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Magic (chips): Difference between revisions

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{{expand|create= Everything}}
{{game|RCO}}
{{merge|Magic +}}<!--do we have Magic Boost item or panel?-->
{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Magic|the form of combat that is used throughout the series]]}}
{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Magic|the form of combat that is used throughout the series]]}}
[[File:Magic Chip.PNG]] '''Magic +4''' is a chip in ''[[Kingdom Hearts Re:coded]]''. When installed in the [[Stat Matrix]], it increases [[Data-Sora]]'s magic by 4.


==Obtaining Magic +4==
[[File:Magic Chip KHREC.png]] {{nihongo|'''Magic +1'''|マジック+1|Majikku +1}}, {{nihongo|'''Magic +2'''|マジック+2|Majikku +2}}, {{nihongo|'''Magic +3'''|マジック+3|Majikku +3}} and {{nihongo|'''Magic +4'''|マジック+4|Majikku +4}} are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed into the [[Stat Matrix]], they increase [[Data-Sora]]'s {{c|Magic|stat}} by the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.
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==Obtaining Magic chips==
*[[Data-Sora]] can obtain Magic +1 from a [[rare prize blox]] on [[Layer 01]].
*Data-Sora can obtain Magic +1 from a rare prize blox on [[Layer 09]].
*Data-Sora can obtain Magic +1 from a rare prize blox in the {{c|Waterway|HB}}.
*Data-Sora can purchase Magic +1 from [[Game:Destiny Islands#System Sectors|Destiny Islands: Sector A]] for 70 SP.
*Data-Sora can purchase Magic +1 from [[Game:Destiny Islands#System Sectors|Destiny Islands: Sector C]] for 3000 SP.
*Data-Sora can purchase Magic +1 from [[Game:Traverse Town#System Sectors|Traverse Town: Sector A]] for 300 SP.
*Data-Sora can purchase Magic +1 from [[Game:Traverse Town#System Sectors|Traverse Town: Sector C]] for 100 SP.
*Data-Sora can purchase Magic +1 from [[Game:Traverse Town#System Sectors|Traverse Town: Sector D]] for 200 SP.
*Data-Sora can purchase Magic +1 from [[Game:Traverse Town#System Sectors|Traverse Town: Sector E]] for 1000 SP.
*Data-Sora can purchase Magic +1 from [[Game:Wonderland#System Sectors|Wonderland: Sector A]] for 400 SP.
*Data-Sora can purchase Magic +1 from [[Game:Wonderland#System Sectors|Wonderland: Sector C]] for 640 SP.
*Data-Sora can purchase Magic +1 from [[Game:Agrabah#System Sectors|Agrabah: Sector A]] for 200 SP.
*Data-Sora can purchase Magic +1 from [[Game:Hollow Bastion#System Sectors|Hollow Bastion I: Sector A]] for 500 SP.
*Data-Sora can purchase Magic +1 from [[Game:Hollow Bastion Part II#System Sectors|Hollow Bastion II: Sector A]] for 1000 SP.
*Data-Sora can purchase Magic +2 from [[Game:Hollow Bastion#System Sectors|Hollow Bastion I: Sector B]] starting from 51000 SP.
*Data-Sora can purchase Magic +2 from [[Game:Hollow Bastion Part II#System Sectors|Hollow Bastion II: Sector D]] for 2700 SP.
*Data-Sora can obtain Magic +3 from a rare pair blox in {{c|Traverse Town|CO}} ([[Castle Oblivion]]).
*Data-Sora can obtain Magic +4 from a rare prize blox in {{c|Agrabah|CO}} (Castle Oblivion).
*Data-Sora can purchase Magic +4 from the [[Avatar Sector]] starting from 30000 SP after clearing floor 50.
*Data-Sora can obtain a Magic chip as an [[#Drops|enemy drop]].
 
==Drops==
*'''Magic''': [[Invisible]] (0.05%),<ref name="Invis">The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref> [[Angel Star]] (0.03%),<ref name="Angel">The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref> [[Gold Tricholoma]] (0.20%)<ref name="Mode">The Gold Tricholoma drops a Magic chip 0.20% of the time if the difficulty is set to Proud Mode.</ref>
**The dropped chip has a 100% chance of being '''Magic +1''' when the Gold Tricholoma is at level 29 or less, a 50% chance between level 30 and level 59, and a 30% chance at level 60 and above.
**The dropped chip has a 30% chance of being '''Magic +2''' when the Gold Tricholoma is between level 30 and level 59, and a 25% chance at level 60 and above.
**The dropped chip has a 20% chance of being '''Magic +3''' when the Gold Tricholoma is between level 30 and level 59, and a 25% chance at level 60 and above.
**The dropped chip has a 20% chance of being '''Magic +4''' when the Gold Tricholoma is at level 60 and above.
 
==Notes and references==
{{reflist|2}}
 
[[Category:Kingdom Hearts Re:coded items]]

Revision as of 23:57, 23 March 2024

This article is about a chip from Kingdom Hearts Re:coded.
You may be looking for the form of combat that is used throughout the series.

Magic Chip KHREC.png Magic +1 (マジック+1 Majikku +1?), Magic +2 (マジック+2 Majikku +2?), Magic +3 (マジック+3 Majikku +3?) and Magic +4 (マジック+4 Majikku +4?) are a series of stat chips that appear in Kingdom Hearts Re:coded. When installed into the Stat Matrix, they increase Data-Sora's Magic by the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.

Obtaining Magic chips

Drops

  • Magic: Invisible (0.05%),[1] Angel Star (0.03%),[2] Gold Tricholoma (0.20%)[3]
    • The dropped chip has a 100% chance of being Magic +1 when the Gold Tricholoma is at level 29 or less, a 50% chance between level 30 and level 59, and a 30% chance at level 60 and above.
    • The dropped chip has a 30% chance of being Magic +2 when the Gold Tricholoma is between level 30 and level 59, and a 25% chance at level 60 and above.
    • The dropped chip has a 20% chance of being Magic +3 when the Gold Tricholoma is between level 30 and level 59, and a 25% chance at level 60 and above.
    • The dropped chip has a 20% chance of being Magic +4 when the Gold Tricholoma is at level 60 and above.

Notes and references

  1. ^ The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  2. ^ The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  3. ^ The Gold Tricholoma drops a Magic chip 0.20% of the time if the difficulty is set to Proud Mode.