Powerwild: Difference between revisions

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{{KH Enemy
{{Heartless
|name= Powerwild
|name= Powerwild
|image= [[Image:Powerwild Artwork.jpg|200px]]
|image= [[Image:Powerwild Artwork.jpg|200px]]
|game= Kingdom Hearts
|game= Kingdom Hearts
|location= [[Deep Jungle]], [[Olympus Coliseum]], [[Monstro]], [[End of the World]]
|HP= 30
|HP= 30
|experience= 4 (60 after Hollow Bastion's keyhole is revealed)
|experience= 4 (60 after Hollow Bastion's keyhole is revealed)
|items=Power Shard (8%), Protera Chain (0.5%)
|items=Power Shard (8%), Protera Chain (0.5%)
|learn= None
|type= Emblem Heartless
|type= Emblem Heartless
|info= Attack is 12, and Defense is 11}}


'''Powerwilds''' are enemies from ''[[Kingdom Hearts]]'' and ''[[Kingdom Hearts: Chain of Memories]]''.
'''Powerwilds''' are enemies from ''[[Kingdom Hearts]]'' and ''[[Kingdom Hearts: Chain of Memories]]''.

Revision as of 04:51, 9 November 2008

{{Heartless |name= Powerwild |image= File:Powerwild Artwork.jpg |game= Kingdom Hearts |HP= 30 |experience= 4 (60 after Hollow Bastion's keyhole is revealed) |items=Power Shard (8%), Protera Chain (0.5%) |type= Emblem Heartless

Powerwilds are enemies from Kingdom Hearts and Kingdom Hearts: Chain of Memories.

In Kingdom Hearts, Power Wilds have 30 HP,their Attack Power is 12, and their Defense Power is 11. Sora also recovers 15 MP for hitting one, and gets 4 experience points for defeating it. However, after the events at Holow Bastion, the HP becomes 120, the Attack Power becomes 35, and the Defense Power becomes 27. Sora then recovers 47 MP for hitting one, and gets 90 expierience points for defeating it.

Journal Entry

Kingdom Hearts

Heartless resembling a monkey. With great physical strength and agility, they often strike with combination attacks. Avoid close-range battles with them if possible.

Kingdom Hearts: Chain of Memories

A simian Heartless that excels at jumping.

It has destructive instincts and attacks with punches and sliding kicks.

Strategy

Since they have great strength, and agility, it's recommended you avoid close range battles with them as much as possible; and instead, cast offensive magic. If you can not, stay close by them, and continue fighting till their dead.

Appearances

Card

See Also