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Magic Lock-On: Difference between revisions

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{{Game|KH2|FM2|HD2}}
{{Game|KH2|FM2|HD2}}
{{merge|Lock-On}}
 
{{nihongo|'''Magic Lock-On'''|オートロックマジック|Ōto Rokku Majikku|lit. "Auto-Lock Magic"}} is an ability that appears in ''[[Kingdom Hearts II]]''. It allows the user to [[Lock-On|lock on]] to an opponent when using [[magic]].  
{{nihongo|'''Magic Lock-On'''|オートロックマジック|Ōto Rokku Majikku|lit. "Auto-Lock Magic"}} is an ability that appears in ''[[Kingdom Hearts II]]''. It allows the user to [[Lock-On|lock on]] to an opponent when using [[magic]].  


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===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
*[[Sora]] learns Magic Lock-On at level 12.
*[[Sora]] learns Magic Lock-On at level 12.
==See Also==
*[[Lock-On]]


[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]

Revision as of 13:10, 25 November 2014

Magic Lock-On (オートロックマジック Ōto Rokku Majikku?, lit. "Auto-Lock Magic") is an ability that appears in Kingdom Hearts II. It allows the user to lock on to an opponent when using magic.

Mechanics

In Kingdom Hearts II, Magic Lock-On is a Support ability that costs 1 AP to equip. In Kingdom Hearts II Final Mix, it costs 2 AP to equip.

Learning Magic Lock-On

Kingdom Hearts II

  • Sora learns Magic Lock-On at level 12.

See Also