Forum:Dream Eater attack pages

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Forums: Index > The World that Never was > Dream Eater attack pages


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TheSilentHero Prepare yourself! — 18:15, 15 December 2015 (UTC)
I'm planning on writing the Dream Eater attack pages soon and add descriptions by checking the moves in-game. I just have a few questions before I get started:
  1. What will the attacks be called? Attacks, techniques, abilities, commands? This is not only for the pages themselves, but also for the name of the page for Chef Kyroo's Red Hot Chili attack, as we already have a page called that. So, should it be "Red Hot Chili (Ability)", or "Red Hot Chili (Command)", or "Red Hot Chili (Attack)", or something else?
  2. Some attacks are separated in normal combat, but grouped together in Flick Rush, like Aura Lion's Left Claw and Right Claw (Claw Combo), or Sir Kyroo's Ribbit Blade, Ribbit Strike, and Ribbit Spike (Ribbit Combo). Do we want separate pages for each attack, or group them together on one page as well?


Commands, probably. And separate pages, with youmay or disambig links."We're werewolves, not swearwolves." (KrytenKoro) 06:50, 16 December 2015 (UTC)
Are they actually called commands? What are they called in the pause menu or in the Ultimania? TheFifteenthMember 17:40, 16 December 2015 (UTC)
The Ultimania calls them 技, which translates to technique, art, or skill (according to Jisho). I don't think they are called anything in-game. However, most of the magic attacks are also commands for Sora and Riku.
Another question: should the required dispositions be listed in the Learning section or the Mechanics section, or somewhere else?
For the page about the combo attacks, should the lead just say which attacks make up the combo and link to them, or should it just describe what the attack does, and link to the individual attacks in a See also section? TheSilentHero 18:08, 16 December 2015 (UTC)
They don't really need to be "called" commands - the type of thing they are is a command, small c. If they are given an official name, we can change that.
Dispositions should be in Mechanics -- learning is only for obtaining the ability in the first place, not in activating it.
If the combo exists of exactly those pieces, then it should link to them. If it's just a replacement for those pieces, it should have a see also."We're werewolves, not swearwolves." (KrytenKoro) 20:39, 16 December 2015 (UTC)

Except they're not similar to commands; they're not like the menu commands from core games or deck commands. The word "command" implies an input (from the player) is needed, which isn't true here. It's mostly a nitpicked issue but we should refer to them as attacks, which is the best description of what they are. Also, I think the dispositions should be covered under obtainment. How to find and equip the ability is more relevant to obtainment than the mechanics of the actual attack itself. TheFifteenthMember 21:25, 17 December 2015 (UTC)