Dodge Roll: Difference between revisions

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'''Dodge Roll''' is an [[:category:abilities|ability]] [[Sora]] can use in [[Kingdom Hearts (game)|''Kingdom Hearts'']], [[Kingdom Hearts: Chain of Memories]], and ''[[Kingdom Hearts II: Final Mix+]]''.
'''Dodge Roll''' is an [[:category:abilities|ability]] [[Sora]] can use in [[Kingdom Hearts (game)|''Kingdom Hearts'']], ''[[Kingdom Hearts: Chain of Memories]]'', and ''[[Kingdom Hearts II: Final Mix+]]''.
Dodge Roll, as its name implies, was a short leap forward used to dodge attacks. In Kingdom Hearts and Kingdom Hearts II: Final Mix+ it was triggered by pressing the Square Button. In Kingdom Hearts: Chain of Memories tapping a direction in the control pad twice triggered it during battle.
Dodge Roll, as its name implies, was a short leap forward used to dodge attacks. In Kingdom Hearts and Kingdom Hearts II: Final Mix+ it was triggered by pressing the Square Button. In Kingdom Hearts: Chain of Memories tapping a direction in the control pad twice triggered it during battle.



Revision as of 21:06, 16 May 2008

Dodge Roll is an ability Sora can use in Kingdom Hearts, Kingdom Hearts: Chain of Memories, and Kingdom Hearts II: Final Mix+. Dodge Roll, as its name implies, was a short leap forward used to dodge attacks. In Kingdom Hearts and Kingdom Hearts II: Final Mix+ it was triggered by pressing the Square Button. In Kingdom Hearts: Chain of Memories tapping a direction in the control pad twice triggered it during battle.

It was one of the first abilities Sora learned in Kingdom Hearts, and it was already known during Kingdom Hearts: Chain of Memories. In Kingdom Hearts II: Final Mix+ it is learned when Sora reached level 2 of the Limit Form, a Drive Form based on his Kingdom Hearts attire.


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