Random License: Difference between revisions
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{{expand|create=Verify which licenses occur at which level (see [[Command Matrix/Compiled commands|here]] for a starter and the hidden text below)}} | |||
'''Random License''' is a technique that appears in ''[[Kingdom Hearts Re:coded]]'', within the [[Labyrinth]]. It allows the user to grant the effect of a randomly selected [[license]]. | |||
==Mechanics== | |||
Random License is a magic-type [[compiled command]] that targets all allies. It has no attribute and a reload count of 120. <!--The command's level determines the licenses that may occur: | |||
*Level 1: [[Defense-L]], [[Charge-L]] or [[Timing-L]] | |||
*Level 2: [[Auto-Block-L]], [[Reload-L]] or [[Strength-L]] | |||
*Level 3: [[Reload-L]], [[Regen-L]] or [[Auto-Life-L]].--> | |||
==Learning Random License== | |||
*[[Data-Sora]] can convert the following deck commands into Random License: | |||
**[[Magnet]] | |||
**[[Magnera]] | |||
**[[Magnega]] | |||
**[[Stop]] | |||
**[[Slow]] | |||
*Data-Sora can also combine various deck commands to achieve Random License. | |||
{{sec-stub}} | |||
[[Category:Kingdom Hearts coded abilities]] |
Revision as of 19:08, 21 May 2014
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Random License is a technique that appears in Kingdom Hearts Re:coded, within the Labyrinth. It allows the user to grant the effect of a randomly selected license.
Mechanics
Random License is a magic-type compiled command that targets all allies. It has no attribute and a reload count of 120.