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Energy Muzzle: Difference between revisions

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(NOT A WEAPON STUB)
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{{XigbarWeapons}}
{{XigbarWeapons}}
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Revision as of 23:59, 12 October 2010

Gawrsh, aren't we here because of the picture?
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Kingdom Hearts 358/2 Days
Energy Muzzle
"A weapon that offers high Strength
and combo reach."
Japanese マズルエナジー
Stats
Strength Magic
Base Unit Ultima Base Unit
+95 +3 +15 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +3 +8 +1 +10 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Ammo Capacity
24
Abilities
1: Vitality Surge
2: Vitality Barrier
3: Combo-Block
Obtained
Rage Gear ⑤ (Xigbar)
Kingdom Hearts 358/2 Days
Energy Muzzle+
"An upgraded Energy Muzzle.
Offers high Strength and combo reach."
Japanese マズルエナジー+
Stats
Strength Magic
Base Unit Ultima Base Unit
+105 +3 +15 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +3 +8 +1 +10 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Ammo Capacity
24
Abilities
1: Defender
2: Striker
3: Damage Control
Obtained
Rage Gear+ ⑤ (Xigbar)

Energy Muzzle is a pair of Arrowguns that can be wielded by Xigbar in Kingdom Hearts 358/2 Days. It can be upgraded to Energy Muzzle+.

Design

An Energy Muzzle Arrowgun is violet and light grey surrounded by a thick, gear-like ring. This ring is black with thin, silver edges. The black barrel is very wide and short with a similar gear-like shape to the body. The handle and guard, which is lined by six dark grey diamonds with black edges, are both silver. The diamonds flash the same color as the bullets, yellowish green, when Xigbar reloads. The bullets produce light green sparks on contact with enemies and gold ones on contact with anything else.

Gameplay

In Xigbar's ground combo, he fires four shots diagonally forward—two to the right and two to the left—repeats this, and then fires four larger, charged shots in the same manner. His aerial combo consists of him holding his Arrowguns together and firing four simultaneous, charged shots in a wide "X" pattern.

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