}


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===Mission 3===
===Mission 3===
{| border="0" cellpadding="5" cellspacing="10" align="left"
{|cellspacing="10" cellpadding="5" border="0" align="left"
|-
|'''Ranks:'''


|'''Ranks:'''
{|cellspacing="0" cellpadding="5" border="1" align="left"
{| border="1" cellpadding="5" cellspacing="0" align="left"
!style="background:#228B22;"|Rank  
|-
!style="background:#228B22;"|Medals  
!style="background:#228B22;"| Rank  
!style="background:#228B22;"|Prize
!style="background:#228B22;"| Medals
|-style="background:#F0FFF0;"
!style="background:#228B22;"| Prize
|S
|- style="background:#F0FFF0;"
|1,000,000
| S
|Solid Helm G
| 1,000,000
|-style="background:#98FB98;"
| Solid Helm G
|A
|- style="background:#98FB98;"
|900,000
| A
|Storm G
| 900,000
|-style="background:#F0FFF0;"
| Storm G
|B
|- style="background:#F0FFF0;"
|800,000
| B
|Screw Propeller G
| 800,000
|-style="background:#98FB98;"
| Screw Propeller G
|C
|- style="background:#98FB98;"
|700,000
| C
|Firaga G
| 700,000
|-style="background:#F0FFF0;"
| Firaga G
|D
|- style="background:#F0FFF0;"
|600,000
| D
|Blizzaga G
| 600,000
|-style="background:#98FB98;"
| Blizzaga G
|E
|- style="background:#98FB98;"
|500,000
| E
|Meteor G
| 500,000
| Meteor G
|-
|}
|}
 
|'''Enemies:'''
|'''Enemies:'''  
*U.F.O. (Red)
*U.F.O. (Red)
*Gatling Ship (Red)
*Gatling Ship (Red)
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*Knight Head (Red)
*Knight Head (Red)
*Shield (Red, Gold)
*Shield (Red, Gold)
|-
|}
|}


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*''Mission 2'': Gummi ship must be a pre-made ''Invincible'' ship.
*''Mission 2'': Gummi ship must be a pre-made ''Invincible'' ship.
*''Mission 3'': Gummi ship cannot have any weapons, but teeny ships may.
*''Mission 3'': Gummi ship cannot have any weapons, but teeny ships may.
{{-}}
{{-}}
{{Gummis}}
{{Gummis}}
[[Category:Mini-games]]
[[Category:Mini-games]]
[[Category:Gummi]]
[[Category:Gummi]]

Revision as of 19:23, 17 September 2009

Splash Island is a Gummi Mission available in Kingdom Hearts II. Upon completion the first time through, it unlocks Atlantica for regular gameplay.

Missions

First Run

Upon completing Splash Island for the first time, Sora will get an Auto-Counter.

Mission 1

Ranks:
Rank Medals Prize
S 30 Decal Skin
A 26 Neon Bar G
B 22 Screw Propeller G
C 18 Bridge G
D 14 AP Limit Upgrade
E 10 Heal Upgrade
Enemies:

Mission 2

Ranks:
Rank Points Prize
S 500 Moogle Model
A 440 Storm G
B 380 Round Light G
C 320 Antenna G
D 260 Laser Upgrade
E 200 Thundaga G
Enemies:

Mission 3

Ranks:
Rank Medals Prize
S 1,000,000 Solid Helm G
A 900,000 Storm G
B 800,000 Screw Propeller G
C 700,000 Firaga G
D 600,000 Blizzaga G
E 500,000 Meteor G
Enemies:
  • U.F.O. (Red)
  • Gatling Ship (Red)
  • Bomber (Red, Gold)
  • Knight Head (Red)
  • Shield (Red, Gold)

Kingdom Hearts II: Final Mix

The EX S mission requirements are:

  • Mission 1: Gummi ship must have the ability Formation Change.
  • Mission 2: Gummi ship must be a pre-made Invincible ship.
  • Mission 3: Gummi ship cannot have any weapons, but teeny ships may.

Template:Gummis