Chaining: Difference between revisions

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{{Game|358}}
#REDIRECT [[Heart Point]]
[[File:13dayys.png|thumb|In the top left corner is the Chaining counter.]]
'''Chaining''' is a game feature that is only available in ''[[Kingdom Hearts 358/2 Days]]''. Chaining increases the amount of heart points collected, but only by a little. The increase becomes higher if the chain continues by defeating more Emblem Heartless. To start a proper chain, an Emblem Heartless must be defeated. It must be done in the limited time before the chaining time runs out. The time left to continue a chain is shown as a yellow circle around an Emblem Heartless in sight, the circle will eventually become smaller as the chaining time starts to run out. Abilities like [[Chain Time]] can increase the time limit. Chaining a boss Emblem Heartless will give a significant increase. However, if you defeat a Pureblood Heartless and then defeating an Emblem Heartless (eg: Shadow>>>Yellow Opera), there will be no increase. However, Purebloods can hold the chain and keep it going (eg: Yellow Opera>>>Shadow>>>Yellow Opera = Increase). Maxing out a chain is also special. If an Emblem Heartless is defeated when the chain is maxed out, the increase will be the equivalent of the number of hearts the Heartless releases.
 
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[[Category:Kingdom Hearts 358/2 Days]]
[[Category:Kingdom Hearts 358/2 Days]]

Latest revision as of 17:54, 21 February 2024

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