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Shock Fall: Difference between revisions

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'''Shock Fall''' is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It allows the user to jump up and then slam the [[Keyblade]] into the ground and hit nearby foes with the shockwave.  
'''Shock Fall''' is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It allows the user to jump up and then slam the [[Keyblade]] into the ground and hit nearby foes with the shockwave.  

Revision as of 18:12, 14 March 2024

Shock Fall
(ショックフォール Shokku Fōru?)
Gif of Shock Fall
Leap straight up, then slam your Keyblade into the ground and hit nearby foes with the shock wave.
Attack No. of Hits Power Critical % Clock Gauge Blocks Hit
LV 0 LV 50 LV 100
Shock Fall 1 1.75 2.41 3.06 8% 280 Single (↓)
Type Element Status Reload
Speed
Aerial Use Keyblade Reach
Attack Command Physical 25 seconds X
Max CP Memory Consumption Buy Shop LV Sell
540 15% 700
Goofy Command Compiled Command
Goofy Tornado Faithblade LV3

Shock Fall is a technique that appears in Kingdom Hearts Re:coded. It allows the user to jump up and then slam the Keyblade into the ground and hit nearby foes with the shockwave.

Mechanics

Ultimate KHREC.png

In Kingdom Hearts Re:coded, Shock Fall is an attack command that has a memory consumption of 15% and a reload time of 21 seconds.

Learning Shock Fall

Kingdom Hearts Re:coded

Command Conversion

Shock Fall is an Attack Command that can be converted through one recipe.