FM2 icon.png
358 icon.png
KH3 icon.png

Damage Control: Difference between revisions

No edit summary
Tags: Mobile edit Advanced mobile edit
 
(31 intermediate revisions by 17 users not shown)
Line 1: Line 1:
'''Crisis Half''' is an [[ability]] that only appears in ''[[Kingdom Hearts II Final Mix]]'' and ''[[Kingdom Hearts 358/2 Days]]''. In ''358/2 Days'', it can be activated through the abilities of [[Roxas]]'s and [[Xion]]'s [[Fate Rebellion+]], [[Kingdom Key|Kingdom Key+]] and their [[Two Become One]]. Also in mission mode it is available for [[Roxas]]'s [[Oathkeeper/Oblivion]]. In ''[[Kingdom Hearts II Final Mix]]'', it can be used through the abilities of [[Goofy]]'s [[Save the King+]] and [[Donald]]'s [[Centurion+]]. Oddly, this ability can only be used through upgraded weapons, as shown by the "+" at the end of their names.
{{game|FM2|358|KH3}}
{{nihongo|'''Damage Control'''|クライシスハーフ|Kuraishisu Hāfu|lit. "Crisis Half"}} is an [[ability]] that appears in ''[[Kingdom Hearts II Final Mix]]'', ''[[Kingdom Hearts 358/2 Days]]'', and ''[[Kingdom Hearts III]]''. It causes the user to take half the usual damage while their [[HP]] is at critical levels.


Crisis Half makes you take 1/2 damage when you’re in Critical HP (a lot better than Defender, but stacks with it anyway). You can get it early by defeating [[Absent Silhouette]] [[Zexion]] (the glowing orb that shows up in the room with a save point before Hades’ chamber after you beat Demyx in the Underworld).
==Mechanics==
In ''Kingdom Hearts II Final Mix'', Damage Control is a {{c|support ability|kh2}} that costs 5 {{AP}} to equip. Damage Control halves all damage taken when at or below 25% HP, 50% HP with two abilities equipped. It also halves the power of the [[Cure]] spell.


{{stub}}
In ''Kingdom Hearts 358/2 Days'', Damage Control is an {{c|equipment ability|358}}.
[[Category:Abilities]]
 
In ''Kingdom Hearts III'', Damage Control is a {{c|support ability|kh3}} that costs 4 {{AP}} to equip. It reduces the damage taken when at or below 25% HP by 50% with one ability equipped, 66% with two abilities, and 75% with three abilities.
 
==Learning Damage Control==
===''Kingdom Hearts II Final Mix''===
*[[Sora]] learns Damage Control at level 41 with the [[Dream Shield]], 53 with the [[Dream Rod]], or 99 with the [[Dream Sword]].
*[[Goofy]] learns Damage Control after defeating [[Zexion]]'s [[Absent Silhouette]].
*The [[Kingdom Key]] has Damage Control as its Equipment Ability.
*The [[Centurion+]] has Damage Control as its Equipment Ability.
*The [[Save the King+]] has Damage Control as its Equipment Ability.
===''Kingdom Hearts III''===
*[[Sora]] has one copy of Damage Control by default. He learns a second copy at level 50 with Power of the Warrior, level 32 with Power of the Mystic, and level 2 with Power of the Guardian.
*[[Goofy]] learns Damage Control after defeating the heartless on the San Fransokyo rooftop.
*[[Hercules]] has Damage Control as a default ability.
*[[Sulley]] has Damage Control as a default ability.
*[[Marshmallow]] has Damage Control as a default ability.
*[[Riku]] has Damage Control as a default ability.
*[[Aqua]] has Damage Control as a default ability.
*[[Mickey Mouse]] has Damage Control as a default ability.
*[[Ventus]] has Damage Control as a default ability.
*[[Roxas]] has Damage Control as a default ability.
*[[Xion]] has Damage Control as a default ability.
 
