User:KrytenKoro/PollDraft: Difference between revisions
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*Boss Quests, quests with target originally ???, retain special marking, ex. fancy border, to denote they were Boss Quests | *Boss Quests, quests with target originally ???, retain special marking, ex. fancy border, to denote they were Boss Quests | ||
*"Optimize" should take into account objectives that require a specific medal setup (# of medals, skill on medals, etc.) | *"Optimize" should take into account objectives that require a specific medal setup (# of medals, skill on medals, etc.) | ||
*There should be an option to set a permanent quest -- Story, permanent Event, permanent Special -- as a " | *There should be an option to set a permanent quest -- Story, permanent Event, permanent Special -- as a "favorite" quest | ||
;Special Quests | ;Special Quests | ||
*Super-Evolve/EXP quest should be a (Monthly/Permanent) VIP feature | *Super-Evolve/EXP quest should be a (Monthly/Permanent) VIP feature | ||
**Add second Super-Evolve/EXP quest which includes Mirrors, Brooms, T1 Blue Fairies, 6* Chips and Dales | |||
*Past VIP quests (Avatar Part, Spirit Part, Medal) should be made permanent/VIP | *Past VIP quests (Avatar Part, Spirit Part, Medal) should be made permanent/VIP | ||
*Cid/Chip/Dale/Broom/Mirror/Gem quests should be combined into drops for a shorter set of missions -- ex. first quest drops 2 of each gem, second quest drops 7 brooms, 7 mirrors, 7 hdl, third quest drops 21 cid, 7 chip, 7 dale, fourth quest drops 4 of 2-week VIP medal, 1 of 7-week VIP medal 1, 1 of 7-week VIP medal 2, etc. | *Cid/Chip/Dale/Broom/Mirror/Gem quests should be combined into drops for a shorter set of missions -- ex. first quest drops 2 of each gem, second quest drops 7 brooms, 7 mirrors, 7 hdl, third quest drops 21 cid, 7 chip, 7 dale, fourth quest drops 4 of 2-week VIP medal, 1 of 7-week VIP medal 1, 1 of 7-week VIP medal 2, etc. | ||
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*The Home Screen should mark when a teammate is in a Cross Quest | *The Home Screen should mark when a teammate is in a Cross Quest | ||
*"Play with Team" should have the option to join in on with another teammate in a current cross quest | *"Play with Team" should have the option to join in on with another teammate in a current cross quest | ||
*Fast-forward on Union quests | |||
;Coliseum Quests | ;Coliseum Quests | ||
*Drop (HDL/Cid/Chip/Dale/Scrooge medals/Gems) instead once exceeded usable Coliseum Coins | *Drop (HDL/Cid/Chip/Dale/Scrooge medals/Gems) instead once exceeded usable Coliseum Coins | ||
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*The hell is up with these gem costs, seriously | *The hell is up with these gem costs, seriously | ||
;Pets | ;Pets | ||
*Honestly I've got nothing, I like | *Honestly I've got nothing, I like Spirit Parts pretty much. Maybe add perks of some sort? | ||
;Avatar Boards | ;Avatar Boards | ||
*Add all permanent JP boards (VIP boards, 20 Gem board) | *Add all permanent JP boards (VIP boards, 20 Gem board) | ||
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*Make all Event/Cross/Raid boards that are older than (4/6/8) months, excluding weekend raid board, permanent (and unlocked by VIP purchase) | *Make all Event/Cross/Raid boards that are older than (4/6/8) months, excluding weekend raid board, permanent (and unlocked by VIP purchase) | ||
*Past non-board avatar parts, i.e. Pegasus Knight: Helm, are added as permanent jewel boards | *Past non-board avatar parts, i.e. Pegasus Knight: Helm, are added as permanent jewel boards | ||
*There should be an "Auto-Complete" button a la Final Fantasy Mobius | *There should be an "Auto-Complete" button a la Final Fantasy Mobius -- lets you fill out ''as much as you can afford'' | ||
*''Perks should be permanently learnable, via Materia/BBS Ability/Scrooge-like system -- when a part is worn through enough battles, the park (at 100%/25%) is made a permanent boost, even when not wearing those parts'' | *''Perks should be permanently learnable, via Materia/BBS Ability/Scrooge-like system -- when a part is worn through enough battles, the park (at 100%/25%) is made a permanent boost, even when not wearing those parts'' | ||
;Raid Bosses | ;Raid Bosses | ||
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*EXP/Cost/Boost medals should pour into reservoir, to be applied at any level by player -- spent like Munny | *EXP/Cost/Boost medals should pour into reservoir, to be applied at any level by player -- spent like Munny | ||
**In addition/alternatively, option to mass-evolve Chip, Dale, Cid, Fantasia Mickey medals | **In addition/alternatively, option to mass-evolve Chip, Dale, Cid, Fantasia Mickey medals | ||
*Dual Meow Wow, 6* Chip and Dales should be evolvable | |||
*Skill medals should stack like other Support medals | *Skill medals should stack like other Support medals | ||
*Skill medals automatically sort by skill unless using "Newest" sort option -- i.e., sort by Level sorts Scrooge medals similar to how it sorts attack medals. | *Skill medals automatically sort by skill unless using "Newest" sort option -- i.e., sort by Level sorts Scrooge medals similar to how it sorts attack medals. |
Revision as of 12:22, 18 June 2019
Requests that are not pure quality of life changes are marked in italics
Strongly Disagree << >> Strongly Agree
- Story Quests
- All Event Quests with story facets (Alice Hide and Seek, Hercules Tag Team, Summer Adventure) should be (Permanent/Recurring) quests
- All Event Quests with story facets should have scenes added to Theater
- Boss Quests, quests with target originally ???, retain special marking, ex. fancy border, to denote they were Boss Quests
- "Optimize" should take into account objectives that require a specific medal setup (# of medals, skill on medals, etc.)
