Forum:The Icon Situation

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Revision as of 13:51, 16 September 2015 by KrytenKoro (talk | contribs)
Jump to navigationJump to search
KHWiki-Forum Logo.png
Forums: Index > The World that Never was > The Icon Situation


ms8C4ef.png
Chitalian8 Say... — Only by allowing strangers in can we find new ways to be ourselves.

Life's little crossroads are often as simple as the pull of a trigger. — 02:10, 16 September 2015 (UTC)

20px-Pin_000.png So with the recent introduction of the 3 new decimal-placed HD remakes, in addition to Unchained χ, the bloat of game icons at the top of the pages, and the multitude of minor edits it spawns, is becoming more apparent. Users have discussed having a mouseover pop-up menu in the corner, but here's my preferred solution:
  • If the article in question is present in the base game, use that logo.
    • There could be a hover-over pop-up menu on the base game's logo to show other versions of the game.
  • If the article is exclusive to a certain version (E.g. Eraqus Armor, Cavern of Remembrance, Lingering Will), then use that logo (e.g. HD remake, FM, or Unchained Chi)
    • Going off this, stuff like Lingering Will would have the KH2FM, as it made its debut there, even though it's also present in the international HD versions.

I may have forgotten some special cases, but feel free to throw other ideas out that are better than mine.

XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 05:58, 16 September 2015 (UTC)
Game Clear Data KHRECOM.png I feel this is generally a good idea, also for the image file naming convention. If something appeared in another game before without change, just use the normal parser instead of a very complicated one (e.g. (KHIIFM) KH2HD) if you're uploading an ability animation for example. The about template can be used to clarify any source without problems.

There are special cases though when abilities or items disappear in later versions of the game as it's the case with Group Esuna or the Follow the Wind card. There is also the extreme case of [chi] & Unchained (and to a lesser extent coded & Re:coded). At the moment these games share some stuff but not all, it can't be assumed that if something is part of [chi] it is also automatically part of Unchained. Since our coverage for these games is patchy at best I don't think it's really a problem at the moment and of course there is always the page itself to clarify the current state but I would prefer a solution that is bijective.

RoyIcon%28SSBU%29.png
TheSilentHero — 06:50, 16 September 2015 (UTC)
My idea is similar to Chitalian's, except using the most recent release icon. Here's what I wrote on the 2.8 talk page:

Here's an idea: Instead of using one icon for KH, one for KHFM, and one for HD1.5, use a KHFMHD icon if it appears in the HD version, use the KHFM icon instead if it only appears in non-HD KHFM, and the KH icon if it only appears in non-FM KH. So basically, only use the icon of the most recent released version. (We'll need to add "HD" to the current icons, though.)


209.png
KrytenKoro - "I'm the doctor, I'm the patient. Don't forget that - it's important! If you love me like I love me, everybody will be sorry."
TALK -
Because the Final Mixes have a compilation nature, using the most recent icon will result in losing more specificity than if we use the original icon -- there's much more that was added by later releases than there is that was taken out. Also, the most recent icons tend to be pretty cluttered, with FMs and +s and HDs. As such, I feel that using the earliest icon will present the clearest list of icons while preserving as much information as possible. However, that's not to say that I think merging the icons is the best option, so don't write me down as definitely voting for it over anything else that gets suggested.