Forum:Notes 44, (KHIII, journal entries) - Neumannz

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Forums: Index > Ansem's Computer > Notes 44, (KHIII, journal entries) - Neumannz


Adversaries

The Heartless

Shadow

These shifty shades skulk around, then strike out of the blue. Stay locked on to make sure they don't give you the slip.

They're immune to normal attacks when they dive beneath the surface, but a splash of Water magic will yank them out of hiding in a hurry!

Neoshadow

These souped-up Shadows hit hard and fast with their jump attacks; if they're in the air, better get out of there.

Once they melt into the ground, they're beyond the reach of most attacks, but that's nothing a little Water magic can't fix. Fight puddles with puddles!

Fluttering

Your best bet against these feather-flinging dive-bombers is a blast of magic to keep them still just long enough to lay down some hits.

If they drop to the floor, get ready for a nasty spinning charge attack. Jump over it and watch them go sailing past.

Keep an eye on the sky when you're out and about; they like to perch on tree branches and other high spots to get the drop on prey.

Flame Core

Make snuffing out these flame-flinging fiends a top priority, or you're toast! And whoever said to fight fire with fire never met these things; your red-hot spells won't even tickle.

When in danger, they'll burst into flames and really bring the heat. Douse them with a well-aimed Water or Blizzard spell to chill them out, then finish the job.

Water Core

Hit these sopping scoundrels while they're coated in water and they'll only teleport away. That's your cue to being the magical heat; a Fire spell will evaporate that shield in no time.

Don't get caught out in their rain, or you'll come down with the extremely annoying cloud status.

Earth Core

If you want to rock these baddies' world, aim for the face; their pointy posteriors will only deflect your blows. Physical attacks will pass through them when they sand-travel, but spells still hit home, so mash that magic!

When they gather sand and grow enormous, a Goofy Bombardier will cut them down to size in no time.

Dark Inferno=

These dastardly dual-wielders are like blenders on roller skates, except worse. You can try to keep your distance, but they'll soon close in on you, or else just huck a fireball your way.

Be careful attacking when their blades are crossed; that means they're ready to counter. Stay cool, bide your time, then strike when they drop their guard.