- There should be an option to set a permanent quest -- Story, permanent Event, permanent Special -- as a "favorite" quest
- Special Quests
- Super-Evolve/EXP quest should be a (Monthly/Permanent) VIP feature
- Add second Super-Evolve/EXP quest which includes Mirrors, Brooms, T1 Blue Fairies, 6* Chips and Dales
- Past VIP quests (Avatar Part, Spirit Part, Medal) should be made permanent/VIP
- Cid/Chip/Dale/Broom/Mirror/Gem quests should be combined into drops for a shorter set of missions -- ex. first quest drops 2 of each gem, second quest drops 7 brooms, 7 mirrors, 7 hdl, third quest drops 21 cid, 7 chip, 7 dale, fourth quest drops 4 of 2-week VIP medal, 1 of 7-week VIP medal 1, 1 of 7-week VIP medal 2, etc.
- At least one set of Special Quests are retooled to allow full exploration of each world, all rooms in connected order. Can be for VIP prizes, keyblade materials, or other
- Event Quests
- Past Event Quests should be permanently playable (accessible by purchasing VIP)
- Past Event Quests which are attached to Event Boards/Medal drops/story sections/other unique rewards should be permanently playable (accessible by purchasing VIP)
- HSC Quests give one copy of each Medal as a copy (for completing the quest/as a point reward tooled to being strong enough to beat current story/proud quests)
- HSC Quests are republished as permanent (4/6/8) months after first published, allowing players to grab any Point Rewards, but not Ranking Rewards, that they missed the first time around, and using same Booster medals as before.
- HSC boosters are retooled:
- Current rarest (6/7*) Medal in banner (i.e. Prime Roxas): 21%
- All other premium banner mascots not yet used in HSC: 18%
- Banner premium mascots of current reprint banners (i.e., Prime Axel): 16%
- Banner backup mascots (i.e., Timeless River Sora, etc.) not yet used in HSC: 14%
- All VIP medals not yet used in HSC: 10%
- All Event medals not yet used in HSC: 7%
- All other medals not yet used in HSC: 3%
- HSC boosters are retooled:
- Reorganize Event Quests into banners depending on class of quest (jewel, etc.)
- Move Jewel Quest to Special Quests
- Proud+ quests should be expanded to include Moon Gem quests
- Cross Quests
- Cross Quests should drop (Tier 1/Tier 2/past Event medals/JP-only Event medals) medals as a (Permanent/Recurring) feature
- The Home Screen should mark when a teammate is in a Cross Quest
- "Play with Team" should have the option to join in on with another teammate in a current cross quest
- Fast-forward on Union quests
- Coliseum Quests
- Drop (HDL/Cid/Chip/Dale/Scrooge medals/Gems) instead once exceeded usable Coliseum Coins
- Rewards for seeds lumped together so that you get final coliseum coin count when beating a coliseum quest
- Method to fast forward through PvP quests when playing on auto.
- PvP ranking should set you one space below the person who challenged and defeated you
- Daily tries should be (replenished/increased) if you are pushed down by other players, to avoid penalizing early players
- Bronze Tickets should include 1-8 fairies, Silver tickets 4-8, Gold Tickets 6-8
- Previous setups for a PvP Keyblade retained as closely as possible - reconstructing first keyblade from previous setup, then second minus the medals already used by the first keyblade, then third minus the medals already used by the first and second keyblade
- Equipment
- There should be an option to empty all medals from a keyblade
- Spirit Medal to be visible without clicking button
- Spirit Medal to be directly swappable with other equipped medals
- The hell is up with these gem costs, seriously
- Pets
- Honestly I've got nothing, I like Spirit Parts pretty much. Maybe add perks of some sort?
