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Dash (ability): Difference between revisions

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(Donald and Goofy do the same as normal movement, but the other bit is confirmed. Not sure how to cover Gummi Ship though; on another note, I thought this worked as Quick Run the ENTIRE TIME I played this game, so I learned something new)
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[[File:Dash KHII.png|thumb|Sora using the Dash ability.]]
[[File:Dash KHII.png|thumb|Dashing causes Sora's Lion Form to slide while turning.]]
{{nihongo|'''Dash'''|ダッシュ|Dasshu}} is a skill that appears in ''[[Kingdom Hearts: Chain of Memories]]'' and ''[[Kingdom Hearts II]]''. It allows the user to move at high speeds.
{{nihongo|'''Dash'''|ダッシュ|Dasshu}} is a skill that appears in ''[[Kingdom Hearts: Chain of Memories]]'' and ''[[Kingdom Hearts II]]''. It allows the user to move at high speeds.


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In ''Kingdom Hearts: Chain of Memories'', Dash is an [[enemy card]] effect that increases running speed. It costs 65 CP and lasts for 15 cards. While Dash is in effect, the user is immune to [[Thunder (Element)|lightning]], but weak to [[Neutral (Element)|special attacks]].
In ''Kingdom Hearts: Chain of Memories'', Dash is an [[enemy card]] effect that increases running speed. It costs 65 CP and lasts for 15 cards. While Dash is in effect, the user is immune to [[Thunder (Element)|lightning]], but weak to [[Neutral (Element)|special attacks]].


In ''Kingdom Hearts II'', Dash is an [[action ability]] that allows the user to move more rapidly by holding {{button|s}}. It is only usable by [[Sora]] while in [[Sora (Pride Lands version)|lion form]].<!--
In ''Kingdom Hearts II'', Dash is an [[action ability]] that allows the user to move more rapidly by holding {{button|s}}. It is only usable by [[Lion Form]]. Attempting to turn while dashing will cause Sora to slide until he decides to stop turning or dashing, which will cause him to skid and bounce, slowing him down immediately.<!--
The Gummi Ship can perform "Dash" on the overworld map by pressing {{button|c}}.-->
The Gummi Ship can perform "Dash" on the overworld map by pressing {{button|c}}.-->


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===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
*Sora learns Dash after reaching [[Wildebeest Valley]].
*Sora learns Dash after reaching [[Wildebeest Valley]].
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When [[Goofy]] and [[Donald Duck|Donald]] try to catch up with Sora, Goofy will spin forward with his shield on his shell rapidly and Donald will almost glide. Sora himself has trouble controlling himself. When he turns he will slide until you stop holding the Dash button. Furthermore, if Sora stops sliding around in his dash, he will skid and jump, thus slowing him down. Donald and Goofy do not have a skid or slow down when done dashing. Strangely, if in a large enough space and you start sliding, as long as the analog stick and {{button|s}} are held down, then Sora will endlessly slide in a circle without slowing down until you stop holding down {{button|s}}.
-->


==See also==
==See also==

Revision as of 09:19, 2 January 2013

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File:Dash KHII.png
Dashing causes Sora's Lion Form to slide while turning.

Dash (ダッシュ Dasshu?) is a skill that appears in Kingdom Hearts: Chain of Memories and Kingdom Hearts II. It allows the user to move at high speeds.

Mechanics

In Kingdom Hearts: Chain of Memories, Dash is an enemy card effect that increases running speed. It costs 65 CP and lasts for 15 cards. While Dash is in effect, the user is immune to lightning, but weak to special attacks.

In Kingdom Hearts II, Dash is an action ability that allows the user to move more rapidly by holding Square. It is only usable by Lion Form. Attempting to turn while dashing will cause Sora to slide until he decides to stop turning or dashing, which will cause him to skid and bounce, slowing him down immediately.

Learning Dash

Kingdom Hearts: Chain of Memories

  • The Larxene enemy card has Dash as its effect.
  • The Black Fungus enemy card can randomly activate Dash.
  • The Darkside enemy card can mimic an enemy's Dash.

Kingdom Hearts II

See also