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Dual Head

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Kingdom Hearts 358/2 Days
Dual Head
"A weapon that enables your attacks to
reach a wide area and deal heavy
damage."
Japanese デュアルヘッド
Stats
Strength Magic
Base Unit Ultima Base Unit
+57 1 +43 +0 1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 2 +2 1 +7 1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Ammo Capacity
9
Abilities
1: Defender
2: Combo-Block
Obtained
Chrono Gear ③ (Xigbar)
Kingdom Hearts 358/2 Days
Dual Head+
"An upgraded Dual Head.
Enables your attacks to reach a wide
area and deal heavy damage."
Japanese デュアルヘッド+
Stats
Strength Magic
Base Unit Ultima Base Unit
+60 +1 +40 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 +2 +2 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Ammo Capacity
12
Abilities
1: Vitality Barrier
2: Combo-Block
Obtained
Chrono Gear+ ③ (Xigbar)

Dual Head is one of Xigbar's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to Dual Head+.

Design

The guard of Dual Head is identical to that of Sharpshooter, save for its black and grey color scheme. The body consists of three silver spike-like protrusions, similar to that of the Nobody insignia; two seem to form a blade-like edge. Inset in the middle is a amethyst diamond with a smaller one attached to it at the back. The barrel is black in color and forked.

An enemy with a similar name, Dual Heads, appears as an enemy in Final Fantasy II.

Gameplay

The basic ground attack consists of Xigbar combining the Arrowguns into a sniper rifle and firing three shots simultaneously (four shots for Dual Head +) in a wide arc. Normally, three of these attacks can be initiated in succession. When executing an aerial attck, Xigbar flips up and stands upside down while firing three shots striaght downward (four shots for Dual Head +) from his combined Arrowguns; once again, three attacks can be fired in succession.

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