===''Kingdom Hearts 358/2 Days''===
====Weapons with Damage Control====
{{Days Weapon Ability
|XigPhantom=3
|XigOmega+=3
|XigRage+=3
|XalPhantom=3
|XalHazard=3
|LexDuel=2
|LexPhantom=2
|LexPhantom++=3
|LexChampion=2
|LexUltimate+=2
|LexZero=2
|SaiHazard+=3
|SaiUltimate=3
|AxePrestige+=3
|AxeZero=2
|LuxPhantom++=2
|LuxPandora=2
|LuxPandora+=2
|RoxOminous+=3
|RoxOmega=3
|RoxHazard=3
|RoxZero=2
|XioOminous+=3
|XioOmega=3
|XioHazard=3
|XioZero=2
|SorTechnical=2
|SorTechnical+=2
|SorDuel=2
|SorDuel+=2
|SorDuel++=2
|SorChrono=2
|SorChrono+=2
|SorPhantom=2
|SorPhantom+=2
|SorPhantom++=2
|SorLift=2
|SorLift+=2
|SorNimble=2
|SorNimble+=2
|SorWild=2
|SorWild+=2
|SorOminous=2
|SorOminous+=2
|SorFearless=2
|SorFearless+=2
|SorPrestige=2
|SorPrestige+=2
|SorCrisis=2
|SorCrisis+=2
|SorOmega=2
|SorOmega+=2
|SorHazard=2
|SorHazard+=2
|SorRage=2
|SorRage+=2
|SorChampion=2
|SorChampion+=2
|SorUltimate=2
|SorUltimate+=2
|SorMystery=2
|MicTechnical=2
|MicTechnical+=2
|MicDuel=2
|MicDuel+=2
|MicDuel++=2
|MicChrono=2
|MicChrono+=2
|MicPhantom=2
|MicPhantom+=2
|MicPhantom++=2
|MicLift=2
|MicLift+=2
|MicNimble=2
|MicNimble+=2
|MicWild=2
|MicWild+=2
|MicOminous=2
|MicOminous+=2
|MicFearless=2
|MicFearless+=2
|MicPrestige=2
|MicPrestige+=2
|MicCrisis=2
|MicCrisis+=2
|MicOmega=2
|MicOmega+=2
|MicHazard=2
|MicHazard+=2
|MicRage=2
|MicRage+=2
|MicChampion=2
|MicChampion+=2
|MicUltimate=2
|MicUltimate+=2
|MicZero=2
|MicMystery=2
|DonPandora=1
|DonPandora+=1
}}
 
====[[Ring]]s with Damage Control====
*[[Witch's Chaos]]
 
==See also==
*{{c|Defender|ability}}
 
[[fr:Limite-dégâts]]
[[de:Schadenskontrolle]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts III abilities]]

Latest revision as of 09:05, 3 April 2024

Damage Control (クライシスハーフ Kuraishisu Hāfu?, lit. "Crisis Half") is an ability that appears in Kingdom Hearts II Final Mix, Kingdom Hearts 358/2 Days, and Kingdom Hearts III. It causes the user to take half the usual damage while their HP is at critical levels.

MechanicsEdit

In Kingdom Hearts II Final Mix, Damage Control is a support ability that costs 5 AP to equip. Damage Control halves all damage taken when at or below 25% HP, 50% HP with two abilities equipped. It also halves the power of the Cure spell.

In Kingdom Hearts 358/2 Days, Damage Control is an equipment ability.

In Kingdom Hearts III, Damage Control is a support ability that costs 4 AP to equip. It reduces the damage taken when at or below 25% HP by 50% with one ability equipped, 66% with two abilities, and 75% with three abilities.

Learning Damage ControlEdit

Kingdom Hearts II Final MixEdit

Kingdom Hearts IIIEdit

  • Sora has one copy of Damage Control by default. He learns a second copy at level 50 with Power of the Warrior, level 32 with Power of the Mystic, and level 2 with Power of the Guardian.
  • Goofy learns Damage Control after defeating the heartless on the San Fransokyo rooftop.
  • Hercules has Damage Control as a default ability.
  • Sulley has Damage Control as a default ability.
  • Marshmallow has Damage Control as a default ability.
  • Riku has Damage Control as a default ability.
  • Aqua has Damage Control as a default ability.
  • Mickey Mouse has Damage Control as a default ability.
  • Ventus has Damage Control as a default ability.
  • Roxas has Damage Control as a default ability.
  • Xion has Damage Control as a default ability.

Kingdom Hearts 358/2 DaysEdit

Weapons with Damage ControlEdit

                                     

  Technical Gear 2   2  
  Technical Gear+ 2   2  
  Duel Gear 2   2   2  
  Duel Gear+ 2   2  
  Duel Gear++ 2   2  
  Chrono Gear 2   2  
  Chrono Gear+ 2   2  
  Phantom Gear 3   3   2   2   2  
  Phantom Gear+ 2   2  
  Phantom Gear++ 3   2   2   2  
  Lift Gear 2   2  
  Lift Gear+ 2   2  
  Nimble Gear 2   2  
  Nimble Gear+ 2   2  
  Wild Gear 2   2  
  Wild Gear+ 2   2  
  Ominous Gear 2   2  
  Ominous Gear+ 3   3   2   2  
  Fearless Gear 2   2  
  Fearless Gear+ 2   2  
  Prestige Gear 2   2  
  Prestige Gear+ 3   2   2  
  Crisis Gear 2   2  
  Crisis Gear+ 2   2  
  Omega Gear 3   3   2   2  
  Omega Gear+ 3   2   2  
  Hazard Gear 3   3   3   2   2  
  Hazard Gear+ 3   2   2  
  Rage Gear 2   2  
  Rage Gear+ 3   2   2  
  Champion Gear 2   2   2  
  Champion Gear+ 2   2  
  Ultimate Gear 3   2   2  
  Ultimate Gear+ 2   2   2  
  Pandora's Gear 2   1  
  Pandora's Gear+ 2   1  
  Zero Gear 2   2   2   2   2  
  Mystery Gear 2   2  

Rings with Damage ControlEdit

See alsoEdit