Difficulty Level: Difference between revisions

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(→‎Critical Mode: Changed to be more consistent with the entries immediately above)
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*MP Charge times have been increased to 70 seconds.
*MP Charge times have been increased to 70 seconds.
*Compared to Standard, EXP gained is 75% of the normal amount.
*Compared to Standard, EXP gained is 75% of the normal amount.
*Sora learns 3 default abilities exclusive to Critical Mode: [[Critical Counter]], [[Critical Recharge]], and [[Critical Converter]].
*Sora has three default abilities exclusive to Critical Mode: [[Critical Counter]], [[Critical Recharge]], and [[Critical Converter]]. As playable characters, [[Riku]], [[Aqua]], [[Roxas]]{{RM}}, and [[Kairi]]{{RM}} also have Critical Counter by default.
*Sora learns [[Aerial Recovery]], [[Counter Slash]], [[Counter Impact]], [[Counter Kick]], [[Final Blow]], [[Risk Dodge]], [[Rising Spiral]], [[Groundbreaker]], 3 instances of both [[Air Slide]] and [[Superslide]], and [[Combo Master]] by default.
*Sora learns [[Aerial Recovery]], [[Counter Slash]], [[Counter Impact]], [[Counter Kick]], [[Final Blow]], [[Risk Dodge]], [[Rising Spiral]], [[Groundbreaker]], two additional instances of both [[Air Slide]] and [[Superslide]], and [[Combo Master]] by default.
*The [[Soldier's Earring]] accessory is pre-equipped to Sora before fighting [[Darkside]] and the [[Shadow]]s.
*The [[Soldier's Earring]] accessory is pre-equipped to Sora before fighting [[Darkside]] and the [[Shadow]]s.
*[[Link]]s restore half of Sora's maximum HP, as opposed to all of his HP in other difficulties.
*[[Link]]s restore half of Sora's maximum HP, as opposed to all of his HP in other difficulties.