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Vicinity Break: Difference between revisions

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{{Game|FM2}}
{{Game|FM2}}
[[File:Round Break KHIIFM.gif|thumb|right|250px|When the user is surrounded, one of their combo attacks becomes a spinning area-of-effect strike with a decent amount of range.]]
[[File:Vicinity Break KHIIFM.gif|thumb|right|250px|When the user is surrounded, one of their combo attacks becomes a spinning area-of-effect strike with a decent amount of range.]]
{{nihongo|'''Vicinity Break'''|ラウンドブレイク|Raundo Bureiku|lit. "Round Break"}} is a technique exclusive to ''[[Kingdom Hearts II Final Mix]]''. It allows the user to unleash a powerful attack when surrounded.
{{nihongo|'''Vicinity Break'''|ラウンドブレイク|Raundo Bureiku|lit. "Round Break"}} is a technique exclusive to ''[[Kingdom Hearts II Final Mix]]''. It allows the user to unleash a powerful attack when surrounded.



Revision as of 10:47, 2 November 2018

When the user is surrounded, one of their combo attacks becomes a spinning area-of-effect strike with a decent amount of range.

Vicinity Break (ラウンドブレイク Raundo Bureiku?, lit. "Round Break") is a technique exclusive to Kingdom Hearts II Final Mix. It allows the user to unleash a powerful attack when surrounded.

Mechanics

In Kingdom Hearts II Final Mix, Vicinity Break is an action ability exclusive to Sora, and costs 2 AP to equip. It is activated in place of a combo attack if Sora is surrounded. Sora will perform a single 360° spin, unleashing a wide, round slash that hits all enemies from up to mid-range and dealing Neutral damage in the process, meaning that the attack is able to bypass physical defenses.

Learning Vicinity Break

Kingdom Hearts II Final Mix