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Air Flair: Difference between revisions

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{{expand|create= redirect link to [[Finish Commands]]}}
{{expand|create= redirect link to [[Finish Commands]]}}
The '''Air Flair''' Finish Commands are a set of Finish Commands used by [[Ventus]].
The '''Air Flair''' Finish Commands are a set of Finish Commands used by [[Ventus]].

Revision as of 17:12, 12 February 2011

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The Air Flair Finish Commands are a set of Finish Commands used by Ventus.

Levels

Air Flair 1

Air Flair 1 is a Level 2 Finish Command for Ventus.

Ventus uses a four-hit spin attack that has a 25% chance of stunning foes.

To learn it you must have learned Finish, then obtain 2000 CP by defeating enemies.

Air Flair 2

Air Flair 2 is a Level 3 Finish Command for Ventus that can induce magical damage.

Ventus uses a six-hit spin attack that has a 50% chance of stunning foes.

To learn it, you must have learned Air Flair 1, then obtain 4000 CP by defeating enemies.

Air Flair 3

Air Flair 3 is a level 4 Finish Command for Ventus.

Ventus uses an eight-hit spin attack that has a 50% chance of stunning foes.

To learn it, you must have learned Air Flair 2, then take 4500 steps.

Air Flair 4

Air Flair 4 is a Level 5 Finish Command for Ventus.

Ventus uses a ten-hit spin attack that has a 100% chance of stunning foes.

To learn it, you must have learned Air Flair 3, then take 7000 steps.