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Double Sleight: Difference between revisions

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==Mechanics==
==Mechanics==
Double Sleight is an [[enemy card]] ability that costs 99 CP to add to the deck and lasts for three sleights. While Double Sleight is in effect, the user is resistant to [[Fire (Element)|fire]], [[Blizzard (Element)|ice]], [[Thunder (Element)|lightning]], and [[Neutral (Element)|special attacks]], but weak against [[Physical (Element)|physical attacks]].
Double Sleight is an [[enemy card]] ability that costs 99 CP to add to the deck and lasts for three sleights. While Double Sleight is in effect, the user is resistant to {{c|Fire|element}}, {{c|Blizzard|element|ice}}, {{c|Thunder|element|lightning}}, and {{c|Neutral|element|special attacks}}, but weak against {{c|Physical|element|physical attacks}}.


==Learning Double Sleight==
==Learning Double Sleight==

Revision as of 02:16, 12 May 2013

Double Sleight (Wストック W Sutokku?, lit. "W Stock") is an ability that appears in Kingdom Hearts: Chain of Memories. It allows the user to use stocked cards and sleights twice, in succession.

Mechanics

Double Sleight is an enemy card ability that costs 99 CP to add to the deck and lasts for three sleights. While Double Sleight is in effect, the user is resistant to Fire, ice, lightning, and special attacks, but weak against physical attacks.

Learning Double Sleight

Kingdom Hearts: Chain of Memories

  • The Marluxia enemy card has Double Sleight as its effect.
  • The Black Fungus enemy card can randomly activate Double Sleight.
  • The Darkside enemy card can mimic an enemy's Double Sleight.

See also