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Auto Assault: Difference between revisions

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts II'', Auto Assault is an [[action ability]] exclusive to [[Final Form]]. It enables Sora to spin his Keyblades telekinetically when he uses an [[item]], [[jump]]s, or [[glide]]s, damaging enemies on contact and deflecting projectiles. If Sora uses [[Glide]] to hover above the ground stationary, Sora's Keyblades do not attack enemies but they automatically deflect incoming projectiles.
In ''Kingdom Hearts II'', Auto Assault is an [[action ability]] exclusive to [[Final Form]]. It enables Sora to automatically utilize his Keyblades telekinetically in a variety of different situations: when he uses an [[item]], [[jump]]s, lands, [[glide]]s, gets knocked into the air, or activates [[Aerial Recovery]], Soras Keyblades will spin to attack on their own, damaging enemies on contact and deflecting projectiles. If Sora uses [[Glide]] to hover above the ground stationary, Sora's Keyblades do not attack enemies but they automatically deflect incoming projectiles.


==Learning Auto Assault==
==Learning Auto Assault==

Revision as of 06:58, 7 November 2018

Auto Assault (オートアサルト Ōto Asaruto?) is a technique that appears in Kingdom Hearts II. It allows the user's Keyblade to automatically perform attacks in certain situations.

Mechanics

In Kingdom Hearts II, Auto Assault is an action ability exclusive to Final Form. It enables Sora to automatically utilize his Keyblades telekinetically in a variety of different situations: when he uses an item, jumps, lands, glides, gets knocked into the air, or activates Aerial Recovery, Soras Keyblades will spin to attack on their own, damaging enemies on contact and deflecting projectiles. If Sora uses Glide to hover above the ground stationary, Sora's Keyblades do not attack enemies but they automatically deflect incoming projectiles.

Learning Auto Assault

Kingdom Hearts II

  • Final Form has Auto Assault as a default ability.