Lock-On: Difference between revisions
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Switching targets while in Lock-On is done by pressing {{button|r2}} or {{button|l2}} in ''Kingdom Hearts'', by holding {{button|r2}} and moving {{button|rana}} in ''Kingdom Hearts II'', and by tapping {{button|shoulderR}} in ''Kingdom Hearts 358/2 Days''. <!--switching targets in ReCoM?--> | Switching targets while in Lock-On is done by pressing {{button|r2}} or {{button|l2}} in ''Kingdom Hearts'', by holding {{button|r2}} and moving {{button|rana}} in ''Kingdom Hearts II'', and by tapping {{button|shoulderR}} in ''Kingdom Hearts 358/2 Days''. <!--switching targets in ReCoM?--> | ||
In ''Kingdom Hearts'', a "Lock On!" banner will appear in the top left corner when locked on, displacing the Scan HP gauge slightly. This doesn't occur in other games with Lock-On. | |||
In ''Kingdom Hearts Re:coded'', while in [[side-scrolling]] areas, [[Data-Sora]] can lock on to a maximum of five enemies at a time rather than one. | In ''Kingdom Hearts Re:coded'', while in [[side-scrolling]] areas, [[Data-Sora]] can lock on to a maximum of five enemies at a time rather than one. |