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Cure Boost: Difference between revisions

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===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
Cure Boost can be attached to a {{meldtypeA|M}} or {{meldtypeA|N}} Command recipe through [[Command Meld]]ing, either randomly or by applying a [[Shimmering Crystal]].
*Cure Boost can be attached to a {{meldtypeA|M}} or {{meldtypeA|N}} Command recipe through [[Command Meld]]ing, either randomly or by applying a [[Shimmering Crystal]].


[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]

Revision as of 21:26, 24 November 2010

Cure Boost (ケアルアップ Kearu Appu?, lit. "Cure Up") is an ability that appears in Kingdom Hearts: Chain of Memories and Kingdom Hearts Birth by Sleep. It increases the amount of HP recovered by Cure-based techniques. In Kingdom Hearts: Chain of Memories, "Cure Boost" is activated by the Green Requiem card, costs 20 CP to add to your deck, and lasts for 1 reload, while in Kingdom Hearts Birth by Sleep, up to three copies of it can be equipped.

Learning Cure Boost

Kingdom Hearts: Chain of Memories and Kingdom Hearts Re:Chain of Memories

Kingdom Hearts Birth by Sleep