- Avatar Boards
- Add all permanent JP boards (VIP boards, 20 Gem board)
- Make all limited-time boards that are older than (4/6/8) months, excluding special licensed ones like PotC, permanent boards for 1500 jewels
- Make all released Gem boards permanent
- Make all Event/Cross/Raid boards that are older than (4/6/8) months, excluding weekend raid board, permanent (and unlocked by VIP purchase)
- Past non-board avatar parts, i.e. Pegasus Knight: Helm, are added as permanent jewel boards
- There should be an "Auto-Complete" button a la Final Fantasy Mobius -- lets you fill out as much as you can afford
- Perks should be permanently learnable, via Materia/BBS Ability/Scrooge-like system -- when a part is worn through enough battles, the park (at 100%/25%) is made a permanent boost, even when not wearing those parts
- Raid Bosses
- Raid Bosses summoned should be automatically released to the party
- Raid Bosses summoned by player are added to the Alert! menu alongside other players (story quest instead has a button that takes you to that page)
- Standard Raid boss farming quests, with Trickmaster, Trident Tail, etc. is (Recurring/Permanent) quest
- Quest menus have icons listing which raid boss that quest will summon
- Some explanation from SE of how raid boss summoning is actually triggered, specifically
- Home Screen has icons identifying players who have current Lux boost active
- Home Screen has icons identifying (players who have used their lux boost that day/when lux boost last used)
- Option to set Lux boost to automatically activate at one set time
- Ability to ping players in game chat
- Medal List
- An icon to be added to medals when "sort by skill" active, showing level of skill
- When trying to use a Medal that is locked by "Equipped"/"Subslot"/"Spirit", option to (remove medal from all uses/go to page where used)
- Filtering for Friend medals, identical to medal list filtering
- (Medal description screen/Album) has button for showing animation of the attack the medal triggers
- "Complete Boost" option for Medal (automatically max cost, atk, def, guilt)
- EXP/Cost/Boost medals should pour into reservoir, to be applied at any level by player -- spent like Munny
- In addition/alternatively, option to mass-evolve Chip, Dale, Cid, Fantasia Mickey medals
- Dual Meow Wow, 6* Chip and Dales should be evolvable
- Skill medals should stack like other Support medals
- Skill medals automatically sort by skill unless using "Newest" sort option -- i.e., sort by Level sorts Scrooge medals similar to how it sorts attack medals.
- Skill medals separated from EXP medals as filter category, or HDL medals shifted to before Scrooge medals -- i.e., you don't have to toggle "No Skill" or scroll down to get to HDL medals
- Skills to be permanently learnable similar to FF7 Materia system -- when a Skill is Mastered, a new copy of skill is spawned. Skill mastery level to be increased to compensate. Qty of each skill to be capped at (5/10/other)
- Rerolling guilt always results in at least 1% increase
- Rerolling traits always results in a trait not previously rolled for this medal
- Player is given the option to transfer traits when combining medals of the same special attack
- One-time chance to rechoose from all previously rolled traits based on above suggestion
- Medals with special tracks use FFRK Music Record-type system, where you can select from all obtained tracks on jukebox/phonograph/etc. on Home Screen
- Key Art/other medals with expanded art provide "posters" to hang up around your (home screen/Player's Room), reminiscent of KHII poster duty
- Give us at least the JP voice acting for voiced medals
- "Sort by Special Attack" to sort by name of special attack, alphabetically, a la FFM
- Option to sort by Special Attack multiplier
- Option to sort by Booster
- Misc
- Daily Mission rewards should be automatically added to inbox upon earning, a la FFRK, FFM, FFE
- Inbox should alert you when it is (full/nearly full)
- 0 AP/Guilt Campaign should be a scheduled, (Monthly/Quarterly) feature
- Holding press down on a title (yours or others) shows criteria for collecting it
- Name of current room is shown in white font with black border, next to the power/magic/speed triad in the bottom right corner
- OR Name of room shows up when you enter a room during a quest
- Album for characters and enemies, similar to earlier game journals
- Album for Medal characters, so that for example the page on Kairi shows all Kairi medals in a small box that can be clicked on for medal stats (see illustration)
- Flavortext in this version is expanded as relevant medals are obtained -- ex. obtaining any Kairi gets "Sora and Riku's childhood friend". Sora & Riku & Kairi adds "who lives in Destiny Islands." KH Kairi or Illustrated Kairi add "A caring and kindhearted girl." KHII or 0.2 Kairi add "she is one of the Seven Princesses."
- Coliseum/Event/Raid/Cross/VIP coins are retained permanently
- Coliseum/Event/Raid/Avatar/Cross coins can be used in an exchange, or Tier 1/2/3 medal purchase shop
- Power/Magic/Speed Gems can be used in a 1:1 exchange
- Home Screen lineup feature to last until player backs out
- Home Screen lineup to include "sort by last active"
- Boosters to list all affected medals
- Notices to automatically mark "read" if seen by player, including those that automatically pop up
- Player Information screen to track all data attached to misc. trophies -- own raid boss, others raid boss, etc.