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Magic (chips): Difference between revisions

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{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Magic|the form of combat that is used throughout the series]]}}
{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Magic|the form of combat that is used throughout the series]]}}


[[File:Magic Chip.png]] {{nihongo|'''Magic +1'''|マジック+1|Majikku +1}}, {{nihongo|'''Magic +2'''|マジック+2|Majikku +2}}, {{nihongo|'''Magic +3'''|マジック+3|Majikku +3}} and {{nihongo|'''Magic +4'''|マジック+4|Majikku +4}} are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed into the [[Stat Matrix]], they increase [[Data-Sora]]'s {{c|Magic|stat}} by the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.
[[File:Magic Chip KHREC.png]] {{nihongo|'''Magic +1'''|マジック+1|Majikku +1}}, {{nihongo|'''Magic +2'''|マジック+2|Majikku +2}}, {{nihongo|'''Magic +3'''|マジック+3|Majikku +3}} and {{nihongo|'''Magic +4'''|マジック+4|Majikku +4}} are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed into the [[Stat Matrix]], they increase [[Data-Sora]]'s {{c|Magic|stat}} by the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.


==Obtaining Magic chips==
==Obtaining Magic chips==
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*Data-Sora can purchase Magic +1 from [[Game:Agrabah#System Sectors|Agrabah: Sector A]] for 200 SP.
*Data-Sora can purchase Magic +1 from [[Game:Agrabah#System Sectors|Agrabah: Sector A]] for 200 SP.
*Data-Sora can purchase Magic +1 from [[Game:Hollow Bastion#System Sectors|Hollow Bastion I: Sector A]] for 500 SP.
*Data-Sora can purchase Magic +1 from [[Game:Hollow Bastion#System Sectors|Hollow Bastion I: Sector A]] for 500 SP.
*Data-Sora can purchase Magic +1 from [[Game:Hollow Bastion II#System Sectors|Hollow Bastion II: Sector A]] for 1000 SP.
*Data-Sora can purchase Magic +1 from [[Game:Hollow Bastion Part II#System Sectors|Hollow Bastion II: Sector A]] for 1000 SP.
*Data-Sora can purchase Magic +2 from [[Game:Hollow Bastion#System Sectors|Hollow Bastion I: Sector B]] starting from 51000 SP.
*Data-Sora can purchase Magic +2 from [[Game:Hollow Bastion#System Sectors|Hollow Bastion I: Sector B]] starting from 51000 SP.
*Data-Sora can purchase Magic +2 from [[Game:Hollow Bastion II#System Sectors|Hollow Bastion II: Sector D]] for 2700 SP.
*Data-Sora can purchase Magic +2 from [[Game:Hollow Bastion Part II#System Sectors|Hollow Bastion II: Sector D]] for 2700 SP.
*Data-Sora can obtain Magic +3 from a rare pair blox in {{c|Traverse Town|CO}} ([[Castle Oblivion]]).
*Data-Sora can obtain Magic +3 from a rare pair blox in {{c|Traverse Town|CO}} ([[Castle Oblivion]]).
*Data-Sora can obtain Magic +4 from a rare prize blox in {{c|Agrabah|CO}} (Castle Oblivion).
*Data-Sora can obtain Magic +4 from a rare prize blox in {{c|Agrabah|CO}} (Castle Oblivion).

Revision as of 23:57, 23 March 2024

This article is about a chip from Kingdom Hearts Re:coded.
You may be looking for the form of combat that is used throughout the series.

Magic Chip KHREC.png Magic +1 (マジック+1 Majikku +1?), Magic +2 (マジック+2 Majikku +2?), Magic +3 (マジック+3 Majikku +3?) and Magic +4 (マジック+4 Majikku +4?) are a series of stat chips that appear in Kingdom Hearts Re:coded. When installed into the Stat Matrix, they increase Data-Sora's Magic by the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.

Obtaining Magic chips

Drops

  • Magic: Invisible (0.05%),[1] Angel Star (0.03%),[2] Gold Tricholoma (0.20%)[3]
    • The dropped chip has a 100% chance of being Magic +1 when the Gold Tricholoma is at level 29 or less, a 50% chance between level 30 and level 59, and a 30% chance at level 60 and above.
    • The dropped chip has a 30% chance of being Magic +2 when the Gold Tricholoma is between level 30 and level 59, and a 25% chance at level 60 and above.
    • The dropped chip has a 20% chance of being Magic +3 when the Gold Tricholoma is between level 30 and level 59, and a 25% chance at level 60 and above.
    • The dropped chip has a 20% chance of being Magic +4 when the Gold Tricholoma is at level 60 and above.

Notes and references

  1. ^ The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  2. ^ The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  3. ^ The Gold Tricholoma drops a Magic chip 0.20% of the time if the difficulty is set to Proud Mode.